Caranguejo da Carapaça Betuminosa
FeraÁrea: Ilha da Família
is spectre with death action [1]
monster inherent damage taken +% final [-80]
Cinderback Crab
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/ShellMonster/ShellMonsterGiganticSpectre |
| Area | Ilha da Família |
| Tags | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
| Packs |
Vida
200%
+100%
Resistência
Damage
200%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
8 ~ 14
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
200%
Model Size
197%
Type
ShellMonsterGigantic
Metadata
ShellMonsterGigantic
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
46
Vida
3,934
1,248
414
Damage
225
Dano Mágico
225
Precisão
1,022
Tempo de Ataque
1.005
Experiência
12,932
Minion Life
6,362
Minion Damage
584
Minion Armour
2,496
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 180—270
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ShellCrabEmergeEG
Triggerable
Tempo de Recarga: 5 s
ShellMonsterFirehose
Spell, Damage, Triggerable, AttackInPlace
Tempo de Conjuração: 3 s
Tempo de Recarga: 8 s
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.5 s
Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
Tempo de Recarga: 4.75 s
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-75]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.5 s
Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
Quantidade de projéteis não pode ser modificada
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAShellmonsterLargeSlam
Triggerable, Attack, AttackInPlace
Base Damage: 180—270
Chance de Golpe Crítico: 5%
Dano de Ataque: 115%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 6 s
Causa +15% de dano de ataque
attack maximum action distance + [1]
is area damage [1]
voll slam damage +% final at centre [20]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "burrowed;"
}
Stats
{
set_base_heavy_stun_duration_ms = 2400
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ShellMonster/ShellMonsterGigantic"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cinderback Crab",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GAShellmonsterLargeSlam",
"ShellCrabEmergeEG",
"ShellMonsterFirehose",
"ShellMonsterDeathMortar",
"ShellMonsterSprayMortar",
"EDSShellMonsterFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAShellmonsterLargeSlam"] = {
name = "GAShellmonsterLargeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {1, 60, 20, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellCrabEmergeEG"] = {
name = "ShellCrabEmergeEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellMonsterFirehose"] = {
name = "ShellMonsterFirehose",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"wall_maximum_length",
"leap_slam_minimum_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellMonsterDeathMortar"] = {
name = "ShellMonsterDeathMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellMonsterSprayMortar"] = {
name = "ShellMonsterSprayMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
"number_of_projectiles_cannot_be_modified",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSShellMonsterFlamethrower"] = {
name = "EDSShellMonsterFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -75, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
is spectre with death action [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
monster inherent damage taken +% final [-80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Caranguejo da Carapaça Betuminosa
Ferais spectre with death action [1]
monster inherent damage taken +% final [-80]
Cinderback Crab
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, beast, cannot_be_monolith, crustacean_beast, medium_movement, melee, not_dex, not_int, physical_affinity, Snap_onhit_audio |
Vida
200%
+100%
Resistência
Damage
200%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
8 ~ 14
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
200%
Model Size
197%
Type
ShellMonsterGigantic
Metadata
ShellMonsterGiganticSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
16,514
4,826
708
Damage
466
Dano Mágico
466
Precisão
2,502
Tempo de Ataque
1.005
Experiência
57,268
Minion Life
13,860
Minion Damage
1,938
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 373—559
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.005 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ShellCrabEmergeEG
Triggerable
Tempo de Recarga: 5 s
ShellMonsterFirehose
Spell, Damage, Triggerable, AttackInPlace
Tempo de Conjuração: 3 s
Tempo de Recarga: 8 s
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.5 s
Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrower
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
Tempo de Recarga: 4.75 s
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-75]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.5 s
Habilidade de morteiro de monstro genérica. Igual ao projétil de monstro, mas com um efeito de impacto.
Quantidade de projéteis não pode ser modificada
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAShellmonsterLargeSlam
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
Chance de Golpe Crítico: 5%
Dano de Ataque: 115%
Tempo de Ataque: 1.005 s
Tempo de Recarga: 6 s
Causa +15% de dano de ataque
attack maximum action distance + [1]
is area damage [1]
voll slam damage +% final at centre [20]
Object Type
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
define_shared_state = "burrowed;"
}
Stats
{
set_base_heavy_stun_duration_ms = 2400
}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ShellMonster/ShellMonsterGiganticSpectre"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cinderback Crab",
life = 2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GAShellmonsterLargeSlam",
"ShellCrabEmergeEG",
"ShellMonsterFirehose",
"ShellMonsterDeathMortar",
"ShellMonsterSprayMortar",
"EDSShellMonsterFlamethrower",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAShellmonsterLargeSlam"] = {
name = "GAShellmonsterLargeSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {1, 60, 20, baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellCrabEmergeEG"] = {
name = "ShellCrabEmergeEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellMonsterFirehose"] = {
name = "ShellMonsterFirehose",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"wall_maximum_length",
"leap_slam_minimum_distance",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellMonsterDeathMortar"] = {
name = "ShellMonsterDeathMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ShellMonsterSprayMortar"] = {
name = "ShellMonsterSprayMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_spread_radius",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
"number_of_projectiles_cannot_be_modified",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSShellMonsterFlamethrower"] = {
name = "EDSShellMonsterFlamethrower",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"ignite_chance_+%",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -75, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
is spectre with death action [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
monster inherent damage taken +% final [-80]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












