[DNT] Summon Water Djinn
[DNT] Summon Water Djinn
[DNT] Water Djinn Command 2
Custo: (8–83) Mana
Habilidades podem ser gerenciadas no Painel de Habilidades
Level Effect /40
| Nível | RequerNível | Base Damage | Minion Level | |
|---|---|---|---|---|
| 1 | 0 | 0 | 100%, 100%, 100% | 2 |
| 2 | 3 | 0 | 100%, 100%, 100% | 4 |
| 3 | 6 | 0 | 100%, 100%, 100% | 6 |
| 4 | 10 | 0 | 100%, 100%, 100% | 8 |
| 5 | 14 | 0 | 100%, 100%, 100% | 10 |
| 6 | 18 | 0 | 100%, 100%, 100% | 12 |
| 7 | 22 | 0 | 100%, 100%, 100% | 14 |
| 8 | 26 | 0 | 100%, 100%, 100% | 16 |
| 9 | 31 | 0 | 100%, 100%, 100% | 18 |
| 10 | 36 | 0 | 100%, 100%, 100% | 20 |
| 11 | 41 | 0 | 100%, 100%, 100% | 22 |
| 12 | 46 | 0 | 100%, 100%, 100% | 24 |
| 13 | 52 | 0 | 100%, 100%, 100% | 26 |
| 14 | 58 | 0 | 100%, 100%, 100% | 28 |
| 15 | 64 | 0 | 100%, 100%, 100% | 30 |
| 16 | 66 | 0 | 100%, 100%, 100% | 32 |
| 17 | 72 | 0 | 100%, 100%, 100% | 34 |
| 18 | 78 | 0 | 100%, 100%, 100% | 36 |
| 19 | 84 | 0 | 100%, 100%, 100% | 38 |
| 20 | 90 | 0 | 100%, 100%, 100% | 40 |
| 21 | 0 | 100%, 100%, 100% | 42 | |
| 22 | 0 | 100%, 100%, 100% | 44 | |
| 23 | 0 | 100%, 100%, 100% | 46 | |
| 24 | 0 | 100%, 100%, 100% | 48 | |
| 25 | 0 | 100%, 100%, 100% | 50 | |
| 26 | 0 | 100%, 100%, 100% | 52 | |
| 27 | 0 | 100%, 100%, 100% | 54 | |
| 28 | 0 | 100%, 100%, 100% | 56 | |
| 29 | 0 | 100%, 100%, 100% | 58 | |
| 30 | 0 | 100%, 100%, 100% | 60 | |
| 31 | 0 | 100%, 100%, 100% | 62 | |
| 32 | 0 | 100%, 100%, 100% | 64 | |
| 33 | 0 | 100%, 100%, 100% | 66 | |
| 34 | 0 | 100%, 100%, 100% | 68 | |
| 35 | 0 | 100%, 100%, 100% | 70 | |
| 36 | 0 | 100%, 100%, 100% | 72 | |
| 37 | 0 | 100%, 100%, 100% | 74 | |
| 38 | 0 | 100%, 100%, 100% | 76 | |
| 39 | 0 | 100%, 100%, 100% | 78 | |
| 40 | 0 | 100%, 100%, 100% | 80 |
Attribute /6
[DNT] Summon Water Djinn
| Nome | Exibir Descrições Completas |
|---|---|
| BaseType | [DNT] Summon Water Djinn |
| Class | Gemas de Habilidades |
| TargetTypes | Any |
| Type | Minion, CreatesMinion, Cold, Persistent, HasReservation, MinionsAreUndamagable, NoAttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonWaterDjinn |
| ActiveSkillsCode | summon_water_djinn |
[DNT] Summon Water Djinn
[DNT] Summon Water Djinn
is resummoning minion [1]
skill desired initial amount [1]
water djinn passive mana regeneration +% [10]
[DNT] Water Djinn Command 2
Custo: (8–83) Mana
base deal no damage [1]
can perform skill while moving [1]
command minion does not interrupt [1]
command minion skill index offset [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
Habilidades podem ser gerenciadas no Painel de Habilidades
Supported By /13
Ruptura Temporal
Reforça habilidades de frio, concedendo um nível adicional. Não funciona com habilidades sem nível.
Lealdade
Reforça habilidades de lacaio. Os lacaios reforçados causam mais dano e têm velocidade de recarga com habilidades de comando aumentada.
Retribuição de Romira
Reforça habilidades de lacaio. Os lacaios reforçados causam mais dano e têm velocidade de recarga com habilidades de comando aumentada.
Disparos Carregados II
Reforça habilidades de lacaio. Os lacaios reforçados têm velocidade de recarga com habilidades de comando consideravelmente aumentada.
Relâmpago Vivo
Suporta habilidades que invocam Lacaios Persistentes. Lacaios suportados são maiores, têm mais Vida e causam mais Dano, mas consomem significativamente mais Espírito.
Coleira de Kurgal
Reforça lacaios comandáveis, fazendo com que você e o lacaio ganhem Poder Profano sempre que você o comandar.
Dízimo de Amanamu
Reforça habilidades de lacaios recorrentes. Quando um lacaio reforçado morre, você pode receber um modificador de monstro abissal.
[DNT] Water Djinn
Humanóide| Spectre | Y |
|---|---|
| Tags | humanoid, medium_movement, Unarmed_onhit_audio, water, water_elemental |
Vida
100%
Resistência
Damage
100%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
0 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
WaterDjinn
Metadata
WaterDjinn
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,464
Tempo de Ataque
0
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ESRechargeForceRestartWaterDjinn
Spell, Cooldown
[DNT] Recharge Force
Tempo de Conjuração: 2.1 seg
Recarga: 3 seg
[DNT] Fill me in
[DNT] Buff duration is 6 seconds
djinn granted energy shield recharge rate +% [15]
is commandable skill [1]
PassiveTriggeredManaWaveWaterDjinn
Spell, Area, Buff, Duration, Triggerable, Triggered, NoAttackOrCastTime
[DNT] Trigger Wave
[DNT] Fill me in
active skill base area of effect radius [25]
base deal no damage [1]
base skill effect duration [4000]
water djinn mana wave mana regeneration rate +% [50]
WaterBubbleWaterDjinn
Duration, Area, Spell, Cooldown
[DNT] Bubble
Tempo de Conjuração: 2 seg
Recarga: 3 seg
[DNT] Fill me in...
active skill base area of effect radius [25]
active skill base secondary area of effect radius [20]
base deal no damage [1]
base skill effect duration [10000]
is commandable skill [1]
water djinn water bubble absorb damage % enemy outside bubble [60]
water djinn water bubble health per 100 mana on target [10]
ChilledGroundBurstWaterDjinn
Area, Spell, Cold, Damage, Cooldown
[DNT] Ground Burst
Chance de Acerto Crítico: 12%
Tempo de Conjuração: 1.2 seg
[DNT] Fill me in...
Causa 14.56 a 21.84 de Dano de Gelo
200% mais acúmulo de congelamento
[DNT] Detonates Chilling Areas within 6 metres
[DNT] Chilling Ground Detonation burst radius is 1.5 metres
is area damage [1]
is commandable skill [1]
ChilledGroundOasisConvertWaterDjinn
Area, Spell, Duration, Buff, Cooldown
[DNT] Oasis
Tempo de Conjuração: 0.5 seg
Recarga: 10 seg
[DNT] Fill me in...
active skill base area of effect radius [10]
base deal no damage [1]
base skill effect duration [8000]
is commandable skill [1]
oasis damage recouped as life % [100]
oasis damage recouped as mana % [100]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedDjinnBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethWaterDjinn/WaterDjinn"] = {
name = "[DNT] Water Djinn",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 0,
attackRange = 6,
accuracy = 1,
skillList = {
"ESRechargeForceRestartWaterDjinn",
"PassiveTriggeredManaWaveWaterDjinn",
"WaterBubbleWaterDjinn",
"ChilledGroundBurstWaterDjinn",
"ChilledGroundOasisConvertWaterDjinn",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["ESRechargeForceRestartWaterDjinn"] = {
name = "[DNT] Recharge Force",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_force_recharge",
castTime = 2.1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"djinn_granted_energy_shield_recharge_rate_+%",
"base_skill_effect_duration",
"is_commandable_skill",
},
levels = {
[1] = {15, 6000, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
[2] = {16, 6000, levelRequirement = 3.452, statInterpolation = {1}, cost = { }, },
[3] = {17, 6000, levelRequirement = 6.767, statInterpolation = {1}, cost = { }, },
[4] = {18, 6000, levelRequirement = 10.308, statInterpolation = {1}, cost = { }, },
[5] = {19, 6000, levelRequirement = 14.075, statInterpolation = {1}, cost = { }, },
[6] = {20, 6000, levelRequirement = 18.068, statInterpolation = {1}, cost = { }, },
[7] = {21, 6000, levelRequirement = 22.287, statInterpolation = {1}, cost = { }, },
[8] = {22, 6000, levelRequirement = 26.732, statInterpolation = {1}, cost = { }, },
[9] = {23, 6000, levelRequirement = 31.403, statInterpolation = {1}, cost = { }, },
[10] = {24, 6000, levelRequirement = 36.3, statInterpolation = {1}, cost = { }, },
[11] = {25, 6000, levelRequirement = 41.423, statInterpolation = {1}, cost = { }, },
[12] = {26, 6000, levelRequirement = 46.772, statInterpolation = {1}, cost = { }, },
[13] = {27, 6000, levelRequirement = 52.347, statInterpolation = {1}, cost = { }, },
[14] = {28, 6000, levelRequirement = 58.148, statInterpolation = {1}, cost = { }, },
[15] = {29, 6000, levelRequirement = 64.175, statInterpolation = {1}, cost = { }, },
[16] = {30, 6000, levelRequirement = 70.428, statInterpolation = {1}, cost = { }, },
[17] = {31, 6000, levelRequirement = 76.907, statInterpolation = {1}, cost = { }, },
[18] = {32, 6000, levelRequirement = 83.612, statInterpolation = {1}, cost = { }, },
[19] = {33, 6000, levelRequirement = 90.543, statInterpolation = {1}, cost = { }, },
[20] = {34, 6000, levelRequirement = 97.7, statInterpolation = {1}, cost = { }, },
[21] = {35, 6000, levelRequirement = 105.083, statInterpolation = {1}, cost = { }, },
[22] = {36, 6000, levelRequirement = 112.692, statInterpolation = {1}, cost = { }, },
[23] = {37, 6000, levelRequirement = 120.527, statInterpolation = {1}, cost = { }, },
[24] = {38, 6000, levelRequirement = 128.588, statInterpolation = {1}, cost = { }, },
[25] = {39, 6000, levelRequirement = 136.875, statInterpolation = {1}, cost = { }, },
[26] = {40, 6000, levelRequirement = 145.388, statInterpolation = {1}, cost = { }, },
[27] = {41, 6000, levelRequirement = 154.127, statInterpolation = {1}, cost = { }, },
[28] = {42, 6000, levelRequirement = 163.092, statInterpolation = {1}, cost = { }, },
[29] = {43, 6000, levelRequirement = 172.283, statInterpolation = {1}, cost = { }, },
[30] = {44, 6000, levelRequirement = 181.7, statInterpolation = {1}, cost = { }, },
[31] = {45, 6000, levelRequirement = 191.343, statInterpolation = {1}, cost = { }, },
[32] = {46, 6000, levelRequirement = 201.212, statInterpolation = {1}, cost = { }, },
[33] = {47, 6000, levelRequirement = 211.307, statInterpolation = {1}, cost = { }, },
[34] = {48, 6000, levelRequirement = 221.628, statInterpolation = {1}, cost = { }, },
[35] = {49, 6000, levelRequirement = 232.175, statInterpolation = {1}, cost = { }, },
[36] = {50, 6000, levelRequirement = 242.948, statInterpolation = {1}, cost = { }, },
[37] = {51, 6000, levelRequirement = 253.947, statInterpolation = {1}, cost = { }, },
[38] = {52, 6000, levelRequirement = 265.172, statInterpolation = {1}, cost = { }, },
[39] = {53, 6000, levelRequirement = 276.623, statInterpolation = {1}, cost = { }, },
[40] = {54, 6000, levelRequirement = 288.3, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["PassiveTriggeredManaWaveWaterDjinn"] = {
name = "[DNT] Trigger Wave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.Triggered] = true,
[SkillType.NoAttackOrCastTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"water_djinn_mana_wave_mana_regeneration_rate_+%",
"base_deal_no_damage",
},
levels = {
[1] = {25, 4000, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {25, 4000, 50, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {25, 4000, 50, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {25, 4000, 50, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {25, 4000, 50, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {25, 4000, 50, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {25, 4000, 50, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {25, 4000, 50, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {25, 4000, 50, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {25, 4000, 50, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {25, 4000, 50, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {25, 4000, 50, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {25, 4000, 50, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {25, 4000, 50, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {25, 4000, 50, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {25, 4000, 50, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {25, 4000, 50, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {25, 4000, 50, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {25, 4000, 50, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {25, 4000, 50, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {25, 4000, 50, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {25, 4000, 50, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {25, 4000, 50, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {25, 4000, 50, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {25, 4000, 50, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {25, 4000, 50, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {25, 4000, 50, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {25, 4000, 50, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {25, 4000, 50, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {25, 4000, 50, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {25, 4000, 50, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {25, 4000, 50, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {25, 4000, 50, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {25, 4000, 50, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {25, 4000, 50, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {25, 4000, 50, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {25, 4000, 50, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {25, 4000, 50, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {25, 4000, 50, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {25, 4000, 50, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WaterBubbleWaterDjinn"] = {
name = "[DNT] Bubble",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Duration] = true,
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"water_djinn_water_bubble_health_per_100_mana_on_target",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"water_djinn_water_bubble_absorb_damage_%_enemy_outside_bubble",
"active_skill_base_secondary_area_of_effect_radius",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {10, 25, 10000, 60, 20, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundBurstWaterDjinn"] = {
name = "[DNT] Ground Burst",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Cold] = true,
[SkillType.Damage] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "djinn_ground_burst",
castTime = 1.2,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
"is_commandable_skill",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 3.452, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 6.767, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 10.308, statInterpolation = {3, 3}, cost = { }, },
[5] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 14.075, statInterpolation = {3, 3}, cost = { }, },
[6] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 18.068, statInterpolation = {3, 3}, cost = { }, },
[7] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 22.287, statInterpolation = {3, 3}, cost = { }, },
[8] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 26.732, statInterpolation = {3, 3}, cost = { }, },
[9] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 31.403, statInterpolation = {3, 3}, cost = { }, },
[10] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 36.3, statInterpolation = {3, 3}, cost = { }, },
[11] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 41.423, statInterpolation = {3, 3}, cost = { }, },
[12] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 46.772, statInterpolation = {3, 3}, cost = { }, },
[13] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 52.347, statInterpolation = {3, 3}, cost = { }, },
[14] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 58.148, statInterpolation = {3, 3}, cost = { }, },
[15] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 64.175, statInterpolation = {3, 3}, cost = { }, },
[16] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 70.428, statInterpolation = {3, 3}, cost = { }, },
[17] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 76.907, statInterpolation = {3, 3}, cost = { }, },
[18] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 83.612, statInterpolation = {3, 3}, cost = { }, },
[19] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 90.543, statInterpolation = {3, 3}, cost = { }, },
[20] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 97.7, statInterpolation = {3, 3}, cost = { }, },
[21] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 105.083, statInterpolation = {3, 3}, cost = { }, },
[22] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 112.692, statInterpolation = {3, 3}, cost = { }, },
[23] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 120.527, statInterpolation = {3, 3}, cost = { }, },
[24] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 128.588, statInterpolation = {3, 3}, cost = { }, },
[25] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 136.875, statInterpolation = {3, 3}, cost = { }, },
[26] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 145.388, statInterpolation = {3, 3}, cost = { }, },
[27] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 154.127, statInterpolation = {3, 3}, cost = { }, },
[28] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 163.092, statInterpolation = {3, 3}, cost = { }, },
[29] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 172.283, statInterpolation = {3, 3}, cost = { }, },
[30] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 181.7, statInterpolation = {3, 3}, cost = { }, },
[31] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 191.343, statInterpolation = {3, 3}, cost = { }, },
[32] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 201.212, statInterpolation = {3, 3}, cost = { }, },
[33] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 211.307, statInterpolation = {3, 3}, cost = { }, },
[34] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 221.628, statInterpolation = {3, 3}, cost = { }, },
[35] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 232.175, statInterpolation = {3, 3}, cost = { }, },
[36] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 242.948, statInterpolation = {3, 3}, cost = { }, },
[37] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 253.947, statInterpolation = {3, 3}, cost = { }, },
[38] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 265.172, statInterpolation = {3, 3}, cost = { }, },
[39] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 276.623, statInterpolation = {3, 3}, cost = { }, },
[40] = {0.80000001192093, 1.2000000476837, 60, 15, 200, critChance = 12, levelRequirement = 288.3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChilledGroundOasisConvertWaterDjinn"] = {
name = "[DNT] Oasis",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Fill me in...",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"oasis_damage_recouped_as_life_%",
"oasis_damage_recouped_as_mana_%",
"base_deal_no_damage",
"is_commandable_skill",
},
levels = {
[1] = {8000, 10, 100, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {8000, 10, 100, 100, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {8000, 10, 100, 100, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {8000, 10, 100, 100, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {8000, 10, 100, 100, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {8000, 10, 100, 100, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {8000, 10, 100, 100, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {8000, 10, 100, 100, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {8000, 10, 100, 100, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {8000, 10, 100, 100, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {8000, 10, 100, 100, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {8000, 10, 100, 100, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {8000, 10, 100, 100, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {8000, 10, 100, 100, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {8000, 10, 100, 100, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {8000, 10, 100, 100, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {8000, 10, 100, 100, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {8000, 10, 100, 100, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {8000, 10, 100, 100, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {8000, 10, 100, 100, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {8000, 10, 100, 100, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {8000, 10, 100, 100, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {8000, 10, 100, 100, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {8000, 10, 100, 100, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {8000, 10, 100, 100, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {8000, 10, 100, 100, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {8000, 10, 100, 100, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {8000, 10, 100, 100, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {8000, 10, 100, 100, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {8000, 10, 100, 100, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {8000, 10, 100, 100, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {8000, 10, 100, 100, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {8000, 10, 100, 100, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {8000, 10, 100, 100, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {8000, 10, 100, 100, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {8000, 10, 100, 100, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {8000, 10, 100, 100, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {8000, 10, 100, 100, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {8000, 10, 100, 100, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {8000, 10, 100, 100, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.