Spectre | Y |
---|---|
Area | マストドンの悪地, 骨の穴, ジッグラトの避難所, マストドンの悪地, 骨の穴 |
Tags | allows_inc_aoe, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Packs |
ライフ
80%
耐性
0
0
0
0
Damage
80%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
3 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
PitifulFabrication_Summon1
Metadata
PitifulFabrication01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
70
ライフ
6,973
アーマー
3,877
回避力
502
Damage
198
スペルダメージ
198
命中
2,328
Attack Time
1.5
経験値
27,711
Minion Life
9,813
Minion Damage
1,730
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PitifulSkullMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.5 秒
クールダウン時間: 0.25 秒
からの物理ダメージを与える
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1089]
projectile ballistic angle from reference event [1]
projectile speed variation +% [15]
projectile spread radius [5]
projectile spread radius per additional projectile [5]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-45]
use scaled contact offset [1]
GSPitifulProjectileExplode
Triggerable, Spell, Damage
キャストタイム: 1 秒
7587から11381の物理ダメージを与える
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "Revive" } Stats { set_base_heavy_stun_duration_ms = 2500 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_revive = " PlayEffect( BoneCultistReviveEffect, scale:0.7 ); Delay( 1.5, { ShowMeshSegment( L_back_leg_bindingsShape ); ShowMeshSegment( R_back_leg_bindingsShape ); } ); " on_death = "HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PitifulFabrications/PitifulFabrication01"] = { name = "Skullslinger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "GSPitifulProjectileExplode", "PitifulSkullMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSPitifulProjectileExplode"] = { name = "GSPitifulProjectileExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PitifulSkullMortar"] = { name = "PitifulSkullMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "spell_maximum_action_distance_+%", "projectile_spread_radius_per_additional_projectile", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {0.69999998807907, 1, 5, 15, -45, 5, 1089, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
スカルスリンガー
エリア: フレイソーン
Skullslinger
Spectre | Y |
---|---|
Area | フレイソーン, フレイソーン |
Tags | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
Packs |
ライフ
80%
耐性
0
0
0
0
Damage
80%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
3 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
PitifulFabrication_Summon1
Metadata
PitifulFabrication01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
49
ライフ
2,387
アーマー
1,084
回避力
278
Damage
100
スペルダメージ
100
命中
1,132
Attack Time
1.5
経験値
6,315
Minion Life
3,870
Minion Damage
416
Minion Armour
1,084
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWAzmeriPitifulFabricationSkullThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 80–120
クリティカルヒット率: 5%
アタックダメージ: 115%
Attack Time: 1.5 秒
アタックダメージが15%上昇する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Revive" } Stats { strafe_distance_+% = -21 } Stats { set_base_heavy_stun_duration_ms = 2600 number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { on_death = " If( VarietyContains( PitifulFabrication01 ), () { HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PitifulFabrications/Canopy/PitifulFabrication01"] = { name = "Skullslinger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPWAzmeriPitifulFabricationSkullThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWAzmeriPitifulFabricationSkullThrow"] = { name = "MPWAzmeriPitifulFabricationSkullThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {161, -40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
スカルスリンガー
Skullslinger
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, bones, physical_affinity, ranged, skeleton, slow_movement, Unarmed_onhit_audio, undead |
ライフ
80%
耐性
0
0
0
0
Damage
80%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
3 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
経験値
80%
Model Size
100%
Type
PitifulFabrication_Summon1
Metadata
PitifulFabrication01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
6,206
アーマー
3,451
回避力
477
Damage
186
スペルダメージ
186
命中
2,180
Attack Time
1.5
経験値
22,907
Minion Life
9,024
Minion Damage
1,517
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWAzmeriPitifulFabricationSkullThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 149–224
クリティカルヒット率: 5%
アタックダメージ: 115%
Attack Time: 1.5 秒
アタックダメージが15%上昇する
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [161]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Revive" } Stats { strafe_distance_+% = -21 } Stats { set_base_heavy_stun_duration_ms = 2600 number_of_additional_curses_allowed = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase" Life { on_death = " If( VarietyContains( PitifulFabrication01 ), () { HideMeshSegments( L_back_leg_bindingsShape, R_back_leg_bindingsShape ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueRitual/HumanoidFaction/PitifulFabrications/Canopy/PitifulFabrication01"] = { name = "Skullslinger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MPWAzmeriPitifulFabricationSkullThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPWAzmeriPitifulFabricationSkullThrow"] = { name = "MPWAzmeriPitifulFabricationSkullThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "check_for_targets_between_initiator_and_projectile_source", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {161, -40, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.