精魂
精魂提高 4%
Spirit
精魂 Attr /4
名字 | 显示物品素质 |
---|---|
ID | spirit1 |
Icon | Art/2DArt/SkillIcons/passives/WordsOfGlory.png |
PassiveSkillsHash | 64211 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
精魂
精魂提高 4%
Spirit
精魂 Attr /4
名字 | 显示物品素质 |
---|---|
ID | spirit2 |
Icon | Art/2DArt/SkillIcons/passives/WordsOfGlory.png |
PassiveSkillsHash | 5545 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
精魂
精魂提高 4%
Spirit
精魂 Attr /4
名字 | 显示物品素质 |
---|---|
ID | spirit3_ |
Icon | Art/2DArt/SkillIcons/passives/WordsOfGlory.png |
PassiveSkillsHash | 6617 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
精魂
精魂提高 4%
Spirit
精魂 Attr /4
名字 | 显示物品素质 |
---|---|
ID | spirit4 |
Icon | Art/2DArt/SkillIcons/passives/WordsOfGlory.png |
PassiveSkillsHash | 21645 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
精魂
精魂提高 4%
Spirit
精魂 Attr /4
名字 | 显示物品素质 |
---|---|
ID | spirit5 |
Icon | Art/2DArt/SkillIcons/passives/WordsOfGlory.png |
PassiveSkillsHash | 15806 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: false isRoyale: false |
Spirit
Spirit is a reserve of power used to activate and maintain skills with permanent effects. Spirit-powered skills are managed within the Skills Panel.
Skill Gem 画质 /1
物品 | Stats |
---|---|
愤怒狂灵 | 最多召唤 (0–1) 个愤怒狂灵 |
Support Gem /1
物品 词缀 /23
名字 | 等级 | Pre/Suf | Description | Weight |
---|---|---|---|---|
女士的 | 16 | 前缀 | +(30–33) 精魂 | 胸甲 1 项链 1 Normal 0 |
女男爵的 | 25 | 前缀 | +(34–37) 精魂 | 胸甲 1 项链 1 Normal 0 |
女子爵的 | 34 | 前缀 | +(38–42) 精魂 | 胸甲 1 项链 1 Normal 0 |
女侯爵的 | 41 | 前缀 | +(43–46) 精魂 | 胸甲 1 项链 1 Normal 0 |
女伯爵的 | 47 | 前缀 | +(47–50) 精魂 | 胸甲 1 项链 1 Normal 0 |
女公爵的 | 55 | 前缀 | +(51–53) 精魂 | 胸甲 1 Normal 0 |
公主的 | 66 | 前缀 | +(54–56) 精魂 | 胸甲 1 Normal 0 |
女王的 | 78 | 前缀 | +(57–61) 精魂 | 胸甲 1 Normal 0 |
领主的 | 1 | 前缀 | 精魂提高 (30–36)% | 短杖 1 Normal 0 |
男爵的 | 11 | 前缀 | 精魂提高 (27–32)% | 短杖 1 Normal 0 |
子爵的 | 23 | 前缀 | 精魂提高 (33–38)% | 短杖 1 Normal 0 |
侯爵的 | 35 | 前缀 | 精魂提高 (39–44)% | 短杖 1 Normal 0 |
伯爵的 | 46 | 前缀 | 精魂提高 (45–50)% | 短杖 1 Normal 0 |
公爵的 | 60 | 前缀 | 精魂提高 (51–55)% | 短杖 1 Normal 0 |
亲王的 | 73 | 前缀 | 精魂提高 (56–60)% | 短杖 1 Normal 0 |
国王的 | 82 | 前缀 | 精魂提高 (61–65)% | 短杖 1 Normal 0 |
顾问的 | 3 | 前缀 | 精魂提高 (10–14)% +(17–20) 最大魔力 | 短杖 1 Normal 0 |
参事的 | 12 | 前缀 | 精魂提高 (15–18)% +(21–24) 最大魔力 | 短杖 1 Normal 0 |
使节的 | 28 | 前缀 | 精魂提高 (19–22)% +(25–28) 最大魔力 | 短杖 1 Normal 0 |
大臣的 | 39 | 前缀 | 精魂提高 (23–26)% +(29–33) 最大魔力 | 短杖 1 Normal 0 |
特使的 | 50 | 前缀 | 精魂提高 (27–30)% +(34–37) 最大魔力 | 短杖 1 Normal 0 |
外交官的 | 62 | 前缀 | 精魂提高 (31–34)% +(38–41) 最大魔力 | 短杖 1 Normal 0 |
总务的 | 78 | 前缀 | 精魂提高 (35–38)% +(42–45) 最大魔力 | 短杖 1 Normal 0 |
怪物 词缀 /18
名字 | 等级 | Pre/Suf | Description | Weight |
---|---|---|---|---|
灵魂行者 | 1 | Bloodlines | monster dropped item quantity +% [-350] monster slain experience +% [-175] monster spirit walker [1] | |
1 | 传奇 | 当精神球失效或被消耗时,回复 % 生命 maximum spirit charges [0] monster spirit charges are infinite [0] spirit charge tier [1] | ||
1 | 传奇 | 当精神球失效或被消耗时,回复 4% 生命 maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [2] | ||
1 | 传奇 | 当精神球失效或被消耗时,回复 1% 生命 maximum spirit charges [3] monster spirit charges are infinite [1] spirit charge tier [3] | ||
1 | 责难 | 伤害提高 30% cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by primal spirit [1] | ||
1 | 责难 | cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by wild spirit [1] | ||
1 | 责难 | 移动速度加快 20% 攻击速度加快 20% 施法速度加快 20% cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | ||
1 | 责难 | 移动速度加快 20% 伤害提高 30% 攻击与施法速度加快 20% cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by sacred spirit [1] | ||
1 | 责难 | 伤害提高 30% from league item rarity +% permyriad [20000] monster difficulty tankiness +% [0] monster is possessed [1] monster spirit possessed power permyriad [0] possessed by primal spirit [1] | ||
1 | 责难 | from league item rarity +% permyriad [20000] monster difficulty tankiness +% [60] monster is possessed [1] monster spirit possessed power permyriad [0] possessed by wild spirit [1] | ||
1 | 责难 | 移动速度加快 20% 攻击与施法速度加快 20% from league item rarity +% permyriad [20000] monster difficulty tankiness +% [0] monster is possessed [1] monster spirit possessed power permyriad [0] possessed by vivid spirit [1] | ||
1 | 责难 | 移动速度加快 20% 伤害提高 30% 攻击与施法速度加快 20% from league item rarity +% permyriad [20000] monster difficulty tankiness +% [60] monster is possessed [1] monster spirit possessed power permyriad [0] possessed by sacred spirit [1] | ||
1 | 责难 | 伤害提高 80% possessed by primal spirit [1] | ||
1 | 责难 | 承受伤害降低 20% possessed by wild spirit [1] | ||
1 | 责难 | 移动速度加快 15% 技能速度加快 30% possessed by vivid spirit [1] | ||
Hare-Touched | 1 | 责难 | monster override drop pool index+1 [0] rabbit spirit chance to revive on death % [50] | |
Hunted by the Spring Hare | 1 | 责难 | monster override drop pool index+1 [0] rabbit spirit chance to revive on death % [50] | |
Hunted by the Spring Hare | 1 | 责难 | monster override drop pool index+1 [0] rabbit spirit chance to revive on death % [0] |
工艺工作台 /1
Mod | Require | ItemClasses | 解锁 |
---|---|---|---|
该区域会出现 4 个罪魂正在游荡 map extra content weighting [1] | 5x ![]() | 地图 | 等级 34 |
其他属性 词缀 /10
名字 | 等级 | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Chest | 传奇 | 被一群【罪魂】守护 | ||
1 | Jewel | 传奇 | +(8–12) 精魂 | ||
1 | MapDevice | 传奇 | 该区域会出现 3 个罪魂正在游荡 map extra content weighting [1] | ||
1 | MapDevice | 传奇 | 该区域会出现 5 个罪魂正在游荡 map extra content weighting [1] | ||
1 | MapDevice | 传奇 | 该区域会出现 7 个罪魂正在游荡 map extra content weighting [1] | ||
1 | MapDevice | 传奇 | 该区域会出现 12 个罪魂正在游荡 map extra content weighting [1] | ||
1 | MemoryLines | 传奇 | 该区域会出现 5 个罪魂正在游荡 | ||
of Spirits | 1 | Tower | 后缀 | Your Maps have (30–50)% increased chance to contain Azmeri Spirits | |
of Wisps | 1 | Tower | 后缀 | Areas with Map Bosses contain an additional Azmeri Spirit | |
1 | Tower | 传奇 | Map Bosses are Hunted by Azmeri Spirits |
物品 /8
锈蚀的苦痛圣甲虫
堆叠数量: 1 / 10
该区域会出现额外 3 个罪魂。
闪耀的苦痛圣甲虫
堆叠数量: 1 / 10
该区域会出现额外 5 个罪魂。
镀金的苦痛圣甲虫
堆叠数量: 1 / 10
该区域会出现额外 7 个罪魂。
有翼的苦痛圣甲虫
堆叠数量: 1 / 10
该区域会出现 12 个额外罪魂
Omen of the Hunt
While this item is active in your inventory the next
Possessed monster you kill will release its Azmeri Spirit
Possessed monster you kill will release its Azmeri Spirit
日曜护身符
需求: 等级 30
+(10–15) 精魂
Conjurer Mantle
[护甲]: 245
能量护盾: 84
Base Movement Speed: -0.04
需求: 等级 70, 86 Str, 86 Int
+(20–30) 精魂
Corvus Mantle
[护甲]: 245
能量护盾: 84
Base Movement Speed: -0.04
需求: 等级 68, 86 Str, 86 Int
+(20–30) 精魂
传奇 /19
该装备的护甲与能量护盾提高 (50–100)%
+100 精魂
所有元素抗性 +(5–15)%
Gain no inherent bonus from Intelligence
+(100–200) 最大能量护盾
+(20–40) 精魂
火焰抗性 +(25–35)%
冰霜抗性 +(25–35)%
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
apply to Energy Shield Recharge Rate
获得魔力上限 (30–50)% 的护甲
附加 (6–9) - (10–15) 冰霜伤害
附加 1 - (19–29) 闪电伤害
暴击几率 +(3–5)%
攻击速度加快 (15–20)%
魔力再生率提高 (25–40)%
技能保留的精神总降 50%
物品稀有度提高 (6–15)%
+(0–80) 最大生命
+(0–20) 精魂
物品稀有度降低 (-25–25)%
火焰抗性 (-40–40)%
冰霜抗性 (-40–40)%
闪电抗性 (-40–40)%
闪避值提高 (100–150)%
+(80–120) 最大生命
+(10–30) 精魂
你受到的流血持续时间降低 (40–60)%
你受到的中毒持续时间降低 (40–60)%
You can have two Companions of different types
魔力再生率提高 (40–50)%
+(30–50) 精魂
+(20–30) 智慧
所有元素抗性 +(10–20)%
能量护盾充能率提高 (30–50)%
Current Energy Shield also grants Elemental Damage reduction
该装备的能量护盾提高 (100–140)%
+(30–40) 精魂
冰霜抗性 +(25–35)%
能量护盾充能率提高 1000%
Your base Energy Shield Recharge Delay is 10 seconds
当你击败稀有或传奇敌人时使用
Possessed by Spirit Of The [Azmeri Spirit] for (10–20) seconds on use
范围内的最多 (2–4) 个地图包含首领
Map Bosses are Hunted by Azmeri Spirits
Passive /7
召唤图腾的数量不再有限制
每个图腾保留 100 点精神
每个图腾保留 100 点精神
Your Maps have 100% increased chance to contain Azmeri Spirits
Azmeri Spirits in your Maps have 50% increased Area of Effect
Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster
25% increased Rarity of Items dropped by Possessed Monsters in your Maps
Possessed Monsters in your Maps have 25% chance to release Spirits on death
25% chance for Modifiers on Essence Monsters in your Maps to be replaced with Essences
When a Monster in your Maps is Possessed by a Sacred Spirit,
it is also Possessed by another random Spirit
it is also Possessed by another random Spirit
Areas with Map Bosses contain an additional Azmeri Spirit
升华试炼 Passive /4
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
精魂
- 保留不会因死亡而停用。
- 精魂保留系统取代了魔力保留。
- 预设 0 精魂。增加可以通过头目掉落、物品词缀和权杖固定词缀获得。
- 第一章任务增加 30 精魂。全部可获得 100 点精魂。
- 保留固定数量的精魂来启用光环或可触发的元技能。
- 永久召唤物也需要精魂保留。
- 女巫会在起始的宝箱取得 100 精魂的权杖
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.