Geist des Hirsches
Untot
Spirit Of The Stag
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheStagVivid
Stufe
68
Leben
7,757
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntVivid
Abklingzeit: 3 Sek.
SpiritBurstVivid
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheStagVivid"] = {
    name = "Spirit Of The Stag",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntVivid",
        "SpiritBurstVivid",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntVivid"] = {
    name = "HauntVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstVivid"] = {
    name = "SpiritBurstVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Geist des Hirsches
Untot
Spirit Of The Stag
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheStagVividIntro
Stufe
68
Leben
7,757
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntVivid
Abklingzeit: 3 Sek.
SpiritBurstVivid
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheStagVividIntro"] = {
    name = "Spirit Of The Stag",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntVivid",
        "SpiritBurstVivid",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntVivid"] = {
    name = "HauntVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstVivid"] = {
    name = "SpiritBurstVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Geist des Hirsches
Untot
Spirit Of The Stag
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheStagVividViper
Stufe
68
Leben
7,757
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntVivid
Abklingzeit: 3 Sek.
SpiritBurstVivid
active skill base area of effect radius [80]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

StateMachine
{
	define_shared_state =
	"
		active;
		wisp_time;
	"
}

Actor
{
	basic_action = "DoNothing"
	basic_action = "MoveForced"
	basic_action = "FollowPath"
	basic_action = "ChangeToStance1"
}

Animated
{
	serialise_animation_progress = true
}

Pathfinding
{
	immobile = false
}

ControlZone
{}

Positioned
{
	object_size = 0
	blocking = false
}

Functions
{
	update_base_speed = "SetBaseSpeed( arg1 );"
}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
	set_is_tormented_spirit = 1
	set_suppress_phasing_visual = 1
	set_cannot_be_tagged_by_sentinel = 1
	set_cannot_be_afflicted = 1
	set_base_phasing_without_visual = 1
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

BaseEvents
{
	on_construction_complete =
	"
		IfTypeContains( Primal, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/primal_guideattract.ao', root, 1, 0, 0, 1 );
		} );
		IfTypeContains( Wild, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/wild_guideattract.ao', root, 1, 0, 0, 1 );
		} );
		IfTypeContains( Vivid, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/vivid_guideattract.ao', root, 1, 0, 0, 1 );
		} );
		IfTypeContains( Sacred, ()
		{
			this.my_lure = AddAttached( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/guiding_light/sacred_guideattract.ao', root, 1, 0, 0, 1 );
		} );
	"
}

Positioned
{
	on_initial_position_set =
	"
		StartStateTimer( update_pos, 0.033 );
	"
}

Animated {}

StateMachine
{
	on_timer_update_pos =
	"
		this.specific_object_position = GetPositionValues();
		SetDynamicFloat( 'azmeriWisps_ANGER_CTRLs', burst, true );
		StartStateTimer( update_pos, 0.033 );
	"

	on_or_create_state_active_1 =
	"
		my_lure.PlayAnimation( animate );
	"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/wildspirit_skin_01.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/primalspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheStagVividViper"] = {
    name = "Spirit Of The Stag",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntVivid",
        "SpiritBurstVivid",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntVivid"] = {
    name = "HauntVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstVivid"] = {
    name = "SpiritBurstVivid",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Geist des Hirsches
Untot
Spirit Of The Stag
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
0 0 0 0
Damage
66%
Genauigkeit
100%
Attack Distance
6 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheStagVividPossesedDaemon
Stufe
68
Leben
7,757
Damage
154
Zauberschaden
154
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
GTSpiritOfTheStag
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
TBSpiritOfTheStag
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 123—185
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
generic skill trigger skills with id [1]
SSMSpiritOfTheStag
Spell, Multicastable, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
alternate minion [1103]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Stats
{
	is_hidden_monster = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Render
{
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheStagVividPossesedDaemon"] = {
    name = "Spirit Of The Stag",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "SSMSpiritOfTheStag",
        "TBSpiritOfTheStag",
        "GTSpiritOfTheStag",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMSpiritOfTheStag"] = {
    name = "SSMSpiritOfTheStag",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "generic_skill_trigger_id",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1103, -99, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSpiritOfTheStag"] = {
    name = "TBSpiritOfTheStag",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheStag"] = {
    name = "GTSpiritOfTheStag",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpiritOfTheStagPossessedPlayer Ref /0
Geist des Hirsches
Spieler, die vom Geist des Hirsches besessen sind, profitieren von folgenden Vorteilen:

- +30% auf alle Elementarwiderstände
- 30% erhöhte Fertigkeitengeschwindigkeit
- 15% erhöhte Bewegungsgeschwindigkeit
- Verursacht 20% des Schadens als zusätzlichen Blitzschaden

Spieler beschwören außerdem in regelmäßigen Abständen einen geisterhaften Hirsch, der Blitzschläge herabruft.
Edit

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