Level Effect /40
| 等级 | 需求等级 | Base Damage | Minion Level |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100% | 2 |
| 2 | 3 | 100%, 100%, 100% | 4 |
| 3 | 6 | 100%, 100%, 100% | 6 |
| 4 | 10 | 100%, 100%, 100% | 8 |
| 5 | 14 | 100%, 100%, 100% | 10 |
| 6 | 18 | 100%, 100%, 100% | 12 |
| 7 | 22 | 100%, 100%, 100% | 14 |
| 8 | 26 | 100%, 100%, 100% | 16 |
| 9 | 31 | 100%, 100%, 100% | 18 |
| 10 | 36 | 100%, 100%, 100% | 20 |
| 11 | 41 | 100%, 100%, 100% | 22 |
| 12 | 46 | 100%, 100%, 100% | 24 |
| 13 | 52 | 100%, 100%, 100% | 26 |
| 14 | 58 | 100%, 100%, 100% | 28 |
| 15 | 64 | 100%, 100%, 100% | 30 |
| 16 | 66 | 100%, 100%, 100% | 32 |
| 17 | 72 | 100%, 100%, 100% | 34 |
| 18 | 78 | 100%, 100%, 100% | 36 |
| 19 | 84 | 100%, 100%, 100% | 38 |
| 20 | 90 | 100%, 100%, 100% | 40 |
| 21 | 100%, 100%, 100% | 42 | |
| 22 | 100%, 100%, 100% | 44 | |
| 23 | 100%, 100%, 100% | 46 | |
| 24 | 100%, 100%, 100% | 48 | |
| 25 | 100%, 100%, 100% | 50 | |
| 26 | 100%, 100%, 100% | 52 | |
| 27 | 100%, 100%, 100% | 54 | |
| 28 | 100%, 100%, 100% | 56 | |
| 29 | 100%, 100%, 100% | 58 | |
| 30 | 100%, 100%, 100% | 60 | |
| 31 | 100%, 100%, 100% | 62 | |
| 32 | 100%, 100%, 100% | 64 | |
| 33 | 100%, 100%, 100% | 66 | |
| 34 | 100%, 100%, 100% | 68 | |
| 35 | 100%, 100%, 100% | 70 | |
| 36 | 100%, 100%, 100% | 72 | |
| 37 | 100%, 100%, 100% | 74 | |
| 38 | 100%, 100%, 100% | 76 | |
| 39 | 100%, 100%, 100% | 78 | |
| 40 | 100%, 100%, 100% | 80 |
Attribute /8
野性守护
Supported By /289
持续时间压缩 I
辅助任意有持续时间的技能,缩短持续时间。
持续时间压缩 II
辅助任意有持续时间的技能,缩短持续时间。
持续时间延长 I
辅助任意有持续时间的技能,延长持续时间。
持续时间延长 II
辅助任意有持续时间的技能,延长持续时间。
乌崔德的出走
辅助可升级的技能,在没有其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。
乌崔德的预兆
辅助可升级的技能,在恰好有一个其他辅助宝石修改被辅助技能的情况下,提供额外等级。无法辅助没有等级的技能。
乌崔德的占卜
辅助可升级的技能,在恰好有两个其他辅助宝石修改被辅助技能的情况下,提供额外等级。无法辅助没有等级的技能。
动量
辅助任意你使用的伤害性技能,如果使用技能期间移动了足够的距离,使其造成更高的伤害。传送不会计入移动距离。
范围扩大 I
辅助任意有范围效果的技能,使范围扩大。
范围扩大 II
辅助任意有范围效果的技能,使范围扩大。
范围集中
辅助任意有范围效果的技能,使技能的效果范围变小,但造成更高的范围伤害。
乌崔德的星图
辅助有冷却时间的非瞬发技能,为其增加 2 次额外的冷却使用次数,并且你近期每使用一种不同的具有冷却时间的技能,被辅助技能就会获得更多伤害。
野性守护 Attr /5
| 名称 | 显示物品素质 |
|---|---|
| ID | AscendancyHuntress2Notable3 |
| Icon | |
| AscendancyID | 灵魂行者 |
| PassiveSkillsHash | 62743 |
| Tags | isNotable: true isUsed: true |
野熊之灵
野兽monster no drops or experience [1]
ignore actor scale from stats [1]
Wild Bear Spirit
| Spectre | |
|---|---|
| Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
生命
150%
+100%
抗性
伤害
450%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
8 ~ 20
攻击时间
0.8 Second
Damage Spread
±20%
经验值
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
Spectre Reservation
67%
Companion Reservation
36.6%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CompanionBearSlam
范围, 攻击, Slam, 近战, 冷却, AttackInPlace
猛击
Base Damage: 839—1259
暴击率: 5%
攻击时间: 0.8 秒
冷却时间: 5 秒
击退敌人
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearWarcry
范围, 战吼, 冷却, 持续时间, 增益, 新星, AttackInPlace
咆哮
冷却时间: 12 秒
该战吼嘲讽的敌人被威吓
击退敌人
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
CompanionBearLeap
法术, 位移, AttackInPlace
施放时间: 1 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
可触发, 攻击, AttackInPlace
Base Damage: 839—1259
暴击率: 5%
攻击时间: 0.8 秒
击退敌人
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
可触发, 攻击, AttackInPlace
Base Damage: 839—1259
暴击率: 5%
攻击时间: 0.8 秒
击退敌人
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Stats
{
no_blood_on_death = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_base_maximum_life_is_one = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_cannot_be_splashed_from = 1
immune_to_auras_from_other_teams = 1
hide_buff_visuals = 1
hide_mini_life_bar = 1
untargetable_by_monster_ai = 1
override_turn_duration_ms = 600
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
Animated
{
on_event_stand_up = { ChangeStance( Standing ); }
on_event_drop_down = { ChangeStance( default ); }
}
StateMachine {}
Actor
{
blend_once_animations_by_default = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wild Bear Spirit",
life = 1.5,
damage = 4.5,
damageSpread = 0.2,
attackTime = 0.8,
attackRange = 20,
accuracy = 1,
skillList = {
"CompanionBearMaul",
"CompanionBearSlam",
"CompanionBearLeap",
"CompanionBearLeapImpact",
"CompanionBearLeapImpact2",
"CompanionBearWarcry",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
name = "Maul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"moving_melee_conditional_step_distance",
"armour_break_damage_%_dealt_as_armour_break",
"attack_maximum_action_distance_+",
"melee_range_+",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
name = "Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Attack] = true,
[SkillType.Slam] = true,
[SkillType.Melee] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
"base_life_leech_from_any_attack_damage_permyriad",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"global_knockback",
},
levels = {
[1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
name = "CompanionBearLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
name = "CompanionBearLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_knockback_+%_final_at_min_distance",
"generic_knockback_+%_final_at_max_distance",
"generic_knockback_distance_limit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"display_statset_hide_usage_stats",
"global_knockback",
"global_maim_on_hit",
},
levels = {
[1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
name = "CompanionBearLeapImpact2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_knockback_+%_final_at_min_distance",
"generic_knockback_+%_final_at_max_distance",
"generic_knockback_distance_limit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"display_statset_hide_usage_stats",
"global_knockback",
"global_maim_on_hit",
},
levels = {
[1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
name = "Roar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Warcry] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Nova] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_companion_intimidate_on_hit_with_warcry_for_ms",
"base_deal_no_damage",
"enemies_taunted_by_your_warcies_are_intimidated",
"is_warcry",
"global_knockback",
},
levels = {
[1] = {60, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























