L'Esprit grouillant



The Skittermind
Spectre | N |
---|---|
Tags | Beast_onhit_audio, beyond_demon, demon, fast_movement, hellscape_demon_boss, large_model, not_dex, not_int, red_blood, very_fast_movement |
Vie
125%
+80%
Résistance




Damage
300%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 24
Temps d'attaque
2.25 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
HellscapeDemonBoss
Metadata
HellscapeDemonBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,696
4,343
Damage
699
Dégâts des sorts
699
Précision
2,464
Temps d'attaque
2.25
Expérience
71,585
Minion Life
8,663
Minion Damage
2,906
Minion Armour
8,204
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.25 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAHellscapeDemonBossFissureSlam
attack maximum action distance + [40]
GAHellscapeDemonBossFissureDMG
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.25 sec.
is area damage [1]
SOHellscapeDemonSpawnVolcano
Triggerable
MPSHellscapeDemonVolcano
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Les Projectiles émanant des Aptitudes modifiées sont tirés dans des directions aléatoires
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1395]
projectile ballistic angle override [65]
projectile ballistic angle override variance [10]
projectile ballistic gravity override [1825]
projectile uses contact position [1]
projectiles not offset [1]

DTTHellscapeDemonBossLeap
Spell, Movement
Temps d'incantation: 1.2 sec.
Temps de recharge: 6 sec.
leap slam minimum distance [75]
skill maximum travel distance [90]
walk emerge extra distance [-18]
GAHellscapeDemonBossFissureSlam
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 225%
Temps d'attaque: 2.25 sec.
125% Davantage de Dégâts d'Attaque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MPSHellscapeDemonBossSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1.5 sec.
30% de Perte de Dégâts
Tire Projectiles supplémentaires
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [208]
projectile ballistic angle from reference event [1]
projectile speed variation +% [35]
projectile spread radius [11]
projectile uses contact direction [1]
projectile uses contact position [1]

GAHellscapeDemonBossSuckDebuff
Triggerable, Spell, Damage
Temps d'incantation: 3.4 sec.
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [3000]
is area damage [1]
GAHellscapeDemonBossLeapSlamDamage
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Dégâts d'Attaque: 140%
Temps d'attaque: 2.25 sec.
30% de Perte de Dégâts
40% Davantage de Dégâts d'Attaque
is area damage [1]
voll slam damage +% final at centre [30]
GAHellscapeDemonBossMelee
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.25 sec.
is area damage [1]
GAHellscapeDemonBossMelee2
Triggerable, Attack
Base Damage: 559–839
Chances de Touche critique: 5%
Temps d'attaque: 2.25 sec.
is area damage [1]
MPSHellscapeDemonBossSiphonProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1.5 sec.
Tire Projectiles supplémentaires
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1396]
projectile ballistic angle from reference event [1]
projectile speed variation +% [6]
projectile spread radius [22]
projectile uses contact direction [1]
projectile uses contact position [1]

GSHellscapeDemonBossSiphonProjAOE
Triggerable, Spell, Damage
Chances de Touche critique: 6%
Temps d'incantation: 1 sec.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MPSHellscapeDemonBossSiphonProjSlow
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1397]
projectile ballistic angle from reference event [1]
projectile speed variation +% [6]
projectile spread radius [28]
projectile uses contact direction [1]
projectile uses contact position [1]

Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" Stats { set_monster_delay_item_drops_millis = 3700 set_base_heavy_stun_duration_ms = 5033 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" /* Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/EPKs/body_idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/EPKs/body_idle.epk' );" } */ MinimapIcon { icon = "HellscapeDemonBoss" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/OnActs/death_grd.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/entrance_idle_blood_grd.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBoss"] = { name = "The Skittermind", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3, damageSpread = 0.2, attackTime = 2.25, attackRange = 24, accuracy = 1, weaponType1 = "Two Hand Axe", skillList = { "MeleeAtAnimationSpeedFire", "MPSHellscapeDemonVolcano", "GAHellscapeDemonBossFissureDMG", "GAHellscapeDemonBossFissureSlam", "GAHellscapeDemonBossSuckDebuff", "GAHellscapeDemonBossMelee", "GAHellscapeDemonBossMelee2", "GSHellscapeDemonBossSiphonProjAOE", "SOHellscapeDemonSpawnVolcano", "GAHellscapeDemonBossLeapSlamDamage", "MPSHellscapeDemonBossSpray", "MPSHellscapeDemonBossSiphonProj", "MPSHellscapeDemonBossSiphonProjSlow", "EAAHellscapeDemonBossFissureSlam", "DTTHellscapeDemonBossLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonVolcano"] = { name = "MPSHellscapeDemonVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_ballistic_angle_override_variance", "projectile_ballistic_angle_override", "projectile_ballistic_gravity_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "random_projectile_direction", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1395, 80, 10, 65, 1825, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossFissureDMG"] = { name = "GAHellscapeDemonBossFissureDMG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossFissureSlam"] = { name = "GAHellscapeDemonBossFissureSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {40, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossSuckDebuff"] = { name = "GAHellscapeDemonBossSuckDebuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3.4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", "base_deal_no_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossMelee"] = { name = "GAHellscapeDemonBossMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossMelee2"] = { name = "GAHellscapeDemonBossMelee2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeDemonBossSiphonProjAOE"] = { name = "GSHellscapeDemonBossSiphonProjAOE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeDemonSpawnVolcano"] = { name = "SOHellscapeDemonSpawnVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeDemonBossLeapSlamDamage"] = { name = "GAHellscapeDemonBossLeapSlamDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {-30, 30, 30, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonBossSpray"] = { name = "MPSHellscapeDemonBossSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_speed_variation_+%", "projectile_spread_radius", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 208, 40, 35, 11, 7, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonBossSiphonProj"] = { name = "MPSHellscapeDemonBossSiphonProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1396, 70, 22, 7, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSHellscapeDemonBossSiphonProjSlow"] = { name = "MPSHellscapeDemonBossSiphonProjSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_fire", "projectile_spread_radius", "number_of_additional_projectiles", "projectile_speed_variation_+%", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1397, 70, 28, 0, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeDemonBossFissureSlam"] = { name = "EAAHellscapeDemonBossFissureSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTHellscapeDemonBossLeap"] = { name = "DTTHellscapeDemonBossLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", }, levels = { [1] = {-18, 75, 90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.