Blackblood Rune
monster no drops or experience [1]
ignore actor scale from stats [1]
Spectre | N |
---|---|
Tags | Unarmed_onhit_audio, very_slow_movement |
Vie
100%
Résistance




Damage
67%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
1 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
Daemon
Metadata
BlackbloodRune
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
2,413
Damage
156
Dégâts des sorts
156
Précision
2,464
Temps d'attaque
1
Expérience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMonsterModAbyssBlackbloodRuneExplode
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
100% d'Augmentation d'Accumulation de Gel
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Object Type
version 2 abstract extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Animated { animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/ExplodingRunes/Blackblood_rune.ao" } StateMachine { define_shared_state = " active; rune_destroy; " } ControlZone { } Positioned { blocking = false } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } Life { corpse_usable = false prevent_corpse_sinking = true }
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Monster" BaseEvents { post_generation = " PlayAnimation( fade_in ); QueueAnimation( Idle ); " } Render { has_light = false } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MonsterMods/LeagueAbyss/BlackbloodRune"] = { name = "Blackblood Rune", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "GSMonsterModAbyssBlackbloodRuneExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSMonsterModAbyssBlackbloodRuneExplode"] = { name = "GSMonsterModAbyssBlackbloodRuneExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_cold", "hit_damage_freeze_multiplier_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 70, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.