來自 /1
Level Effect /40
| 等級 | 需要等級 | Base Damage | 當號令使用技能時觸發納維拉的平撫 賦予周遭友方 增加10%魔力回復,持續4秒 | Minion Level |
|---|---|---|---|---|
| 1 | 1 | 100%, 100%, 100%, 100% | 10 | 2 |
| 2 | 1 | 100%, 100%, 100%, 100% | 13 | 4 |
| 3 | 1 | 100%, 100%, 100%, 100% | 16 | 6 |
| 4 | 1 | 100%, 100%, 100%, 100% | 19 | 8 |
| 5 | 1 | 100%, 100%, 100%, 100% | 22 | 10 |
| 6 | 1 | 100%, 100%, 100%, 100% | 25 | 12 |
| 7 | 1 | 100%, 100%, 100%, 100% | 28 | 14 |
| 8 | 1 | 100%, 100%, 100%, 100% | 31 | 16 |
| 9 | 1 | 100%, 100%, 100%, 100% | 34 | 18 |
| 10 | 1 | 100%, 100%, 100%, 100% | 37 | 20 |
| 11 | 1 | 100%, 100%, 100%, 100% | 40 | 22 |
| 12 | 1 | 100%, 100%, 100%, 100% | 43 | 24 |
| 13 | 1 | 100%, 100%, 100%, 100% | 46 | 26 |
| 14 | 1 | 100%, 100%, 100%, 100% | 49 | 28 |
| 15 | 1 | 100%, 100%, 100%, 100% | 52 | 30 |
| 16 | 1 | 100%, 100%, 100%, 100% | 55 | 32 |
| 17 | 1 | 100%, 100%, 100%, 100% | 58 | 34 |
| 18 | 1 | 100%, 100%, 100%, 100% | 61 | 36 |
| 19 | 1 | 100%, 100%, 100%, 100% | 64 | 38 |
| 20 | 1 | 100%, 100%, 100%, 100% | 67 | 40 |
| 21 | 1 | 100%, 100%, 100%, 100% | 70 | 42 |
| 22 | 1 | 100%, 100%, 100%, 100% | 73 | 44 |
| 23 | 1 | 100%, 100%, 100%, 100% | 76 | 46 |
| 24 | 1 | 100%, 100%, 100%, 100% | 79 | 48 |
| 25 | 1 | 100%, 100%, 100%, 100% | 82 | 50 |
| 26 | 1 | 100%, 100%, 100%, 100% | 85 | 52 |
| 27 | 1 | 100%, 100%, 100%, 100% | 88 | 54 |
| 28 | 1 | 100%, 100%, 100%, 100% | 91 | 56 |
| 29 | 1 | 100%, 100%, 100%, 100% | 94 | 58 |
| 30 | 1 | 100%, 100%, 100%, 100% | 97 | 60 |
| 31 | 1 | 100%, 100%, 100%, 100% | 100 | 62 |
| 32 | 1 | 100%, 100%, 100%, 100% | 103 | 64 |
| 33 | 1 | 100%, 100%, 100%, 100% | 106 | 66 |
| 34 | 1 | 100%, 100%, 100%, 100% | 109 | 68 |
| 35 | 1 | 100%, 100%, 100%, 100% | 112 | 70 |
| 36 | 1 | 100%, 100%, 100%, 100% | 115 | 72 |
| 37 | 1 | 100%, 100%, 100%, 100% | 118 | 74 |
| 38 | 1 | 100%, 100%, 100%, 100% | 121 | 76 |
| 39 | 1 | 100%, 100%, 100%, 100% | 124 | 78 |
| 40 | 1 | 100%, 100%, 100%, 100% | 127 | 80 |
屬性 /8
最終幻象.納維拉
| 名稱 | 顯示物品素質 |
|---|---|
| 關鍵字 | 觸發, 召喚物, 回復, 魔力, 指令 |
| Id | AscendancySummonWaterDjinn |
| BaseType | 最終幻象.納維拉 |
| Class | 技能寶石 |
| TargetTypes | 任何, , |
| Type | 召喚物, 創造召喚物, 冰冷, Persistent, 消耗保留, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonWaterDjinn |
| ActiveSkillsCode | summon_water_djinn |
最終幻象.納維拉
最終幻象.納維拉
display statset no hit damage [1]
hide minion frame [1]
is resummoning minion [1]
minion is not interupted when replaced [1]
skill desired amount override [1]
命令
消耗: (7—75) 魔力
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可以在技能面板管理技能。
Navira, the Last Mirage
Supported By /188
縮短持續時間 I
輔助任何具持續時間的技能,縮短其持續時間。
縮短持續時間 II
輔助任何具持續時間的技能,縮短其持續時間。
延長持續時間 I
輔助任何具持續時間的技能,延長其持續時間。
延長持續時間 II
輔助任何具持續時間的技能,延長其持續時間。
持續地面 I
輔助會生成地面的技能,使生成的地面持續時間大幅延長。
持續地面 II
輔助會生成地面的技能,使生成的地面持續時間大幅延長,且只會在其持續時間結束後消失。
烏特雷的出走
輔助可升級的技能,若被輔助的技能沒有搭配其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
烏特雷的徵兆
輔助可升級的技能,若被輔助的技能恰好搭配一顆其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
烏特雷的占卜術
輔助可升級的技能,若被輔助的技能恰好搭配兩顆其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
氣勢
輔助任何由你自己使用的傷害技能,若在使用技能時移動足夠的距離,則技能會造成更多傷害。傳送不會被計入移動的距離。
伊歐涅的雷霆
[DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
增幅光環 I
輔助任何有範圍效果的技能,使其範圍擴大。
增幅光環 II
輔助任何有範圍效果的技能,使其範圍擴大。
集中光環
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
進逼地面
輔助能製造地表的技能,讓那些地面隨時間經過而擴大,直至達到大小限制。
最終幻象.納維拉
人形
Navira, the Last Mirage
| Spectre | Y |
|---|---|
| Tags | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
0 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
WaterBubbleWaterDjinn
持續時間, 範圍, 法術, 冷卻, AttackInPlace
納維拉的擁抱
施放時間: 2 秒
冷卻時間: 15 秒
泡泡範圍為2.5公尺
冰緩地面持續時間為 6 秒
泡泡持續11.77秒
吸收70%泡泡外敵人所造成的傷害
你每擁有100最大魔力,泡泡擁有60最大生命
active skill base secondary area of effect radius [20]
base deal no damage [1]
is commandable skill [1]
skill does not pathfind [1]
ChilledGroundBurstWaterDjinn
ChilledGroundOasisConvertWaterDjinn
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Navira, the Last Mirage",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"ESRechargeForceRestartWaterDjinn",
"PassiveTriggeredManaWaveWaterDjinn",
"WaterBubbleWaterDjinn",
"ChilledGroundBurstWaterDjinn",
"ChilledGroundOasisConvertWaterDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ESRechargeForceRestartWaterDjinn"] = {
name = "Navira's Well",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Command Navira to bolster your [EnergyShield|Energy Shield], causing it to begin [ESRecharge|Recharging] immediately and granting you increased [ESRechargeRate|Energy Shield Recharge Rate] for a duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_force_recharge",
castTime = 2.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"djinn_granted_energy_shield_recharge_rate_+%",
"base_skill_effect_duration",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {10, 6000, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {109, 6000, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PassiveTriggeredManaWaveWaterDjinn"] = {
name = "Navira's Calming",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "When you [Command] Navira to use a Skill, she also emits a restorative wave that grants you and any other [Allies] it touches increased Mana Regeneration for a short duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.NoAttackOrCastTime] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_triggered_wave",
castTime = 0,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"base_deal_no_damage",
"display_statset_hide_usage_stats",
},
levels = {
[1] = {25, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {25, 4000, levelRequirement = 100, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WaterBubbleWaterDjinn"] = {
name = "Navira's Embrace",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of [ChilledGround|Chilled Ground].",
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_bubble",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble",
"active_skill_base_secondary_area_of_effect_radius",
"water_djinn_water_bubble_health_per_100_mana_on_target",
"base_deal_no_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
},
levels = {
[1] = {0, 25, 5000, 6000, 70, 20, 60, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {10000, 25, 5000, 6000, 70, 20, 60, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundBurstWaterDjinn"] = {
name = "Navira's Fracturing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to fracture all nearby areas of [ChilledGround|Chilled Ground] that have enemies standing on them, doing high [Spell] damage with extreme [Freeze] potential.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_ground_burst",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"active_skill_chill_as_though_damage_+%_final",
"is_area_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 200, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundOasisConvertWaterDjinn"] = {
name = "Navira's Oasis",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to turn nearby [ChilledGround|Chilled Ground] into Navira's Oasis, a mirage which grants you and [Allies] standing in it [Flask] charges and damage [Recoup|Recouped] as Life and Mana. [Plant|Plants] in the area become [Plant|Overgrown].",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_oasis",
castTime = 1.8,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"oasis_damage_recouped_as_life_%",
"oasis_damage_recouped_as_mana_%",
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"oasis_x_charges_for_life_and_mana_flasks_per_minute",
"base_deal_no_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
},
levels = {
[1] = {30, 20, 15000, 80, 30, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, },
[2] = {80, 50, 15000, 80, 30, levelRequirement = 100, statInterpolation = {2, 2}, cost = { }, },
},
}
最後的幻象.納維拉 Text Audio /42
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.