ヘビ
Snake
Spectre | Y |
---|---|
Tags | not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
ライフ
50%
回避
+50%
耐性
-30
0
0
0
Damage
50%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
3 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
経験値
50%
Model Size
100%
Type
SerpentHuskSnake
Metadata
SerpentHuskSnake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
3,879
アーマー
3,451
回避力
716
Damage
117
スペルダメージ
117
命中
2,180
Attack Time
1.5
経験値
14,317
Minion Life
5,640
Minion Damage
948
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSnakeSuitUp
action attack or cast time uses animation length [1]
EASSnakeRetreat
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentHusk/snakes/SerpentHuskSnake"] = { name = "Snake", life = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "EASSnakeSuitUp", "EASSnakeRetreat", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASSnakeSuitUp"] = { name = "EASSnakeSuitUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSnakeRetreat"] = { name = "EASSnakeRetreat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.