Serpiente
Snake
Spectre | Y |
---|---|
Tags | not_int, not_str, red_blood, reptile_beast, Stab_onhit_audio, very_slow_movement |
Vida
50%
Evasión
+50%
Resistencia
-30
0
0
0
Damage
50%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
3 ~ 14
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
50%
Model Size
100%
Type
SerpentHuskSnake
Metadata
SerpentHuskSnake
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
3,879
Armadura
3,451
Evasión
716
Damage
117
Daño de hechizos
117
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
14,317
Minion Life
5,640
Minion Damage
948
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASSnakeSuitUp
action attack or cast time uses animation length [1]
EASSnakeRetreat
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentHusk/snakes/SerpentHuskSnake"] = { name = "Snake", life = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "EASSnakeSuitUp", "EASSnakeRetreat", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASSnakeSuitUp"] = { name = "EASSnakeSuitUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSnakeRetreat"] = { name = "EASSnakeRetreat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.