Servi
Humanoïde| Spectre | N |
|---|---|
| Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vie
120%
Energy Shield From Life
25%
Évasion
+50%
Résistance
Damage
56%
Précision
500%
Touches critiques Chance
5%
Attack Distance
4 ~ 10
Temps d'attaque
1.17 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
ServiJungleDepthsSummon
Metadata
ServiJungleDepthsSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,308
2,413
1,062
2,327
Damage
131
Dégâts des sorts
131
Précision
7,506
Temps d'attaque
1.17
Expérience
28,634
Minion Life
8,316
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 104—157
Chances de Touche critique: 5%
Temps d'attaque: 1.17 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
animated_object = "Metadata/NPC/Four_Act4/PotionTraderDuoGrandma.ao"
}
Positioned {}
Transitionable {}
Actor
{
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "spawned;"
}
MinimapIcon
{
force_temporary = true
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
BaseEvents
{
on_construction_complete = "AddAttached( 'Metadata/Monsters/NPC/ServiCarverBog.ao', head_jntBnd );"
}
Transitionable
{
on_transition =
"
EnableRendering();
ShowMinimapIcon();
ShowNPCMarker();
EnableTargetable();
"
create_untransitioned =
"
DisableRendering();
HideMinimapIcon();
HideNPCMarker();
DisableTargetable();
"
}
StateMachine
{
on_or_create_state_spawned_1 =
"
DisableTargetable();
HideMinimapIcon();
"
}
Animated
{
on_end_emerge_portal_walk =
"
EnableTargetable();
ShowMinimapIcon();
"
}
Render
{
has_light = false
} -- src\Data\Spectres.lua
minions["Metadata/NPC/Four_Act3/ServiJungleDepthsSummon"] = {
name = "Servi",
life = 1.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.56,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 10,
accuracy = 5,
skillList = {
"MeleeAtAnimationSpeedUnique",
"WalkEmergeNPCExplorer",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeNPCExplorer"] = {
name = "WalkEmergeNPCExplorer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Servi
Humanoïde| Spectre | N |
|---|---|
| Tags | human, humanoid, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vie
120%
Energy Shield From Life
25%
Évasion
+50%
Résistance
Damage
56%
Précision
500%
Touches critiques Chance
5%
Attack Distance
4 ~ 10
Temps d'attaque
1.17 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
ServiCarverBogSummon
Metadata
ServiCarverBogSummon_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,308
2,413
1,062
2,327
Damage
131
Dégâts des sorts
131
Précision
7,506
Temps d'attaque
1.17
Expérience
28,634
Minion Life
8,316
Minion Energy Shield
2,079
Minion Damage
543
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 104—157
Chances de Touche critique: 5%
Temps d'attaque: 1.17 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeNPCExplorer
walk emerge distance [150]
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
Animated
{
animated_object = "Metadata/NPC/Four_Act4/PotionTraderDuoGrandma.ao"
}
Positioned {}
Transitionable {}
Actor
{
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "spawned;"
}
MinimapIcon
{
force_temporary = true
}Object Type Codes
version 2
extends "Metadata/Monsters/NPC/NPCMonsterBase"
BaseEvents
{
on_construction_complete = "AddAttached( 'Metadata/Monsters/NPC/ServiCarverBog.ao', head_jntBnd );"
}
Transitionable
{
on_transition =
"
EnableRendering();
ShowMinimapIcon();
ShowNPCMarker();
EnableTargetable();
"
create_untransitioned =
"
DisableRendering();
HideMinimapIcon();
HideNPCMarker();
DisableTargetable();
"
}
StateMachine
{
on_or_create_state_spawned_1 =
"
DisableTargetable();
HideMinimapIcon();
"
}
Animated
{
on_end_emerge_portal_walk =
"
EnableTargetable();
ShowMinimapIcon();
"
}
Render
{
has_light = false
} -- src\Data\Spectres.lua
minions["Metadata/NPC/Four_Act3/ServiCarverBogSummon_"] = {
name = "Servi",
life = 1.2,
energyShield = 0.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.56,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 10,
accuracy = 5,
skillList = {
"MeleeAtAnimationSpeedUnique",
"WalkEmergeNPCExplorer",
"DoLiterallyNothing",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeNPCExplorer"] = {
name = "WalkEmergeNPCExplorer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Topic /1
| NPC | Nom |
|---|---|
| Leitis | Je m'appelle Leitis. Je vous remercie de m'avoir sauvée, mais… Éamon… mon ancienne vie… tout a disparu. |
Servi Topic /9
| NPC | Nom |
|---|---|
| Alva | Servi s'est avérée être une alliée de poids. Étant donné que son peuple occupe les alentours d'Utzaal depuis des générations, elle a pu nous montrer toutes les ruines vaals les plus intéressantes. |
| Mérite du Service | Menez par l'exemple et vous ne serez jamais seul. |
| Pointe ézomyte | Des siècles de servitude, un jour de gloire, la mort pour l'éternité. |
| Pilier du Dieu en cage | Forgé pour régner sur les vagues et la marée Destiné à servir la patte du roi-singe Fort comme une tour de fer Efficace comme la morsure du doute |
| Dionadair | Draven le Préteur le savait, sa seule chance d'asservir les Ézomytes était de les prendre par surprise. |
| Le Refuge imparfait | La Sylve était un cadeau, destinée à servir de refuge contre l'Hiver du monde. |
| Chober Chaber | Les fidèles peuvent continuer de servir, même après la mort. |
| Vis Mortis | Récoltez ce que les autres ont semé Tirez-les de leurs tombes Exhibez-les pour votre bon plaisir Ces fanatiques asservis dans la mort. |
| Cime de la colère | La lance fut spécialement forgée pour assassiner Voll, mais Maligaro n'eut jamais l'occasion de s'en servir... |
Oswald Text Audio /199
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.