Summon Infernal Hound
等级: (1–20)
需求: 等级 (1–90)
召唤一只冒火的猎犬。
召唤生物会点燃 1.5 米范围内的敌人,视作造成了召唤生物生命上限 20% 的基础火焰伤害

品质额外效果:
召唤生物的最大生命总增 (0–20)%
Skills can be managed in the Skills Panel.
Version 0.1.0
Summon Infernal Hound
Level: (1–20)
需求: Level (1–90)
Summons a Reviving Infernal Hound which Ignites enemies near it. The Hound takes a portion of damage from Hits for you.
Minions Ignite Enemies within a radius of 1.5 metres as though dealt Base Fire Damage equal to 20% of Minion's Maximum Life

品质额外效果:
Minions have (0–20)% more Maximum Life
Skills can be managed in the Skills Panel.
Level Effect /40
等级需求等级Base DamageMinion Level
100100%, 100%2
230100%, 100%4
360100%, 100%6
4100100%, 100%8
5140100%, 100%10
6180100%, 100%12
7220100%, 100%14
8260100%, 100%16
9310100%, 100%18
10360100%, 100%20
11410100%, 100%22
12460100%, 100%24
13520100%, 100%26
14580100%, 100%28
15640100%, 100%30
16660100%, 100%32
17720100%, 100%34
18780100%, 100%36
19840100%, 100%38
20900100%, 100%40
210100%, 100%42
220100%, 100%44
230100%, 100%46
240100%, 100%48
250100%, 100%50
260100%, 100%52
270100%, 100%54
280100%, 100%56
290100%, 100%58
300100%, 100%60
310100%, 100%62
320100%, 100%64
330100%, 100%66
340100%, 100%68
350100%, 100%70
360100%, 100%72
370100%, 100%74
380100%, 100%76
390100%, 100%78
400100%, 100%80
Attribute /7

Summon Infernal Hound

KeyValue
关键字召唤生物, Ignite, 生命
BaseType Summon Infernal Hound
Class 技能宝石
TargetTypes任何
Type召唤物, 创造召唤物, Persistent, 火焰, CreatesDemonMinion, 召唤物爆炸, 消耗保留, Companion, CreatesCompanion
ItemTypeMetadata/Items/Gem/SkillGemAscendancySummonInfernalHound
ActiveSkillsCodesummon_infernal_familiar
Summon Infernal Hound
等级: (1–20)
需求: 等级 (1–90)
召唤一只冒火的猎犬。
召唤生物会点燃 1.5 米范围内的敌人,视作造成了召唤生物生命上限 20% 的基础火焰伤害
display minion monster type [8]
is resummoning minion [1]
skill desired initial amount [1]

品质额外效果:
召唤生物的最大生命总增 (0–20)%
Skills can be managed in the Skills Panel.
Supported By /17
  • Active Type: 召唤物, 创造召唤物, Persistent, 火焰, CreatesDemonMinion, 召唤物爆炸, 消耗保留, Companion, CreatesCompanion
  • Magnified Effect
    Supports any skill with an area of effect, making it larger.
    集中效应
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    元素大军
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
    狂噬
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    肉盾
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    炎军
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    收割精华
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
    复仇之灵
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    亡命之息
    Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
    Fire Mastery
    Supports Fire skills, granting them an additional level.
    Minion Mastery
    Supports Minion skills, granting them an additional level.
    Sacrificial Lamb
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
    Enormity
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    Loyalty
    Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.
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