IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Crapaud géant affreux
CategoryBeastsBête
IconEnemyArmour IconEnemyResistanceFireWeak
monster no drops or experience [1]
Giant Ugly Toad
Spectre
Tagsamphibian_beast, beast, not_dex, not_int, red_blood, Unarmed_onhit_audio, very_slow_movement
Vie
100%
+10%
Résistance
IconEnemyResistanceFire-30 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Précision
100%
Attack Distance
6 ~ 6
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
80%
Type
GiantUglyToadExplode
Metadata
GiantUglyToadExplode_
Niveau
68
Vie
8,257
2,654
Damage
233
Dégâts des sorts
233
Précision
2,502
Temps d'attaque
1.5
Expérience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
3,137
GSAzmeriSwampToadExplodeStaffPict
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 287 à 430.5 Dégâts de Feu
Inflige 95.66 à 143.5 Dégâts de Chaos
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	blocking = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/GiantUglyToad/GiantUglyToadExplode_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Giant Ugly Toad",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSAzmeriSwampToadExplodeStaffPict",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAzmeriSwampToadExplodeStaffPict"] = {
    name = "GSAzmeriSwampToadExplodeStaffPict",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.60000002384186, 0.89999997615814, 0.20000000298023, 0.30000001192093, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

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