Spectre | Y |
---|---|
Area | アザク湿原, ジッグラトの避難所, アザク湿原 |
Tags | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Packs |
ライフ
200%
Energy Shield From Life
20%
耐性




Damage
200%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
5 ~ 9
アタックタイム
1.725 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
VaalSavageShaman
Metadata
VaalSavageShaman
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
10,421
アーマー
2,023
回避力
440
エナジーシールド
2,605
Damage
425
スペルダメージ
425
命中力
1,974
アタックタイム
1.725
経験値
43,014
Minion Life
10,051
Minion Energy Shield
2,513
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 340–510
クリティカルヒット率: 5%
アタックタイム: 1.725 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTBogShamanBoneWall1
Triggerable
クールダウン時間: 6 秒
SSMCarverBogBoneWall
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [1023]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTBogShamanBoneWall2
Triggerable
クールダウン時間: 6 秒
GTBogShamanBoneWall3
Triggerable
クールダウン時間: 6 秒
EGVaalSavageShamanBuff
Triggerable
クールダウン時間: 3.5 秒
spell maximum action distance +% [-75]
MPSVaalSavageShamanFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.5 秒
314.2から471.2の火ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1028]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

GSVaalShamanFireballImpact
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
293.2から439.8の火ダメージを与える
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2433 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverShaman/EPK/carver_staff.epk', aux_L_Weapon_attachment );" on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverShaman/EPK/carver_staff.epk', aux_L_Weapon_attachment );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/VaalSavageShaman"] = { name = "Azak Shaman", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.725, attackRange = 9, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeed", "SSMCarverBogBoneWall", "MPSVaalSavageShamanFireball", "GSVaalShamanFireballImpact", "EGVaalSavageShamanBuff", "GTBogShamanBoneWall1", "GTBogShamanBoneWall2", "GTBogShamanBoneWall3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMCarverBogBoneWall"] = { name = "SSMCarverBogBoneWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1023, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalSavageShamanFireball"] = { name = "MPSVaalSavageShamanFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 1028, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalShamanFireballImpact"] = { name = "GSVaalShamanFireballImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGVaalSavageShamanBuff"] = { name = "EGVaalSavageShamanBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBogShamanBoneWall1"] = { name = "GTBogShamanBoneWall1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBogShamanBoneWall2"] = { name = "GTBogShamanBoneWall2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBogShamanBoneWall3"] = { name = "GTBogShamanBoneWall3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
アザクのシャーマン
Azak Shaman
Spectre | Y |
---|---|
Area | マトラン水路, マトラン水路 |
Tags | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood, Unarmed_onhit_audio |
Packs |
ライフ
200%
Energy Shield From Life
20%
耐性




Damage
200%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
5 ~ 9
アタックタイム
1.725 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
VaalSavageShaman
Metadata
VaalSavageShamanWaterways
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
61
ライフ
8,235
アーマー
1,594
回避力
395
エナジーシールド
2,059
Damage
374
スペルダメージ
374
命中力
1,726
アタックタイム
1.725
経験値
34,804
Minion Life
8,789
Minion Energy Shield
2,197
Minion Damage
1,343
Minion Armour
1,594
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 299–449
クリティカルヒット率: 5%
アタックタイム: 1.725 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSVaalSavageShamanFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.5 秒
277.3から415.9の火ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1028]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]

GSVaalShamanFireballImpact
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
258.8から388.2の火ダメージを与える
is area damage [1]
CarverShamanDetonateDead
Area, Damage, Triggerable
616.1から924.2の火ダメージを与える
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-35]
base skill effect duration [2000]
corpse skill has triggers [1]
is area damage [1]
upheaval number of spikes [2]
EGCarverShamanDD
Triggerable
クールダウン時間: 8 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2433 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverShaman/EPK/carver_staff.epk', aux_L_Weapon_attachment );" on_death = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverShaman/EPK/carver_staff.epk', aux_L_Weapon_attachment );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/VaalSavageShamanWaterways"] = { name = "Azak Shaman", life = 2, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.725, attackRange = 9, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeed", "MPSVaalSavageShamanFireball", "GSVaalShamanFireballImpact", "EGCarverShamanDD", "CarverShamanDetonateDead", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalSavageShamanFireball"] = { name = "MPSVaalSavageShamanFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 1028, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalShamanFireballImpact"] = { name = "GSVaalShamanFireballImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGCarverShamanDD"] = { name = "EGCarverShamanDD", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CarverShamanDetonateDead"] = { name = "CarverShamanDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "corpse_explosion_monster_life_%", "base_skill_effect_duration", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", "corpse_skill_has_triggers", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 2000, 2, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.