Riona, Carcajada del invierno
Área: Barrizal
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Riona, Winter's Cackle
SpectreN
AreaBarrizal
Tags1HSword_onhit_audio, beast, demon, humanoid, not_dex, not_str, red_blood, very_slow_movement
Vida
250%
Energy Shield From Life
20%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
200%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.695 Second
Damage Spread
±20%
Experiencia
250%
Model Size
115%
Type
HagBossMap
Metadata
UrchinHagBossMap
Nivel
65
Vida
16,283
Armadura
2,893
Evasión
440
Energy Shield
1,303
Damage
425
Daño de hechizos
425
Precisión
987
Attack Time
1.695
Experiencia
53,768
HagBossDetonateDead
Area, Damage, Triggerable
Inflige de 117.9 a 176.9 de daño de hielo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [-20]
base skill effect duration [2000]
is area damage [1]
monster detonate dead explode time override ms [2000]
upheaval number of spikes [2]
HagBossIceSpear
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3.5 seg
Inflige de 40.1 a 60.14 de daño de hielo
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [30]
monster projectile variation [1112]
projectile uses contact direction [1]
projectile uses contact position [1]
HagBossIceShard
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
Inflige de 23.59 a 35.38 de daño de hielo
Dispara 13 proyectiles
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster penalty against minions damage +% final vs player minions [70]
monster projectile variation [1006]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
HagBossIceSpearBarrage
HagBossSummonWolves
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1.67 seg
Tiempo de recarga: 13.5 seg
action attack or cast time uses animation length [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GAHagBossIcicleCleave
Triggerable, Attack
Base Damage: 340–510
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 50%
Attack Time: 1.695 seg
Inflige un 50% menos de daño de ataques
Convierte el 50% del daño físico en daño de hielo
is area damage [1]
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 340–510
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.695 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HagExpandingConeTest
Spell, Area, Damage, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Inflige de 23.59 a 35.38 de daño de hielo
Tus impactos no pueden aturdir a los enemigos
action attack or cast time uses animation length [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSCarrionCroneIceNova
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 28.3 a 42.45 de daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SOCarrionCroneIceSpike
Triggerable
GTCarrionCroneIceSpikeField
Triggerable
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
GSCarrionCroneSpikeExplode
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 42.45 a 63.68 de daño físico
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
SSMCarrionCroneRaiseWolves
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
alternate minion [1051]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
EGCarrionCroneRevive
Triggerable
GTCarrionCroneWolfSummon
Triggerable
Tiempo de recarga: 25 seg
action attack or cast time uses animation length [1]
EGCarrionCroneCorpseDetonate
Triggerable
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [70]
MDCarrionCroneWave
Multicastable, Triggerable
action attack or cast time uses animation length [1]
GTCarrionCroneFrostWaves
Triggerable
Tiempo de recarga: 11 seg
action attack or cast time uses animation length [1]
GSCarrionCroneWaveDamageShape
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 9.434 a 14.15 de daño de hielo
action attack or cast time uses animation length [1]
is area damage [1]
GTCarrionCroneIceSpikeFieldEnemyTargeted
Triggerable
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
EGCarrionCroneMinionKill
Triggerable

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state =
	"
		generic1;
		intro;
		raising_wolves;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Actor
{
	on_effect_start_GTCarrionCroneWolfSummon = "PlayTextAudio( CarrionCroneSummonWolvesRandom, 'Metadata/Monsters/Hags/UrchinHagBossMap' );"
	on_effect_start_EGCarrionCroneCorpseDetonate = "PlayTextAudio( CarrionCroneBeStillRandom, 'Metadata/Monsters/Hags/UrchinHagBossMap' );"
	on_effect_start_GTCarrionCroneIceSpikeField = "PlayTextAudio( CarrionCroneRottenRandom, 'Metadata/Monsters/Hags/UrchinHagBossMap', 2700 );"
	on_effect_start_GTCarrionCroneIceSpikeFieldEnemyTargeted = "PlayTextAudio( CarrionCroneRottenRandom, 'Metadata/Monsters/Hags/UrchinHagBossMap', 2700 );"
	on_effect_start_GTCarrionCroneFrostWaves = "PlayTextAudio( CarrionCroneSwellRandom, 'Metadata/Monsters/Hags/UrchinHagBossMap', 1550 );"
}

Life
{
	on_death =
	"
		SpawnObject( 'Metadata/Monsters/Hags/WolfHead', Parent, 6, -2, Relative );
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off, 1.0 );
	"

	on_spawned_dead =
	"
		DetachAllOfType( 'Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadHeld.ao' );
		SetLightState( off );
	"

	on_spawned_alive = "SetLightState( on );"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/FreezeCorpse.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/CarrionCrone/IceCorpse_Explode_Cast.ao"
	preload_animated_object = "Metadata/Monsters/Hags/CarrionClone.ao"
	preload_animated_object = "Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/WolfHeadDropHeld.ao"
	preload_environment = "G1_2_boss"
}

StateMachine
{
	on_state_intro_1 =
	"
		FadeOutDialogue( 500 );
		PlayTextAudio( CarrionCroneLullabyRandom, 'Metadata/Monsters/Hags/UrchinHagBossMap', 50 );
	"

	on_state_intro_2 =
	"
		FadeOutDialogue( 500 );
		PlayTextAudio( CarrionCroneAggroRandom, 'Metadata/Monsters/Hags/UrchinHagBossMap', 50 );
	"
}

GlobalAudioParamEvents
{
	player_in_range_param = "CroneInRange"
	life_percent_param = "CroneLifePercentage"
	range = 130
}

Functions {}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hags/UrchinHagBossMap"] = {
    name = "Riona, Winter's Cackle",
    life = 2.5,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.695,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SSMCarrionCroneRaiseWolves",
        "GAHagBossIcicleCleave",
        "GSCarrionCroneIceNova",
        "GSCarrionCroneSpikeExplode",
        "GSCarrionCroneWaveDamageShape",
        "MDCarrionCroneWave",
        "EGCarrionCroneRevive",
        "EGCarrionCroneCorpseDetonate",
        "EGCarrionCroneMinionKill",
        "SOCarrionCroneIceSpike",
        "GTCarrionCroneIceSpikeField",
        "GTCarrionCroneIceSpikeFieldEnemyTargeted",
        "GTCarrionCroneWolfSummon",
        "GTCarrionCroneFrostWaves",
        "HagBossDetonateDead",
        "HagBossIceSpear",
        "HagBossIceShard",
        "HagBossIceSpearBarrage",
        "HagBossSummonWolves",
        "HagExpandingConeTest",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMCarrionCroneRaiseWolves"] = {
    name = "SSMCarrionCroneRaiseWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1051, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAHagBossIcicleCleave"] = {
    name = "GAHagBossIcicleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneIceNova"] = {
    name = "GSCarrionCroneIceNova",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneSpikeExplode"] = {
    name = "GSCarrionCroneSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionCroneWaveDamageShape"] = {
    name = "GSCarrionCroneWaveDamageShape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDCarrionCroneWave"] = {
    name = "MDCarrionCroneWave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneRevive"] = {
    name = "EGCarrionCroneRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneCorpseDetonate"] = {
    name = "EGCarrionCroneCorpseDetonate",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCarrionCroneMinionKill"] = {
    name = "EGCarrionCroneMinionKill",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCarrionCroneIceSpike"] = {
    name = "SOCarrionCroneIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeField"] = {
    name = "GTCarrionCroneIceSpikeField",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneIceSpikeFieldEnemyTargeted"] = {
    name = "GTCarrionCroneIceSpikeFieldEnemyTargeted",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneWolfSummon"] = {
    name = "GTCarrionCroneWolfSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionCroneFrostWaves"] = {
    name = "GTCarrionCroneFrostWaves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossDetonateDead"] = {
    name = "HagBossDetonateDead",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "upheaval_number_of_spikes",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_detonate_dead_explode_time_override_ms",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 2, -20, 2000, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpear"] = {
    name = "HagBossIceSpear",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1112, 30, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceShard"] = {
    name = "HagBossIceShard",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectile_uses_contact_direction",
        "distribute_projectiles_over_contact_points",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 13, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossIceSpearBarrage"] = {
    name = "HagBossIceSpearBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagBossSummonWolves"] = {
    name = "HagBossSummonWolves",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HagExpandingConeTest"] = {
    name = "HagExpandingConeTest",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
IdMonsterMapBossT1
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 6000 Max: 6000 Global
  • monster dropped item rarity +% Min: 2650 Max: 2650 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global