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Forgotten Brutaliser
| Spectre | Y |
|---|---|
| Tags | demon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood, skeleton, undead |
Leben
306%
+65%
Widerstand
Damage
175%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 17
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
175%
Model Size
130%
Type
FallenGodsClubHandBossMinion
Metadata
FallenGodMinibossClubHandMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
23,736
3,981
708
Damage
408
Zauberschaden
408
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
50,110
Minion Life
21,206
Minion Damage
1,695
Minion Armour
7,118
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 326—490
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAFallenGodGrowthSlam
Triggerable, Attack, AttackInPlace
Base Damage: 326—490
Angriffsschaden: 150%
Angriffszeit: 1.5 Sek.
Abklingzeit: 6 Sek.
Verursacht 50% mehr Angriffsschaden
action attack or cast time uses animation length [1]
attack maximum action distance + [19]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 2,
{
PlayEffect( 'Metadata/Monsters/FallenGods/FallenGodsA2AggroAudio.ao' );
} );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/FallenGods/FallenGodsA2AggroAudio.ao"
on_flinch_bwd_01 =
"
IfState( tentacle, 1, (){ SetStateTo( tentacle, 2 ); } );
"
on_flinch_left_01 =
"
IfState( tentacle, 1, (){ SetStateTo( tentacle, 2 ); } );
"
on_flinch_right_01 =
"
IfState( tentacle, 1, (){ SetStateTo( tentacle, 2 ); } );
"
on_flinch_fwd_01 =
"
IfState( tentacle, 1, (){ SetStateTo( tentacle, 2 ); } );
"
on_knockdown_bwd_01 =
"
IfState( tentacle, 1, (){ SetStateTo( tentacle, 2 ); } );
"
on_knockdown_fwd_01 =
"
IfState( tentacle, 1, (){ SetStateTo( tentacle, 2 ); } );
"
}
Actor
{
on_effect_start_GAFallenGodGrowthSlam = "SetStateTo( tentacle, 1 );"
on_effect_end_GAFallenGodGrowthSlam = "SetStateTo( tentacle, 0 );"
on_effect_destroy_GAFallenGodGrowthSlam =
"
IfAlive( (){ SetStateTo( tentacle, 2 ); }, (){ SetStateTo( tentacle, 3 ); } );
"
}
Life
{
on_death =
"
IfState( tentacle, 1, (){ SetStateTo( tentacle, 3 ); } );
"
}
StateMachine
{
define_state = "tentacle;"
on_or_create_state_tentacle_1 = "AddAttachedObjectToBones( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao', root_jntBnd, 0 );"
on_or_create_state_tentacle_0 = "DetachAllOfType( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao' );"
on_state_tentacle_2 =
"
PlayAnimationAttached( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao', flinch_retract_01 );
Delay( 0.75,
{
DetachAllOfType( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao' );
SetStateTo( tentacle, 0 );
} );
"
create_state_tentacle_2 =
"
DetachAllOfType( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao' );
SetStateTo( tentacle, 0 );
"
on_state_tentacle_3 =
"
PlayAnimationAttached( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao', flinch_retract_01, 2.0 );
Delay( 0.26,
{
DetachAllOfType( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao' );
SetStateTo( tentacle, 0 );
} );
"
create_state_tentacle_3 =
"
DetachAllOfType( 'Metadata/Monsters/FallenGods/attachments/FallenGodsA2Tentacle.ao' );
SetStateTo( tentacle, 0 );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/FallenGods/FallenGodMinibossClubHandMinion"] = {
name = "Forgotten Brutaliser",
life = 3.06,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.75,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 17,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GAFallenGodGrowthSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodGrowthSlam"] = {
name = "GAFallenGodGrowthSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {19, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.