Schwarzblut-Rune
monster no drops or experience [1]
no additional life scaling [1]
Blackblood Rune
| Spectre | N |
|---|---|
| Tags | Unarmed_onhit_audio, very_slow_movement |
Leben
100%
Widerstand
Damage
67%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Daemon
Metadata
BlackbloodRune
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
156
Zauberschaden
156
Genauigkeit
2,502
Angriffszeit
1
Erfahrung
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModAbyssBlackbloodRuneExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
100% erhöhter Einfrierungsaufbau
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2
abstract
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Animated
{
animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/ExplodingRunes/Blackblood_rune.ao"
}
StateMachine
{
define_shared_state =
"
active;
rune_destroy;
"
}
ControlZone
{
}
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
mana_regeneration_rate_per_minute_% = 100
base_maximum_mana = 100000
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
is_hidden_monster = 1
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_daemon = 1
}
Life
{
corpse_usable = false
prevent_corpse_sinking = true
}Object Type Codes
version 2
abstract
extends "Metadata/Monsters/Monster"
BaseEvents
{
post_generation =
"
PlayAnimation( fade_in );
QueueAnimation( Idle );
"
}
Render
{
has_light = false
}
Targetable
{
no_highlight = true
targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/LeagueAbyss/BlackbloodRune"] = {
name = "Blackblood Rune",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModAbyssBlackbloodRuneExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModAbyssBlackbloodRuneExplode"] = {
name = "GSMonsterModAbyssBlackbloodRuneExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"hit_damage_freeze_multiplier_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.