来自 /1
Level Effect /40
| 等级 | 需求等级 | Base Damage | 使用命令技能时触发 娜薇拉的平息,使附近友军的 魔力再生提高 10%,持续 4 秒 | Minion Level |
|---|---|---|---|---|
| 1 | 1 | 100%, 100%, 100%, 100% | 10 | 2 |
| 2 | 1 | 100%, 100%, 100%, 100% | 13 | 4 |
| 3 | 1 | 100%, 100%, 100%, 100% | 16 | 6 |
| 4 | 1 | 100%, 100%, 100%, 100% | 19 | 8 |
| 5 | 1 | 100%, 100%, 100%, 100% | 22 | 10 |
| 6 | 1 | 100%, 100%, 100%, 100% | 25 | 12 |
| 7 | 1 | 100%, 100%, 100%, 100% | 28 | 14 |
| 8 | 1 | 100%, 100%, 100%, 100% | 31 | 16 |
| 9 | 1 | 100%, 100%, 100%, 100% | 34 | 18 |
| 10 | 1 | 100%, 100%, 100%, 100% | 37 | 20 |
| 11 | 1 | 100%, 100%, 100%, 100% | 40 | 22 |
| 12 | 1 | 100%, 100%, 100%, 100% | 43 | 24 |
| 13 | 1 | 100%, 100%, 100%, 100% | 46 | 26 |
| 14 | 1 | 100%, 100%, 100%, 100% | 49 | 28 |
| 15 | 1 | 100%, 100%, 100%, 100% | 52 | 30 |
| 16 | 1 | 100%, 100%, 100%, 100% | 55 | 32 |
| 17 | 1 | 100%, 100%, 100%, 100% | 58 | 34 |
| 18 | 1 | 100%, 100%, 100%, 100% | 61 | 36 |
| 19 | 1 | 100%, 100%, 100%, 100% | 64 | 38 |
| 20 | 1 | 100%, 100%, 100%, 100% | 67 | 40 |
| 21 | 1 | 100%, 100%, 100%, 100% | 70 | 42 |
| 22 | 1 | 100%, 100%, 100%, 100% | 73 | 44 |
| 23 | 1 | 100%, 100%, 100%, 100% | 76 | 46 |
| 24 | 1 | 100%, 100%, 100%, 100% | 79 | 48 |
| 25 | 1 | 100%, 100%, 100%, 100% | 82 | 50 |
| 26 | 1 | 100%, 100%, 100%, 100% | 85 | 52 |
| 27 | 1 | 100%, 100%, 100%, 100% | 88 | 54 |
| 28 | 1 | 100%, 100%, 100%, 100% | 91 | 56 |
| 29 | 1 | 100%, 100%, 100%, 100% | 94 | 58 |
| 30 | 1 | 100%, 100%, 100%, 100% | 97 | 60 |
| 31 | 1 | 100%, 100%, 100%, 100% | 100 | 62 |
| 32 | 1 | 100%, 100%, 100%, 100% | 103 | 64 |
| 33 | 1 | 100%, 100%, 100%, 100% | 106 | 66 |
| 34 | 1 | 100%, 100%, 100%, 100% | 109 | 68 |
| 35 | 1 | 100%, 100%, 100%, 100% | 112 | 70 |
| 36 | 1 | 100%, 100%, 100%, 100% | 115 | 72 |
| 37 | 1 | 100%, 100%, 100%, 100% | 118 | 74 |
| 38 | 1 | 100%, 100%, 100%, 100% | 121 | 76 |
| 39 | 1 | 100%, 100%, 100%, 100% | 124 | 78 |
| 40 | 1 | 100%, 100%, 100%, 100% | 127 | 80 |
Attribute /8
纳薇拉,终末幻影
| 名字 | 显示物品素质 |
|---|---|
| 关键字 | 触发, Minion, Regeneration, 魔力, 指令 |
| Id | AscendancySummonWaterDjinn |
| BaseType | 纳薇拉,终末幻影 |
| Class | 技能宝石 |
| TargetTypes | 任何, , |
| Type | 召唤物, 创造召唤物, 冰冷, Persistent, 消耗保留, MinionsAreUndamagable, CommandableMinion, ReserveInAllSets |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonWaterDjinn |
| ActiveSkillsCode | summon_water_djinn |
纳薇拉,终末幻影
纳薇拉,终末幻影
display statset no hit damage [1]
hide minion frame [1]
is resummoning minion [1]
minion is not interupted when replaced [1]
skill desired amount override [1]
命令
消耗: (7—75) 点魔力
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
可在技能面板中管理技能。
Navira, the Last Mirage
Supported By /188
持续时间压缩 I
辅助任意有持续时间的技能,缩短持续时间。
持续时间压缩 II
辅助任意有持续时间的技能,缩短持续时间。
持续时间延长 I
辅助任意有持续时间的技能,延长持续时间。
持续时间延长 II
辅助任意有持续时间的技能,延长持续时间。
持久地面 I
辅助能够产生地面效果的技能,使产生的地面效果持续时间大幅延长。
持久地面 II
辅助能够产生地面效果的技能,使产生的地面效果持续时间大幅延长,且仅会在持续时间结束时消失。
乌崔德的出走
辅助可升级的技能,在没有其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。
乌崔德的预兆
辅助可升级的技能,在恰好有一个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
乌崔德的占卜
辅助可升级的技能,在恰好有两个其他辅助宝石修改被辅助技能的情况下,提供大量额外等级。无法辅助没有等级的技能。
动量
辅助任意你使用的伤害性技能,如果使用技能期间移动了足够的距离,使其造成更高的伤害。传送不会计入移动距离。
伊奥尼尔的雷霆
[DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
范围扩大 I
辅助任意有范围效果的技能,使范围扩大。
范围扩大 II
辅助任意有范围效果的技能,使范围扩大。
范围集中
辅助任意有范围效果的技能,使技能的效果范围变小,但造成更高的范围伤害。
侵蚀地面
辅助产生地面效果的技能,使地面效果持续扩张至特定上限。
纳薇拉,终末幻影
人形
Navira, the Last Mirage
| Spectre | Y |
|---|---|
| Tags | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
生命
100%
抗性
伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
0 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WaterBubbleWaterDjinn
持续时间, 范围, 法术, 冷却, AttackInPlace
纳薇拉之拥
施放间隔: 2 秒
冷却时间: 15 秒
泡泡范围为 2.5 米
冰缓地面持续时间为 6 秒
泡泡持续时间为 11.77秒
吸收泡泡外敌人造成的 70% 伤害
每 100 点魔力上限为泡泡 60 点生命上限
active skill base secondary area of effect radius [20]
base deal no damage [1]
is commandable skill [1]
skill does not pathfind [1]
ChilledGroundBurstWaterDjinn
ChilledGroundOasisConvertWaterDjinn
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Navira, the Last Mirage",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"ESRechargeForceRestartWaterDjinn",
"PassiveTriggeredManaWaveWaterDjinn",
"WaterBubbleWaterDjinn",
"ChilledGroundBurstWaterDjinn",
"ChilledGroundOasisConvertWaterDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ESRechargeForceRestartWaterDjinn"] = {
name = "Navira's Well",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Command Navira to bolster your [EnergyShield|Energy Shield], causing it to begin [ESRecharge|Recharging] immediately and granting you increased [ESRechargeRate|Energy Shield Recharge Rate] for a duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_force_recharge",
castTime = 2.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"djinn_granted_energy_shield_recharge_rate_+%",
"base_skill_effect_duration",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {10, 6000, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {109, 6000, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PassiveTriggeredManaWaveWaterDjinn"] = {
name = "Navira's Calming",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "When you [Command] Navira to use a Skill, she also emits a restorative wave that grants you and any other [Allies] it touches increased Mana Regeneration for a short duration.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.InbuiltTrigger] = true,
[SkillType.NoAttackOrCastTime] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_triggered_wave",
castTime = 0,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"base_deal_no_damage",
"display_statset_hide_usage_stats",
},
levels = {
[1] = {25, 4000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {25, 4000, levelRequirement = 100, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WaterBubbleWaterDjinn"] = {
name = "Navira's Embrace",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of [ChilledGround|Chilled Ground].",
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_bubble",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"base_secondary_skill_effect_duration",
"water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble",
"active_skill_base_secondary_area_of_effect_radius",
"water_djinn_water_bubble_health_per_100_mana_on_target",
"base_deal_no_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
},
levels = {
[1] = {0, 25, 5000, 6000, 70, 20, 60, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {10000, 25, 5000, 6000, 70, 20, 60, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundBurstWaterDjinn"] = {
name = "Navira's Fracturing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to fracture all nearby areas of [ChilledGround|Chilled Ground] that have enemies standing on them, doing high [Spell] damage with extreme [Freeze] potential.",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_ground_burst",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"active_skill_chill_as_though_damage_+%_final",
"is_area_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 200, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundOasisConvertWaterDjinn"] = {
name = "Navira's Oasis",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[Command] Navira to turn nearby [ChilledGround|Chilled Ground] into Navira's Oasis, a mirage which grants you and [Allies] standing in it [Flask] charges and damage [Recoup|Recouped] as Life and Mana. [Plant|Plants] in the area become [Plant|Overgrown].",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "djinn_oasis",
castTime = 1.8,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"oasis_damage_recouped_as_life_%",
"oasis_damage_recouped_as_mana_%",
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"oasis_x_charges_for_life_and_mana_flasks_per_minute",
"base_deal_no_damage",
"is_commandable_skill",
"skill_does_not_pathfind",
},
levels = {
[1] = {30, 20, 15000, 80, 30, levelRequirement = 1, statInterpolation = {2, 2}, cost = { }, },
[2] = {80, 50, 15000, 80, 30, levelRequirement = 100, statInterpolation = {2, 2}, cost = { }, },
},
}
纳薇拉,终末幻影 Text Audio /42
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.