來自 /1
Level Effect /40
| 等級 | 需要等級 | Base Damage | Minion Level |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100% | 2 |
| 2 | 3 | 100%, 100%, 100% | 4 |
| 3 | 6 | 100%, 100%, 100% | 6 |
| 4 | 10 | 100%, 100%, 100% | 8 |
| 5 | 14 | 100%, 100%, 100% | 10 |
| 6 | 18 | 100%, 100%, 100% | 12 |
| 7 | 22 | 100%, 100%, 100% | 14 |
| 8 | 26 | 100%, 100%, 100% | 16 |
| 9 | 31 | 100%, 100%, 100% | 18 |
| 10 | 36 | 100%, 100%, 100% | 20 |
| 11 | 41 | 100%, 100%, 100% | 22 |
| 12 | 46 | 100%, 100%, 100% | 24 |
| 13 | 52 | 100%, 100%, 100% | 26 |
| 14 | 58 | 100%, 100%, 100% | 28 |
| 15 | 64 | 100%, 100%, 100% | 30 |
| 16 | 66 | 100%, 100%, 100% | 32 |
| 17 | 72 | 100%, 100%, 100% | 34 |
| 18 | 78 | 100%, 100%, 100% | 36 |
| 19 | 84 | 100%, 100%, 100% | 38 |
| 20 | 90 | 100%, 100%, 100% | 40 |
| 21 | 100%, 100%, 100% | 42 | |
| 22 | 100%, 100%, 100% | 44 | |
| 23 | 100%, 100%, 100% | 46 | |
| 24 | 100%, 100%, 100% | 48 | |
| 25 | 100%, 100%, 100% | 50 | |
| 26 | 100%, 100%, 100% | 52 | |
| 27 | 100%, 100%, 100% | 54 | |
| 28 | 100%, 100%, 100% | 56 | |
| 29 | 100%, 100%, 100% | 58 | |
| 30 | 100%, 100%, 100% | 60 | |
| 31 | 100%, 100%, 100% | 62 | |
| 32 | 100%, 100%, 100% | 64 | |
| 33 | 100%, 100%, 100% | 66 | |
| 34 | 100%, 100%, 100% | 68 | |
| 35 | 100%, 100%, 100% | 70 | |
| 36 | 100%, 100%, 100% | 72 | |
| 37 | 100%, 100%, 100% | 74 | |
| 38 | 100%, 100%, 100% | 76 | |
| 39 | 100%, 100%, 100% | 78 | |
| 40 | 100%, 100%, 100% | 80 |
屬性 /8
召喚獄炎獵犬
| 名稱 | 顯示物品素質 |
|---|---|
| 關鍵字 | 召喚物, 點燃, 生命 |
| Id | AscendancySummonInfernalHound |
| BaseType | 召喚獄炎獵犬 |
| Class | 技能寶石 |
| TargetTypes | 任何 |
| Type | 召喚物, 創造召喚物, Persistent, 火焰, CreatesDemonMinion, 召喚物爆炸, 消耗保留, Companion, CreatesCompanion, AttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendancySummonInfernalHound |
| ActiveSkillsCode | summon_infernal_hound |
Supported By /264
烏特雷的出走
輔助可升級的技能,若被輔助的技能沒有搭配其他輔助寶石,則賦予其許多額外等級。無法輔助無等級的技能。
烏特雷的徵兆
輔助可升級的技能,若被輔助的技能恰好搭配一顆其他輔助寶石,則賦予其額外等級。無法輔助無等級的技能。
烏特雷的占卜術
輔助可升級的技能,若被輔助的技能恰好搭配一顆其他輔助寶石,則賦予其額外等級。無法輔助無等級的技能。
氣勢
輔助任何由由自身使用的傷害技能,若在使用技能時移動足夠的距離,則技能會造成更多傷害。傳送不會被計入移動的距離。
增幅光環 I
輔助任何有範圍效果的技能,使其範圍擴大。
增幅光環 II
輔助任何有範圍效果的技能,使其範圍擴大。
集中範圍
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
沙漏
輔助任何由自身使用的傷害技能,使其造成的傷害大幅提升,但冷卻時間延長。無法輔助已具有冷卻時間的技能。
廣闊區域
輔助所有由自身使用的技能,使它的效果範圍大幅增加,但是冷卻時間延長。
獄炎獵犬
惡魔monster no drops or experience [1]
Infernal Hound
| Spectre | |
|---|---|
| Tags | beast, demon, medium_movement, not_int, red_blood, Unarmed_onhit_audio |
生命
88%
+50%
閃避
+50%
抗性
傷害
125%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 10
攻擊時間
0.75 Second
Damage Spread
±30%
經驗值
100%
Model Size
105%
Type
HellhoundPlayerSummoned
Metadata
HellhoundPlayerSummoned
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MinionMelee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 204—379
暴擊率: 5%
攻擊時間: 0.75 秒
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerFollowingMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Hellhound/HellhoundPlayerSummoned"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Infernal Hound",
life = 0.88,
damage = 1.25,
damageSpread = 0.3,
attackTime = 0.75,
attackRange = 10,
accuracy = 1,
skillList = {
"MinionMelee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MinionMelee"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















