Molosse infernal




monster no drops or experience [1]
Infernal Hound
Spectre | Y |
---|---|
Tags | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
Vie
88%
+50%
Évasion
+50%
Résistance




Damage
125%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 10
Temps d'attaque
0.75 Second
Damage Spread
±30%
Expérience
100%
Model Size
105%
Type
HellhoundPlayerSummoned
Metadata
HellhoundPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
6,826
3,620
1,062
Damage
291
Dégâts des sorts
291
Précision
2,464
Temps d'attaque
0.75
Expérience
28,634
Minion Life
6,098
Minion Damage
1,211
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 204–379
Chances de Touche critique: 5%
Temps d'attaque: 0.75 sec.
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/PlayerFollowingMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerFollowingMinionBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/ascendancy_classes/infernalist/hellhound/epk/scorching.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/ascendancy_classes/infernalist/hellhound/epk/scorching.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Hellhound/HellhoundPlayerSummoned"] = { name = "Infernal Hound", life = 0.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.3, attackTime = 0.75, attackRange = 10, accuracy = 1, skillList = { "MinionMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.