キナーハ
Kinarha
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Kinarha/KinarhaSpectre |
Tags | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
ライフ
120%
アーマー
+100%
耐性
30
30
-30
0
Damage
120%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
経験値
120%
Model Size
100%
Type
MetalHarpy
Metadata
Kinarha
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,308
アーマー
6,902
回避力
477
Damage
280
スペルダメージ
280
命中
2,180
Attack Time
1.005
経験値
34,361
Minion Life
13,536
Minion Damage
2,276
Minion Armour
13,804
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KinahraShuriken
Triggerable, Attack
Base Damage: 224–336
クリティカルヒット率: 5%
Attack Time: 1.005 秒
物理ダメージの50%を雷ダメージに変換する
近接ストライク距離 +50
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 224–336
クリティカルヒット率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KinahraJump
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 224–336
クリティカルヒット率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
main hand base maximum attack distance [3]
MPWKinahraChargedProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 224–336
クリティカルヒット率: 5%
アタックダメージ: 138%
Attack Time: 1.005 秒
クールダウン時間: 6 秒
アタックダメージが38%上昇する
物理ダメージの50%を雷ダメージに変換する
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1101]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hidemesh;" } Transitionable {} BaseEvents {} Actor { basic_action = "ChangeToStance1Immediate" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_hidemesh_1 = "HideMeshSegments( bodyShape, headShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kinarha/Kinarha"] = { name = "Kinarha", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "MPWKinahraChargedProjectile", "KinahraShuriken", "KinahraJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWKinahraChargedProjectile"] = { name = "MPWKinahraChargedProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1, 1101, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraShuriken"] = { name = "KinahraShuriken", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {50, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraJump"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
キナーハ
Kinarha
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
ライフ
120%
アーマー
+100%
耐性
30
30
-30
0
Damage
120%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
経験値
120%
Model Size
100%
Type
MetalHarpy
Metadata
KinarhaSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,308
アーマー
6,902
回避力
477
Damage
280
スペルダメージ
280
命中
2,180
Attack Time
1.005
経験値
34,361
Minion Life
13,536
Minion Damage
2,276
Minion Armour
13,804
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KinahraShuriken
Triggerable, Attack
Base Damage: 224–336
クリティカルヒット率: 5%
Attack Time: 1.005 秒
物理ダメージの50%を雷ダメージに変換する
近接ストライク距離 +50
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 224–336
クリティカルヒット率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KinahraJump
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 224–336
クリティカルヒット率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
main hand base maximum attack distance [3]
MPWKinahraChargedProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 224–336
クリティカルヒット率: 5%
アタックダメージ: 138%
Attack Time: 1.005 秒
クールダウン時間: 6 秒
アタックダメージが38%上昇する
物理ダメージの50%を雷ダメージに変換する
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1101]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hidemesh;" } Transitionable {} BaseEvents {} Actor { basic_action = "ChangeToStance1Immediate" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_hidemesh_1 = "HideMeshSegments( bodyShape, headShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kinarha/KinarhaSpectre"] = { name = "Kinarha", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "MPWKinahraChargedProjectile", "KinahraShuriken", "KinahraJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWKinahraChargedProjectile"] = { name = "MPWKinahraChargedProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1, 1101, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraShuriken"] = { name = "KinahraShuriken", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {50, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraJump"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.