Der huschende Verstand

The Skittermind
Spectre | N |
---|---|
Tags | Beast_onhit_audio, beyond_demon, demon, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Leben
125%
Rüstung
+80%
Widerstand




Damage
300%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 24
Angriffszeit
2.25 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
HellscapeDemonBoss
Metadata
HellscapeDemonBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
9,696
Rüstung
4,343
Ausweichwert
477
Damage
699
Zauberschaden
699
Genauigkeit
2,180
Angriffszeit
2.25
Erfahrung
71,585
Minion Life
8,289
Minion Damage
1,558
Minion Armour
8,204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 559–839
Kritische Trefferchance: 5%
Angriffszeit: 2.25 Sek.
Wandelt 40% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAHellscapeDemonBossFissureSlam
attack maximum action distance + [40]
GAHellscapeDemonBossFissureDMG
Triggerable, Attack
Base Damage: 559–839
Kritische Trefferchance: 5%
Angriffszeit: 2.25 Sek.
Wandelt 80% des physischen Schadens in Feuerschaden um
is area damage [1]
SOHellscapeDemonSpawnVolcano
Triggerable
MPSHellscapeDemonVolcano
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 244.9 bis 367.3 Feuerschaden
Projektile von unterstützten Fertigkeiten werden in zufällige Richtungen abgefeuert
Wandelt 80% des physischen Schadens in Feuerschaden um
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1395]
projectile ballistic angle override [65]
projectile ballistic angle override variance [10]
projectile ballistic gravity override [1825]
projectile uses contact position [1]
projectiles not offset [1]

DTTHellscapeDemonBossLeap
Spell, Movement
Zauberzeit: 1.2 Sek.
Abklingzeit: 6 Sek.
leap slam minimum distance [75]
skill maximum travel distance [90]
walk emerge extra distance [-18]
GAHellscapeDemonBossFissureSlam
Triggerable, Attack
Base Damage: 559–839
Kritische Trefferchance: 5%
Angriffsschaden: 225%
Angriffszeit: 2.25 Sek.
Verursacht 125% mehr Angriffsschaden
Wandelt 40% des physischen Schadens in Feuerschaden um
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MPSHellscapeDemonBossSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 53.57 bis 80.35 physischen Schaden
Verursacht 30% weniger Schaden
Wandelt 40% des physischen Schadens in Feuerschaden um
Feuert 7 zusätzliche Projektile
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [208]
projectile ballistic angle from reference event [1]
projectile speed variation +% [35]
projectile spread radius [11]
projectile uses contact direction [1]
projectile uses contact position [1]

GAHellscapeDemonBossSuckDebuff
Triggerable, Spell, Damage
Zauberzeit: 3.4 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [3000]
is area damage [1]
GAHellscapeDemonBossLeapSlamDamage
Triggerable, Attack
Base Damage: 559–839
Kritische Trefferchance: 5%
Angriffsschaden: 140%
Angriffszeit: 2.25 Sek.
Verursacht 40% mehr Angriffsschaden
Verursacht 30% weniger Schaden
Wandelt 30% des physischen Schadens in Feuerschaden um
is area damage [1]
voll slam damage +% final at centre [30]
GAHellscapeDemonBossMelee
Triggerable, Attack
Base Damage: 559–839
Kritische Trefferchance: 5%
Angriffszeit: 2.25 Sek.
Wandelt 30% des physischen Schadens in Feuerschaden um
is area damage [1]
GAHellscapeDemonBossMelee2
Triggerable, Attack
Base Damage: 559–839
Kritische Trefferchance: 5%
Angriffszeit: 2.25 Sek.
Wandelt 60% des physischen Schadens in Feuerschaden um
is area damage [1]
MPSHellscapeDemonBossSiphonProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Verursacht 153 bis 229.6 physischen Schaden
Wandelt 70% des physischen Schadens in Feuerschaden um
Feuert 7 zusätzliche Projektile
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1396]
projectile ballistic angle from reference event [1]
projectile speed variation +% [6]
projectile spread radius [22]
projectile uses contact direction [1]
projectile uses contact position [1]

GSHellscapeDemonBossSiphonProjAOE
Triggerable, Spell, Damage
Kritische Trefferchance: 6%
Zauberzeit: 1 Sek.
Verursacht 336.7 bis 505.1 physischen Schaden
Wandelt 60% des physischen Schadens in Feuerschaden um
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MPSHellscapeDemonBossSiphonProjSlow
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 153 bis 229.6 physischen Schaden
Wandelt 70% des physischen Schadens in Feuerschaden um
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1397]
projectile ballistic angle from reference event [1]
projectile speed variation +% [6]
projectile spread radius [28]
projectile uses contact direction [1]
projectile uses contact position [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" Stats { set_monster_delay_item_drops_millis = 3700 set_base_heavy_stun_duration_ms = 5033 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" /* Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/EPKs/body_idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/EPKs/body_idle.epk' );" } */ MinimapIcon { icon = "HellscapeDemonBoss" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/OnActs/death_grd.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/entrance_idle_blood_grd.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBoss"] = { name = "The Skittermind", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 2.25, attackRange = 24, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedFire", "MPSHellscapeDemonVolcano", "GAHellscapeDemonBossFissureDMG", "GAHellscapeDemonBossFissureSlam", "GAHellscapeDemonBossSuckDebuff", "GAHellscapeDemonBossMelee", "GAHellscapeDemonBossMelee2", "GSHellscapeDemonBossSiphonProjAOE", "SOHellscapeDemonSpawnVolcano", "GAHellscapeDemonBossLeapSlamDamage", "MPSHellscapeDemonBossSpray", "MPSHellscapeDemonBossSiphonProj", "MPSHellscapeDemonBossSiphonProjSlow", "EAAHellscapeDemonBossFissureSlam", "DTTHellscapeDemonBossLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonVolcano"] = { name = "MPSHellscapeDemonVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_ballistic_angle_override_variance", "projectile_ballistic_angle_override", "projectile_ballistic_gravity_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "random_projectile_direction", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1395, 80, 10, 65, 1825, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossFissureDMG"] = { name = "GAHellscapeDemonBossFissureDMG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossFissureSlam"] = { name = "GAHellscapeDemonBossFissureSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {40, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossSuckDebuff"] = { name = "GAHellscapeDemonBossSuckDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", "base_deal_no_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossMelee"] = { name = "GAHellscapeDemonBossMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossMelee2"] = { name = "GAHellscapeDemonBossMelee2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeDemonBossSiphonProjAOE"] = { name = "GSHellscapeDemonBossSiphonProjAOE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeDemonSpawnVolcano"] = { name = "SOHellscapeDemonSpawnVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossLeapSlamDamage"] = { name = "GAHellscapeDemonBossLeapSlamDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {-30, 30, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonBossSpray"] = { name = "MPSHellscapeDemonBossSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_speed_variation_+%", "projectile_spread_radius", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 208, 40, 35, 11, 7, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonBossSiphonProj"] = { name = "MPSHellscapeDemonBossSiphonProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1396, 70, 22, 7, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonBossSiphonProjSlow"] = { name = "MPSHellscapeDemonBossSiphonProjSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1397, 70, 28, 0, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeDemonBossFissureSlam"] = { name = "EAAHellscapeDemonBossFissureSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeDemonBossLeap"] = { name = "DTTHellscapeDemonBossLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", }, levels = { [1] = {-18, 75, 90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.