Spectre | N |
---|---|
Tags | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
ライフ
252%
Energy Shield From Life
10%
耐性




Damage
90%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 15
アタックタイム
1.995 Second
Damage Spread
±20%
経験値
60%
Model Size
115%
Type
VaalWraithUltimatum
Metadata
Revenant
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
17,593
2,413
708
1,955
Damage
210
スペルダメージ
210
命中力
2,464
アタックタイム
1.995
経験値
17,180
Minion Life
15,717
Minion Energy Shield
1,746
Minion Damage
872
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumMeleeApplyRuin
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 168–252
クリティカルヒット率: 5%
アタックタイム: 1.995 秒
apply ultimatum ruin on hit [1]
skill can fire wand projectiles [1]

MPSUltimatumRevanantRuinSpray2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 0.75 秒
投射物を追加で個放つ
apply ultimatum ruin on hit [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [188]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]

EAAUltimatumRevenantTeleport
クールダウン時間: 20 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSPhantasmBasicRuin
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.17 秒
apply ultimatum ruin on hit [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [188]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

MPSRevenantRuinSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 3 秒
クールダウン時間: 12 秒
投射物を追加で個放つ
apply ultimatum ruin on hit [1]
base is projectile [1]
monster projectile variation [188]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [80]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false } StateMachine { define_shared_state = "no_ruin_epk" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_in.epk', 1.0 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_wraith_body.epk' ); " on_sleep = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_in.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_wraith_body.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_out.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Revenant/Revenant"] = { name = "Revenant", life = 2.52, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "UltimatumMeleeApplyRuin", "MPSUltimatumRevanantRuinSpray2", "EAAUltimatumRevenantTeleport", "MPSPhantasmBasicRuin", "MPSRevenantRuinSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumMeleeApplyRuin"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumRevanantRuinSpray2"] = { name = "MPSUltimatumRevanantRuinSpray2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -20, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAUltimatumRevenantTeleport"] = { name = "EAAUltimatumRevenantTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.13, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSPhantasmBasicRuin"] = { name = "MPSPhantasmBasicRuin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRevenantRuinSpray"] = { name = "MPSRevenantRuinSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -40, 6, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | N |
---|---|
Tags | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
ライフ
252%
Energy Shield From Life
10%
耐性




Damage
90%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 15
アタックタイム
1.995 Second
Damage Spread
±20%
経験値
60%
Model Size
115%
Type
VaalWraithUltimatum
Metadata
RevenantRank2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
17,593
2,413
708
1,955
Damage
210
スペルダメージ
210
命中力
2,464
アタックタイム
1.995
経験値
17,180
Minion Life
15,717
Minion Energy Shield
1,746
Minion Damage
872
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumMeleeApplyRuin
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 168–252
クリティカルヒット率: 5%
アタックタイム: 1.995 秒
apply ultimatum ruin on hit [1]
skill can fire wand projectiles [1]

MPSUltimatumRevanantRuinSpray2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 0.75 秒
投射物を追加で個放つ
apply ultimatum ruin on hit [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [188]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]

EAAUltimatumRevenantTeleportRank2
クールダウン時間: 10 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSPhantasmBasicRuin
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.17 秒
apply ultimatum ruin on hit [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [188]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

MPSRevenantRuinSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 3 秒
クールダウン時間: 12 秒
投射物を追加で個放つ
apply ultimatum ruin on hit [1]
base is projectile [1]
monster projectile variation [188]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [80]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false } StateMachine { define_shared_state = "no_ruin_epk" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_in.epk', 1.0 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_wraith_body.epk' ); " on_sleep = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_in.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_wraith_body.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_out.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Revenant/RevenantRank2"] = { name = "Revenant", life = 2.52, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "UltimatumMeleeApplyRuin", "EAAUltimatumRevenantTeleportRank2", "MPSUltimatumRevanantRuinSpray2", "MPSPhantasmBasicRuin", "MPSRevenantRuinSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumMeleeApplyRuin"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAUltimatumRevenantTeleportRank2"] = { name = "EAAUltimatumRevenantTeleportRank2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.13, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumRevanantRuinSpray2"] = { name = "MPSUltimatumRevanantRuinSpray2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -20, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSPhantasmBasicRuin"] = { name = "MPSPhantasmBasicRuin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRevenantRuinSpray"] = { name = "MPSRevenantRuinSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -40, 6, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | N |
---|---|
Tags | ghost, not_dex, not_str, Unarmed_onhit_audio, undead, very_slow_movement |
ライフ
252%
Energy Shield From Life
10%
耐性




Damage
90%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 15
アタックタイム
1.995 Second
Damage Spread
±20%
経験値
60%
Model Size
115%
Type
VaalWraithUltimatum
Metadata
RevenantRank3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
17,593
2,413
708
1,955
Damage
210
スペルダメージ
210
命中力
2,464
アタックタイム
1.995
経験値
17,180
Minion Life
15,717
Minion Energy Shield
1,746
Minion Damage
872
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
UltimatumMeleeApplyRuin
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 168–252
クリティカルヒット率: 5%
アタックタイム: 1.995 秒
apply ultimatum ruin on hit [1]
skill can fire wand projectiles [1]

MPSUltimatumRevanantRuinSpray2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 0.75 秒
投射物を追加で個放つ
apply ultimatum ruin on hit [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [188]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]

EAAUltimatumRevenantTeleportRank3
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MPSPhantasmBasicRuin
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1.17 秒
apply ultimatum ruin on hit [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [188]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]

MPSRevenantRuinSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 3 秒
クールダウン時間: 12 秒
投射物を追加で個放つ
apply ultimatum ruin on hit [1]
base is projectile [1]
monster projectile variation [188]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
total projectile spread angle override [80]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_phase_through_objects = 1 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false } StateMachine { define_shared_state = "no_ruin_epk" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_in.epk', 1.0 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_wraith_body.epk' ); " on_sleep = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_in.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/EPKs/vaal_wraith_body.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/mechanics/EPKs/revenant_fade_out.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Revenant/RevenantRank3"] = { name = "Revenant", life = 2.52, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.995, attackRange = 15, accuracy = 1, skillList = { "UltimatumMeleeApplyRuin", "EAAUltimatumRevenantTeleportRank3", "MPSUltimatumRevanantRuinSpray2", "MPSPhantasmBasicRuin", "MPSRevenantRuinSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["UltimatumMeleeApplyRuin"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "apply_ultimatum_ruin_on_hit", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAUltimatumRevenantTeleportRank3"] = { name = "EAAUltimatumRevenantTeleportRank3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.13, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumRevanantRuinSpray2"] = { name = "MPSUltimatumRevanantRuinSpray2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -20, 2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSPhantasmBasicRuin"] = { name = "MPSPhantasmBasicRuin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRevenantRuinSpray"] = { name = "MPSRevenantRuinSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "total_projectile_spread_angle_override", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "apply_ultimatum_ruin_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 188, -40, 6, 80, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.