ヘビ
Snake
SpectreY
Tagsbeast, not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement
ライフ
50%
回避力
+50%
耐性
-30 0 0 0
Damage
50%
命中力
100%
Attack Distance
3 ~ 14
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
50%
Model Size
100%
Type
SerpentHuskSnake
Metadata
SerpentHuskSnake
レベル
68
ライフ
3,879
Damage
117
スペルダメージ
117
命中力
2,464
アタックタイム
1.5
経験値
14,317
Minion Life
3,465
Minion Damage
484
Minion Armour
2,413
EASSnakeSuitUp
action attack or cast time uses animation length [1]
EASSnakeRetreat
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SerpentHusk/snakes/SerpentHuskSnake"] = {
    name = "Snake",
    life = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "EASSnakeSuitUp",
        "EASSnakeRetreat",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSnakeSuitUp"] = {
    name = "EASSnakeSuitUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSnakeRetreat"] = {
    name = "EASSnakeRetreat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.