Ворон-Плут
ГуманоидОбласть: Увядшая ива
stance movement speed +% final [-60]
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [9500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [9500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [1]
The Raven Trickster
| Spectre | |
|---|---|
| Area | Увядшая ива |
| Tags | fast_movement, human, humanoid, not_dex, Unarmed_onhit_audio |
Здоровье
990%
Energy Shield From Life
10%
+15%
Сопротивление
Damage
450%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 25
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
400%
Model Size
150%
Type
TangmazuBoss
Metadata
TangmazuBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
79
Здоровье
246,035
5,221
887
24,603
Damage
1,459
Урон от чар
1,459
Меткость
3,786
Время атаки
1.5
Опыт
326,656
Minion Life
96,852
Minion Energy Shield
9,685
Minion Damage
7,607
Minion Armour
6,583
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 1167—1751
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTangmazuMirrorActivateLeftNear
Spell
Время применения: 1 сек.
На 30% больше скорости сотворения чар
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [60]
EASTangmazuMirrorActivateLeftMid
Spell
Время применения: 1 сек.
На 30% больше скорости сотворения чар
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [60]
EASTangmazuMirrorActivateLeftFar
Spell
Время применения: 1 сек.
На 30% больше скорости сотворения чар
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [60]
EASTangmazuMirrorActivateRightNear
Spell
Время применения: 1 сек.
На 30% больше скорости сотворения чар
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [60]
EASTangmazuMirrorActivateRightMid
Spell
Время применения: 1 сек.
На 30% больше скорости сотворения чар
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [60]
EASTangmazuMirrorActivateRightFar
Spell
Время применения: 1 сек.
На 30% больше скорости сотворения чар
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [60]
EASTangmazuMirrorTeleport
Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
EGTangmazuMirrorActivateMagic
Triggerable
EASTangmazuMirrorBreak
Spell
Время применения: 1 сек.
action attack or cast time uses animation length [1]
EGTangmazuMirrorBreak
Triggerable
EASTangmazuTeleport
Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
MPSTangmazuFrostShards
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
Пронзает все цели
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1438]
projectile uses contact position [1]
use scaled contact offset [1]
MPSTangmazuRedirectingFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1440]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
GTTangmazuFrostWall
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
GSTangmazuFrostWallDamage
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuFrostComet
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
TBTangmazuStormCall
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Время применения: 1 сек.
Время атаки: 1.5 сек.
base deal no damage [1]
generic skill trigger skills with id [1]
GSTangmazuStormCall
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuVolatileFlameBlast
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [66]
EGTangmazuReactivateReflectingMirrors
Triggerable
Перезарядка: 20 сек.
MPSTangmazuFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
Перезарядка: 5 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1439]
projectile distance override [80]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
SOTangmazuStormCallMarker
Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
action attack or cast time uses animation length [1]
generic skill trigger id [1]
EASTangmazuStormCall
Spell
Время применения: 1 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
TBTangmazuStormCallStart
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Время применения: 1 сек.
Время атаки: 1.5 сек.
Перезарядка: 10 сек.
base deal no damage [1]
generic skill trigger skills with id [1]
GSTangmazuBigBoyBeam
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GTTangmazuFrostWallOuter
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
CTS4TangmazuFlameBlastStart
Перезарядка: 30 сек.
action attack or cast time uses animation length [1]
CTS3TangmazuFlameBlastEnd
action attack or cast time uses animation length [1]
GSTangmazuMirrorBeamDamage
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GTTangmazuSpawnFloatingMirrors
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
MDTangmazuBasicSpammable
Multicastable, Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
EASTangmazuRefractionBeam
Spell
Время применения: 1 сек.
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
TBTangmazuRefractionBeam
EGTangmazuRefractionBeam
Triggerable
generic skill trigger id [2]
GSTangmazuPillarFallDamage
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuPillarUpwardDamage
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuMirrorBeamDamageCold
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuMirrorBeamDamageFire
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuMirrorBeamDamageLightning
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuMirrorBeamDamageChoas
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuMirrorBeamDamagePoison
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
TBTangmazuRefractionBeamBounceCold
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Шанс крит. попадания: 7%
Время применения: 1 сек.
Время атаки: 1.5 сек.
TBTangmazuRefractionBeamBounceFire
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Шанс крит. попадания: 6%
Время применения: 1 сек.
Время атаки: 1.5 сек.
TBTangmazuRefractionBeamBounceLightning
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Шанс крит. попадания: 6%
Время применения: 1 сек.
Время атаки: 1.5 сек.
TBTangmazuRefractionBeamBouncePoison
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
TBTangmazuRefractionBeamBounceChaos
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Шанс крит. попадания: 6%
Время применения: 1 сек.
Время атаки: 1.5 сек.
GSTangmazuRavenWave
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuFrostShard
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuFrostShard2
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
EASTangmazuFrostShard
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Перезарядка: 7 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSTangmazuPhaseChangeBlast
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
voll slam damage +% final at centre [500]
EASTangmazuMirrorTeleportExit
Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
CGETangmazuPillarSlamBurn
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 330.8 урона от огня в секунду
active skill area of effect radius +% final [-50]
base skill effect duration [4500]
ground fire art variation [1017]
is area damage [1]
MPSTangmazuFireballPhase1
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 6%
Время применения: 1 сек.
Перезарядка: 4 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1439]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
TBTangmazuStormCallStartPhase1
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 1167—1751
Время применения: 1 сек.
Время атаки: 1.5 сек.
Перезарядка: 4 сек.
base deal no damage [1]
generic skill trigger skills with id [1]
EASTangmazuMirrorActivateRandomDouble
Spell
Время применения: 1 сек.
На 30% больше скорости сотворения чар
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [60]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeliriumTangmazu/TangmazuBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "The Raven Trickster",
life = 9.9,
energyShield = 0.1,
damage = 4.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 25,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPSTangmazuFrostShards",
"MPSTangmazuRedirectingFireball",
"MPSTangmazuFireball",
"MPSTangmazuFireballPhase1",
"CTS4TangmazuFlameBlastStart",
"CTS3TangmazuFlameBlastEnd",
"GSTangmazuFrostWallDamage",
"GSTangmazuFrostComet",
"GSTangmazuStormCall",
"GSTangmazuVolatileFlameBlast",
"GSTangmazuBigBoyBeam",
"GSTangmazuMirrorBeamDamage",
"GSTangmazuPillarFallDamage",
"GSTangmazuPillarUpwardDamage",
"GSTangmazuMirrorBeamDamageCold",
"GSTangmazuMirrorBeamDamageFire",
"GSTangmazuMirrorBeamDamageLightning",
"GSTangmazuMirrorBeamDamageChoas",
"GSTangmazuMirrorBeamDamagePoison",
"GSTangmazuRavenWave",
"GSTangmazuFrostShard",
"GSTangmazuFrostShard2",
"EASTangmazuFrostShard",
"GSTangmazuPhaseChangeBlast",
"EASTangmazuMirrorActivateLeftNear",
"EASTangmazuMirrorActivateLeftMid",
"EASTangmazuMirrorActivateLeftFar",
"EASTangmazuMirrorActivateRightNear",
"EASTangmazuMirrorActivateRightMid",
"EASTangmazuMirrorActivateRightFar",
"EASTangmazuMirrorTeleport",
"EASTangmazuMirrorBreak",
"EASTangmazuTeleport",
"EASTangmazuStormCall",
"EASTangmazuRefractionBeam",
"EASTangmazuMirrorTeleportExit",
"EASTangmazuMirrorActivateRandomDouble",
"MDTangmazuBasicSpammable",
"TBTangmazuStormCall",
"TBTangmazuStormCallStart",
"TBTangmazuRefractionBeam",
"TBTangmazuRefractionBeamBounce",
"TBTangmazuRefractionBeamBounceCold",
"TBTangmazuRefractionBeamBounceFire",
"TBTangmazuRefractionBeamBounceLightning",
"TBTangmazuRefractionBeamBouncePoison",
"TBTangmazuRefractionBeamBounceChaos",
"TBTangmazuStormCallStartPhase1",
"EGTangmazuMirrorActivateMagic",
"EGTangmazuMirrorBreak",
"EGTangmazuReactivateReflectingMirrors",
"EGTangmazuRefractionBeam",
"SOTangmazuStormCallMarker",
"GTTangmazuFrostWall",
"GTTangmazuFrostWallOuter",
"GTTangmazuSpawnFloatingMirrors",
"CGETangmazuPillarSlamBurn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSTangmazuFrostShards"] = {
name = "MPSTangmazuFrostShards",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1438, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSTangmazuRedirectingFireball"] = {
name = "MPSTangmazuRedirectingFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1440, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSTangmazuFireball"] = {
name = "MPSTangmazuFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"projectile_distance_override",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1439, 80, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSTangmazuFireballPhase1"] = {
name = "MPSTangmazuFireballPhase1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1439, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS4TangmazuFlameBlastStart"] = {
name = "CTS4TangmazuFlameBlastStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS3TangmazuFlameBlastEnd"] = {
name = "CTS3TangmazuFlameBlastEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuFrostWallDamage"] = {
name = "GSTangmazuFrostWallDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuFrostComet"] = {
name = "GSTangmazuFrostComet",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuStormCall"] = {
name = "GSTangmazuStormCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuVolatileFlameBlast"] = {
name = "GSTangmazuVolatileFlameBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 66, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuBigBoyBeam"] = {
name = "GSTangmazuBigBoyBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuMirrorBeamDamage"] = {
name = "GSTangmazuMirrorBeamDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuPillarFallDamage"] = {
name = "GSTangmazuPillarFallDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuPillarUpwardDamage"] = {
name = "GSTangmazuPillarUpwardDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuMirrorBeamDamageCold"] = {
name = "GSTangmazuMirrorBeamDamageCold",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuMirrorBeamDamageFire"] = {
name = "GSTangmazuMirrorBeamDamageFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuMirrorBeamDamageLightning"] = {
name = "GSTangmazuMirrorBeamDamageLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuMirrorBeamDamageChoas"] = {
name = "GSTangmazuMirrorBeamDamageChoas",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuMirrorBeamDamagePoison"] = {
name = "GSTangmazuMirrorBeamDamagePoison",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuRavenWave"] = {
name = "GSTangmazuRavenWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuFrostShard"] = {
name = "GSTangmazuFrostShard",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuFrostShard2"] = {
name = "GSTangmazuFrostShard2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuFrostShard"] = {
name = "EASTangmazuFrostShard",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTangmazuPhaseChangeBlast"] = {
name = "GSTangmazuPhaseChangeBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 500, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorActivateLeftNear"] = {
name = "EASTangmazuMirrorActivateLeftNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorActivateLeftMid"] = {
name = "EASTangmazuMirrorActivateLeftMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorActivateLeftFar"] = {
name = "EASTangmazuMirrorActivateLeftFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorActivateRightNear"] = {
name = "EASTangmazuMirrorActivateRightNear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorActivateRightMid"] = {
name = "EASTangmazuMirrorActivateRightMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorActivateRightFar"] = {
name = "EASTangmazuMirrorActivateRightFar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorTeleport"] = {
name = "EASTangmazuMirrorTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorBreak"] = {
name = "EASTangmazuMirrorBreak",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuTeleport"] = {
name = "EASTangmazuTeleport",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuStormCall"] = {
name = "EASTangmazuStormCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuRefractionBeam"] = {
name = "EASTangmazuRefractionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorTeleportExit"] = {
name = "EASTangmazuMirrorTeleportExit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTangmazuMirrorActivateRandomDouble"] = {
name = "EASTangmazuMirrorActivateRandomDouble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDTangmazuBasicSpammable"] = {
name = "MDTangmazuBasicSpammable",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuStormCall"] = {
name = "TBTangmazuStormCall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
"base_deal_no_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuStormCallStart"] = {
name = "TBTangmazuStormCallStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
"base_deal_no_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuRefractionBeam"] = {
name = "TBTangmazuRefractionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"generic_skill_trigger_skills_with_id",
},
levels = {
[1] = {0.15999999642372, 0.5, 0.25999999046326, 0.40000000596046, 0.25999999046326, 0.40000000596046, 2, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuRefractionBeamBounce"] = {
name = "TBTangmazuRefractionBeamBounce",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
},
levels = {
[1] = {0.15999999642372, 0.5, 0.25999999046326, 0.40000000596046, 0.25999999046326, 0.40000000596046, levelRequirement = 1, statInterpolation = {3, 3, 3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuRefractionBeamBounceCold"] = {
name = "TBTangmazuRefractionBeamBounceCold",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuRefractionBeamBounceFire"] = {
name = "TBTangmazuRefractionBeamBounceFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuRefractionBeamBounceLightning"] = {
name = "TBTangmazuRefractionBeamBounceLightning",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuRefractionBeamBouncePoison"] = {
name = "TBTangmazuRefractionBeamBouncePoison",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuRefractionBeamBounceChaos"] = {
name = "TBTangmazuRefractionBeamBounceChaos",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBTangmazuStormCallStartPhase1"] = {
name = "TBTangmazuStormCallStartPhase1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_skills_with_id",
"base_deal_no_damage",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGTangmazuMirrorActivateMagic"] = {
name = "EGTangmazuMirrorActivateMagic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGTangmazuMirrorBreak"] = {
name = "EGTangmazuMirrorBreak",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGTangmazuReactivateReflectingMirrors"] = {
name = "EGTangmazuReactivateReflectingMirrors",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGTangmazuRefractionBeam"] = {
name = "EGTangmazuRefractionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
},
levels = {
[1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOTangmazuStormCallMarker"] = {
name = "SOTangmazuStormCallMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_skill_trigger_id",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTangmazuFrostWall"] = {
name = "GTTangmazuFrostWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTangmazuFrostWallOuter"] = {
name = "GTTangmazuFrostWallOuter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTangmazuSpawnFloatingMirrors"] = {
name = "GTTangmazuSpawnFloatingMirrors",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETangmazuPillarSlamBurn"] = {
name = "CGETangmazuPillarSlamBurn",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"ground_fire_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, 1017, -50, 4500, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
stance movement speed +% final [-60]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [9500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












