Kinarha
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/Kinarha/KinarhaSpectre |
Tags | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
Vie
120%
Armure
+100%
Ailment Threshold
%
Résistance
30
30
-30
0
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
MetalHarpy
Metadata
Kinarha
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,308
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
280
Dégâts des sorts
280
Précision
0
Attack Time
1.005
Expérience
34,361
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KinahraShuriken
Triggerable, Attack
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.005 sec.
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
+50 à l'Allonge
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
+50 à l'Allonge
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.005 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KinahraJump
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.005 sec.
action attack or cast time uses animation length [1]
main hand base maximum attack distance [3]
main hand base maximum attack distance [3]
MPWKinahraChargedProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 138%
Attack Time: 1.005 sec.
Temps de recharge: 6 sec.
38% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1101]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1101]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hidemesh;" } Transitionable {} BaseEvents {} Actor { basic_action = "ChangeToStance1Immediate" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_hidemesh_1 = "HideMeshSegments( bodyShape, headShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kinarha/Kinarha"] = { name = "Kinarha", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "MPWKinahraChargedProjectile", "KinahraShuriken", "KinahraJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWKinahraChargedProjectile"] = { name = "MPWKinahraChargedProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1, 1101, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraShuriken"] = { name = "KinahraShuriken", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {50, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraJump"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kinarha
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, fast_movement, melee, mud_blood, not_dex, not_int, physical_affinity, ranged |
Vie
120%
Armure
+100%
Ailment Threshold
%
Résistance
30
30
-30
0
Damage
120%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
120%
Model Size
100%
Type
MetalHarpy
Metadata
KinarhaSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
9,308
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
280
Dégâts des sorts
280
Précision
0
Attack Time
1.005
Expérience
34,361
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KinahraShuriken
Triggerable, Attack
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.005 sec.
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
+50 à l'Allonge
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
+50 à l'Allonge
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.005 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
KinahraJump
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.005 sec.
action attack or cast time uses animation length [1]
main hand base maximum attack distance [3]
main hand base maximum attack distance [3]
MPWKinahraChargedProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 224–336
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 138%
Attack Time: 1.005 sec.
Temps de recharge: 6 sec.
38% Davantage de Dégâts d'Attaque
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1101]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1101]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "hidemesh;" } Transitionable {} BaseEvents {} Actor { basic_action = "ChangeToStance1Immediate" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_hidemesh_1 = "HideMeshSegments( bodyShape, headShape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kinarha/KinarhaSpectre"] = { name = "Kinarha", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, weaponType1 = "Claw", skillList = { "MeleeAtAnimationSpeed", "MPWKinahraChargedProjectile", "KinahraShuriken", "KinahraJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWKinahraChargedProjectile"] = { name = "MPWKinahraChargedProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1, 1101, 50, baseMultiplier = 1.38, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraShuriken"] = { name = "KinahraShuriken", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "number_of_projectiles_override", "active_skill_base_physical_damage_%_to_convert_to_lightning", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {50, 1, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KinahraJump"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }