Spectre | Y |
---|---|
Area | 邸宅の城壁, オガムの邸宅, ジッグラトの避難所, 邸宅の城壁, オガムの邸宅 |
Tags | allows_additional_projectiles, allows_inc_aoe, キャスター, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, ranged, red_blood |
Packs |
ライフ
150%
Energy Shield From Life
30%
Ailment Threshold
%
耐性
30
0
0
0
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
経験値
150%
Model Size
100%
Type
CorruptedEliteGuardMage
Metadata
CorruptedEliteGuard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
70
ライフ
13,074
防具
3,877
回避
502
エナジーシールド
0
Damage
372
スペルダメージ
372
命中
0
Attack Time
1.5
経験値
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 297–446
[Critical|クリティカルヒット]率: 5%
Attack Time: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPSCourtGuardFireball
Triggerable, Damage
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
projectile uses contact position [1]
use scaled contact offset [1]
MPSCorruptedCourtGuardFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカル率: 5%
キャストタイム: 1 秒
発火付与確率が50%増加する
33.95から50.93の火ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1107]
projectile uses contact position [1]
spell maximum action distance +% [-30]
33.95から50.93の火ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1107]
projectile uses contact position [1]
spell maximum action distance +% [-30]
EDSCorruptedMageFlamethrower
Triggerable, Spell, Damage
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 8 秒
発火付与確率が200%増加する
15.43から23.15の火ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
15.43から23.15の火ダメージを与える
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2330 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/TheCountsGuardEliteCorruptedMageLessCorrupted/epk/alive.epk' );" on_revive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/TheCountsGuardEliteCorruptedMageLessCorrupted/epk/alive.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/TheCountsGuardEliteCorruptedMageLessCorrupted/epk/alive.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/TheCountsGuardEliteCorruptedMageLessCorrupted/TheCountsGuardEliteCorruptedMageLessCorrupted_AggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/TheCountsGuardEliteCorruptedMageLessCorrupted/TheCountsGuardEliteCorruptedMageLessCorrupted_AggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TheCountsGuardEliteCorruptedMageLessCorrupted/CorruptedEliteGuard"] = { name = "Iron Thaumaturgist", life = 1.5, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSCourtGuardFireball", "MPSCorruptedCourtGuardFireball", "EDSCorruptedMageFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSCourtGuardFireball"] = { name = "GPSCourtGuardFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSCorruptedCourtGuardFireball"] = { name = "MPSCorruptedCourtGuardFireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_chance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1107, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSCorruptedMageFlamethrower"] = { name = "EDSCorruptedMageFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }