[DNT] Summon Water Djinn
[DNT] Summon Water Djinn
[DNT] Water Djinn Command 2
Costo: (8–83) de maná
Las habilidades se administran en el panel de habilidades.
Level Effect /40
| Nivel | RequiereNivel | Base Damage | Minion Level | |
|---|---|---|---|---|
| 1 | 0 | 0 | 100%, 100%, 100% | 2 |
| 2 | 3 | 0 | 100%, 100%, 100% | 4 |
| 3 | 6 | 0 | 100%, 100%, 100% | 6 |
| 4 | 10 | 0 | 100%, 100%, 100% | 8 |
| 5 | 14 | 0 | 100%, 100%, 100% | 10 |
| 6 | 18 | 0 | 100%, 100%, 100% | 12 |
| 7 | 22 | 0 | 100%, 100%, 100% | 14 |
| 8 | 26 | 0 | 100%, 100%, 100% | 16 |
| 9 | 31 | 0 | 100%, 100%, 100% | 18 |
| 10 | 36 | 0 | 100%, 100%, 100% | 20 |
| 11 | 41 | 0 | 100%, 100%, 100% | 22 |
| 12 | 46 | 0 | 100%, 100%, 100% | 24 |
| 13 | 52 | 0 | 100%, 100%, 100% | 26 |
| 14 | 58 | 0 | 100%, 100%, 100% | 28 |
| 15 | 64 | 0 | 100%, 100%, 100% | 30 |
| 16 | 66 | 0 | 100%, 100%, 100% | 32 |
| 17 | 72 | 0 | 100%, 100%, 100% | 34 |
| 18 | 78 | 0 | 100%, 100%, 100% | 36 |
| 19 | 84 | 0 | 100%, 100%, 100% | 38 |
| 20 | 90 | 0 | 100%, 100%, 100% | 40 |
| 21 | 0 | 100%, 100%, 100% | 42 | |
| 22 | 0 | 100%, 100%, 100% | 44 | |
| 23 | 0 | 100%, 100%, 100% | 46 | |
| 24 | 0 | 100%, 100%, 100% | 48 | |
| 25 | 0 | 100%, 100%, 100% | 50 | |
| 26 | 0 | 100%, 100%, 100% | 52 | |
| 27 | 0 | 100%, 100%, 100% | 54 | |
| 28 | 0 | 100%, 100%, 100% | 56 | |
| 29 | 0 | 100%, 100%, 100% | 58 | |
| 30 | 0 | 100%, 100%, 100% | 60 | |
| 31 | 0 | 100%, 100%, 100% | 62 | |
| 32 | 0 | 100%, 100%, 100% | 64 | |
| 33 | 0 | 100%, 100%, 100% | 66 | |
| 34 | 0 | 100%, 100%, 100% | 68 | |
| 35 | 0 | 100%, 100%, 100% | 70 | |
| 36 | 0 | 100%, 100%, 100% | 72 | |
| 37 | 0 | 100%, 100%, 100% | 74 | |
| 38 | 0 | 100%, 100%, 100% | 76 | |
| 39 | 0 | 100%, 100%, 100% | 78 | |
| 40 | 0 | 100%, 100%, 100% | 80 |
Attribute /6
[DNT] Summon Water Djinn
| Nombre | Mostrar descripciones completas |
|---|---|
| BaseType | [DNT] Summon Water Djinn |
| Class | Gemas de habilidad |
| TargetTypes | Any |
| Type | Minion, CreatesMinion, Cold, Persistent, HasReservation, MinionsAreUndamagable, NoAttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonWaterDjinn |
| ActiveSkillsCode | summon_water_djinn |
[DNT] Summon Water Djinn
[DNT] Summon Water Djinn
is resummoning minion [1]
skill desired initial amount [1]
water djinn passive mana regeneration +% [10]
[DNT] Water Djinn Command 2
Costo: (8–83) de maná
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
command minion skill index offset [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
Las habilidades se administran en el panel de habilidades.
Supported By /13
Ruptura temporal
Asiste habilidades de hielo para otorgarles un nivel adicional. No asiste habilidades que no tienen niveles.
Forúnculo sangriento
Asiste habilidades de esbirros para otorgarles un nivel adicional. No asiste habilidades que no tienen niveles.
Lealtad
Asiste habilidades de esbirros. Los esbirros asistidos infligen más daño y tienen la velocidad de recuperación del enfriamiento aumentada con las habilidades de órdenes.
Compensación de Romira
Asiste habilidades de esbirros. Los esbirros asistidos infligen más daño y tienen la velocidad de recuperación del enfriamiento aumentada con las habilidades de órdenes.
Disparos cargados II
Asiste habilidades de esbirros. Los esbirros asistidos tienen la velocidad de recuperación del enfriamiento significativamente aumentada con las habilidades de órdenes.
Metadata/Items/Currency/RandomFossilOutcome1
Asiste habilidades que invocan esbirros persistentes. Los esbirros asistidos son más grandes, tienen más vida e infligen más daño, pero cuestan bastante más espíritu.
Control de Kurgal
Asiste esbirros que pueden recibir órdenes para que tú y el esbirro asistido obtengan poder profano cuando se lo ordenas.
Diezmo de Amanamu
Asiste habilidades de esbirros persistentes para otorgarles una probabilidad cuando los esbirros asistidos mueren para que ganes un modificador de monstruo abisal.
[DNT] Water Djinn
Humanoide| Spectre | Y |
|---|---|
| Tags | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
Vida
100%
Resistencia
Damage
100%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 6
Tiempo de ataque
0 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
2,413
708
Damage
233
Daño de hechizos
233
Precisión
2,464
Tiempo de ataque
0
Experiencia
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ESRechargeForceRestartWaterDjinn
Spell, Cooldown
[DNT] Recharge Force
Tiempo de lanzamiento: 2.1 seg
Tiempo de recarga: 3 seg
[DNT] Fill me in
[DNT] Buff duration is 6 seconds
djinn granted energy shield recharge rate +% [15]
is commandable skill [1]
PassiveTriggeredManaWaveWaterDjinn
Spell, Area, Buff, Duration, Triggerable, Triggered, NoAttackOrCastTime
[DNT] Trigger Wave
[DNT] Fill me in
active skill base area of effect radius [25]
base deal no damage [1]
base skill effect duration [4000]
water djinn mana wave mana regeneration rate +% [50]
WaterBubbleWaterDjinn
Duration, Area, Spell, Cooldown
[DNT] Bubble
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 3 seg
[DNT] Fill me in...
active skill base area of effect radius [25]
active skill base secondary area of effect radius [20]
base deal no damage [1]
base skill effect duration [10000]
is commandable skill [1]
water djinn water bubble absorb damage % enemy outside bubble [60]
water djinn water bubble health per 100 mana on target [10]
ChilledGroundBurstWaterDjinn
Area, Spell, Cold, Damage, Cooldown
[DNT] Ground Burst
Probabilidad de impacto crítico: 12%
Tiempo de lanzamiento: 1.2 seg
[DNT] Fill me in...
200% más de acumulación de congelamiento
[DNT] Detonates Chilling Areas within 6 metres
[DNT] Chilling Ground Detonation burst radius is 1.5 metres
is area damage [1]
is commandable skill [1]
ChilledGroundOasisConvertWaterDjinn
Area, Spell, Duration, Buff, Cooldown
[DNT] Oasis
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 10 seg
[DNT] Fill me in...
active skill base area of effect radius [10]
base deal no damage [1]
base skill effect duration [8000]
is commandable skill [1]
oasis damage recouped as life % [100]
oasis damage recouped as mana % [100]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = {
name = "[DNT] Water Djinn",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"ESRechargeForceRestartWaterDjinn",
"PassiveTriggeredManaWaveWaterDjinn",
"WaterBubbleWaterDjinn",
"ChilledGroundBurstWaterDjinn",
"ChilledGroundOasisConvertWaterDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ESRechargeForceRestartWaterDjinn"] = {
name = "[DNT] Recharge Force",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_force_recharge",
castTime = 2.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"djinn_granted_energy_shield_recharge_rate_+%",
"base_skill_effect_duration",
"is_commandable_skill",
},
levels = {
[1] = {15, 6000, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
[2] = {16, 6000, levelRequirement = 3.452, statInterpolation = {1}, cost = { }, },
[3] = {17, 6000, levelRequirement = 6.767, statInterpolation = {1}, cost = { }, },
[4] = {18, 6000, levelRequirement = 10.308, statInterpolation = {1}, cost = { }, },
[5] = {19, 6000, levelRequirement = 14.075, statInterpolation = {1}, cost = { }, },
[6] = {20, 6000, levelRequirement = 18.068, statInterpolation = {1}, cost = { }, },
[7] = {21, 6000, levelRequirement = 22.287, statInterpolation = {1}, cost = { }, },
[8] = {22, 6000, levelRequirement = 26.732, statInterpolation = {1}, cost = { }, },
[9] = {23, 6000, levelRequirement = 31.403, statInterpolation = {1}, cost = { }, },
[10] = {24, 6000, levelRequirement = 36.3, statInterpolation = {1}, cost = { }, },
[11] = {25, 6000, levelRequirement = 41.423, statInterpolation = {1}, cost = { }, },
[12] = {26, 6000, levelRequirement = 46.772, statInterpolation = {1}, cost = { }, },
[13] = {27, 6000, levelRequirement = 52.347, statInterpolation = {1}, cost = { }, },
[14] = {28, 6000, levelRequirement = 58.148, statInterpolation = {1}, cost = { }, },
[15] = {29, 6000, levelRequirement = 64.175, statInterpolation = {1}, cost = { }, },
[16] = {30, 6000, levelRequirement = 70.428, statInterpolation = {1}, cost = { }, },
[17] = {31, 6000, levelRequirement = 76.907, statInterpolation = {1}, cost = { }, },
[18] = {32, 6000, levelRequirement = 83.612, statInterpolation = {1}, cost = { }, },
[19] = {33, 6000, levelRequirement = 90.543, statInterpolation = {1}, cost = { }, },
[20] = {34, 6000, levelRequirement = 97.7, statInterpolation = {1}, cost = { }, },
[21] = {35, 6000, levelRequirement = 105.083, statInterpolation = {1}, cost = { }, },
[22] = {36, 6000, levelRequirement = 112.692, statInterpolation = {1}, cost = { }, },
[23] = {37, 6000, levelRequirement = 120.527, statInterpolation = {1}, cost = { }, },
[24] = {38, 6000, levelRequirement = 128.588, statInterpolation = {1}, cost = { }, },
[25] = {39, 6000, levelRequirement = 136.875, statInterpolation = {1}, cost = { }, },
[26] = {40, 6000, levelRequirement = 145.388, statInterpolation = {1}, cost = { }, },
[27] = {41, 6000, levelRequirement = 154.127, statInterpolation = {1}, cost = { }, },
[28] = {42, 6000, levelRequirement = 163.092, statInterpolation = {1}, cost = { }, },
[29] = {43, 6000, levelRequirement = 172.283, statInterpolation = {1}, cost = { }, },
[30] = {44, 6000, levelRequirement = 181.7, statInterpolation = {1}, cost = { }, },
[31] = {45, 6000, levelRequirement = 191.343, statInterpolation = {1}, cost = { }, },
[32] = {46, 6000, levelRequirement = 201.212, statInterpolation = {1}, cost = { }, },
[33] = {47, 6000, levelRequirement = 211.307, statInterpolation = {1}, cost = { }, },
[34] = {48, 6000, levelRequirement = 221.628, statInterpolation = {1}, cost = { }, },
[35] = {49, 6000, levelRequirement = 232.175, statInterpolation = {1}, cost = { }, },
[36] = {50, 6000, levelRequirement = 242.948, statInterpolation = {1}, cost = { }, },
[37] = {51, 6000, levelRequirement = 253.947, statInterpolation = {1}, cost = { }, },
[38] = {52, 6000, levelRequirement = 265.172, statInterpolation = {1}, cost = { }, },
[39] = {53, 6000, levelRequirement = 276.623, statInterpolation = {1}, cost = { }, },
[40] = {54, 6000, levelRequirement = 288.3, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PassiveTriggeredManaWaveWaterDjinn"] = {
name = "[DNT] Trigger Wave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.NoAttackOrCastTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"water_djinn_mana_wave_mana_regeneration_rate_+%",
"base_deal_no_damage",
},
levels = {
[1] = {25, 4000, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {25, 4000, 50, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {25, 4000, 50, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {25, 4000, 50, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {25, 4000, 50, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {25, 4000, 50, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {25, 4000, 50, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {25, 4000, 50, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {25, 4000, 50, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {25, 4000, 50, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {25, 4000, 50, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {25, 4000, 50, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {25, 4000, 50, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {25, 4000, 50, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {25, 4000, 50, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {25, 4000, 50, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {25, 4000, 50, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {25, 4000, 50, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {25, 4000, 50, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {25, 4000, 50, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {25, 4000, 50, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {25, 4000, 50, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {25, 4000, 50, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {25, 4000, 50, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {25, 4000, 50, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {25, 4000, 50, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {25, 4000, 50, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {25, 4000, 50, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {25, 4000, 50, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {25, 4000, 50, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {25, 4000, 50, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {25, 4000, 50, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {25, 4000, 50, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {25, 4000, 50, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {25, 4000, 50, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {25, 4000, 50, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {25, 4000, 50, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {25, 4000, 50, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {25, 4000, 50, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {25, 4000, 50, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WaterBubbleWaterDjinn"] = {
name = "[DNT] Bubble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"water_djinn_water_bubble_health_per_100_mana_on_target",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble",
"active_skill_base_secondary_area_of_effect_radius",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {10, 25, 10000, 60, 20, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundBurstWaterDjinn"] = {
name = "[DNT] Ground Burst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_ground_burst",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
"is_commandable_skill",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 3.452, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 6.767, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 10.308, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 14.075, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 18.068, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 22.287, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 26.732, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 31.403, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 36.3, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 41.423, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 46.772, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 52.347, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 58.148, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 64.175, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 70.428, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 76.907, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 83.612, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 90.543, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 97.7, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 105.083, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 112.692, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 120.527, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 128.588, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 136.875, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 145.388, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 154.127, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 163.092, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 172.283, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 181.7, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 191.343, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 201.212, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 211.307, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 221.628, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 232.175, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 242.948, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 253.947, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 265.172, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 276.623, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 288.3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundOasisConvertWaterDjinn"] = {
name = "[DNT] Oasis",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"oasis_damage_recouped_as_life_%",
"oasis_damage_recouped_as_mana_%",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {8000, 10, 100, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {8000, 10, 100, 100, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {8000, 10, 100, 100, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {8000, 10, 100, 100, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {8000, 10, 100, 100, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {8000, 10, 100, 100, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {8000, 10, 100, 100, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {8000, 10, 100, 100, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {8000, 10, 100, 100, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {8000, 10, 100, 100, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {8000, 10, 100, 100, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {8000, 10, 100, 100, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {8000, 10, 100, 100, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {8000, 10, 100, 100, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {8000, 10, 100, 100, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {8000, 10, 100, 100, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {8000, 10, 100, 100, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {8000, 10, 100, 100, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {8000, 10, 100, 100, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {8000, 10, 100, 100, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {8000, 10, 100, 100, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {8000, 10, 100, 100, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {8000, 10, 100, 100, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {8000, 10, 100, 100, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {8000, 10, 100, 100, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {8000, 10, 100, 100, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {8000, 10, 100, 100, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {8000, 10, 100, 100, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {8000, 10, 100, 100, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {8000, 10, 100, 100, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {8000, 10, 100, 100, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {8000, 10, 100, 100, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {8000, 10, 100, 100, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {8000, 10, 100, 100, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {8000, 10, 100, 100, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {8000, 10, 100, 100, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {8000, 10, 100, 100, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {8000, 10, 100, 100, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {8000, 10, 100, 100, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {8000, 10, 100, 100, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.