Skill Gem /13
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.
Infuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
Ready a volley of arrows or spears, Empowering your next Bow or Projectile Spear Attack to repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.
Perform a warcry, Empowering subsequent Attacks. Consumes all Endurance Charges to Empower additional attacks. Enemies in the warcry's area are destabilised and will Combust on death.
Perform a damaging warcry, Knocking Back nearby enemies. If a Heavy Stunned enemy is hit, your next Slam is Empowered to perform an additional Aftershock. If not, this skill's cooldown is reset. Only counts Heavily Stunned enemies for purposes of counting Power Gained.
Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and each Spell you cast causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
Infuse yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While using Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
Perform a warcry, Empowering subsequent Shield Attacks if there are enemies nearby. Consumes all Endurance Charges to Empower additional attacks. Empowered Shield skills perform a counterattack on hit or block, consuming one Empower.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants
Purple Flames of Chayula for a duration.
Instantly reload your active Crossbow Ammunition and Empowers the loaded bolts to deal more damage.
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
Infuse yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Skill Gem Quality /3
Empowered Spells Gain +(0–5)% of damage as Lightning Damage
Empowered Attacks Gain +(0–10)% of Damage as Fire Damage per 5 Power of enemies in range, up to +(0–50)%
Empowers the next (0–0.5) Melee Attacks you perform
Support Gem /6
Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.
Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.
Supports Skills which you use yourself. On using Supported Skills while they are Empowered, you gain Volatility.
Supports Attack Skills you use yourself. When Supported Attacks are Empowered, they have significantly lowered cost and raised Accuracy.
Monsters mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Empowered by Molten Gold |
Misc mods /136
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Empowering | 1 | Jewel | Prefix | Empowered Attacks deal (10–20)% increased Damage damage attack | strjewel 1 default 0 |
Empowering | 1 | Jewel | Prefix | Empowered Attacks deal (2–3)% increased Damage damage attack | str_radius_jewel 1 default 0 |
1 | Sentinel | Unique | Can only empower Rare or Unique enemies | ||
1 | Sentinel | Unique | Empowers many enemies in one shot | ||
1 | Sentinel | Unique | Can only empower Rare enemies | ||
Impending | 1 | Sentinel | Prefix | Empowers +(5–8) Enemies | |
Advancing | 15 | Sentinel | Prefix | Empowers +(9–12) Enemies | |
Imminent | 45 | Sentinel | Prefix | Empowers +(13–18) Enemies | |
Threatening | 60 | Sentinel | Prefix | Empowers +(19–24) Enemies | |
Menacing | 80 | Sentinel | Prefix | Empowers +(25–35) Enemies | |
Imminent | 1 | Sentinel | Prefix | Empowers +1 Enemies | |
Threatening | 68 | Sentinel | Prefix | Empowers +2 Enemies | |
Menacing | 82 | Sentinel | Prefix | Empowers +3 Enemies | |
Jolting | 1 | Sentinel | Prefix | (16–20)% increased number of Empowered Enemies | |
Empowering | 24 | Sentinel | Prefix | (21–25)% increased number of Empowered Enemies | |
Charging | 46 | Sentinel | Prefix | (26–30)% increased number of Empowered Enemies | |
Invigorating | 68 | Sentinel | Prefix | (31–35)% increased number of Empowered Enemies | |
Energising | 82 | Sentinel | Prefix | (36–45)% increased number of Empowered Enemies | |
of Reprieve | 1 | Sentinel | Suffix | (10–19)% reduced Empowerment | |
of Solace | 45 | Sentinel | Suffix | (20–29)% reduced Empowerment | |
of Serenity | 60 | Sentinel | Suffix | (30–40)% reduced Empowerment | |
of Hazard | 1 | Sentinel | Suffix | (14–19)% increased Empowerment | |
of Danger | 45 | Sentinel | Suffix | (20–25)% increased Empowerment | |
of Jeopardy | 75 | Sentinel | Suffix | (26–35)% increased Empowerment | |
of Luxury | 1 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [2] | |
of Luxury | 45 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [4] | |
of Luxury | 60 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have a Currency Reward local sentinel drone difficulty + [6] | |
of Deafening | 5 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [2] | |
of Deafening | 45 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [4] | |
of Deafening | 60 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have an Essence Reward local sentinel drone difficulty + [6] | |
of Singularity | 5 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [2] | |
of Singularity | 45 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [4] | |
of Singularity | 60 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Unique Reward local sentinel drone difficulty + [6] | |
of Thaumaturgy | 5 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [4] | |
of Thaumaturgy | 45 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [6] | |
of Thaumaturgy | 75 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have a Gem Reward local sentinel drone difficulty + [8] | |
of Worlds | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [4] | |
of Worlds | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [6] | |
of Worlds | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Map Reward local sentinel drone difficulty + [8] | |
of Trinkets | 1 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [4] | |
of Trinkets | 45 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [6] | |
of Trinkets | 75 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have a Jewellery Reward local sentinel drone difficulty + [8] | |
of Armour | 1 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [4] | |
of Armour | 45 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [6] | |
of Armour | 75 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have an Armour Reward local sentinel drone difficulty + [8] | |
of Armaments | 1 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [4] | |
of Armaments | 45 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [6] | |
of Armaments | 75 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have a Weapon Reward local sentinel drone difficulty + [8] | |
of Emblems | 68 | Sentinel | Suffix | (2–2.5)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [4] | |
of Emblems | 75 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [6] | |
of Emblems | 80 | Sentinel | Suffix | (3.1–4)% chance for Empowered Enemies to have a Fragment Reward local sentinel drone difficulty + [8] | |
of Skittering | 68 | Sentinel | Suffix | (2–2.5)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [4] | |
of Skittering | 75 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [6] | |
of Skittering | 80 | Sentinel | Suffix | (3.1–4)% chance for Empowered Enemies to have a Scarab Reward local sentinel drone difficulty + [8] | |
of Divination | 45 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [4] | |
of Divination | 68 | Sentinel | Suffix | (3.1–3.5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [6] | |
of Divination | 80 | Sentinel | Suffix | (3.6–5)% chance for Empowered Enemies to have a Divination Card Reward local sentinel drone difficulty + [8] | |
of the Depths | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [4] | |
of the Depths | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [6] | |
of the Depths | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have an Abyss Reward local sentinel drone difficulty + [8] | |
of the Harbinger | 68 | Sentinel | Suffix | (2–2.5)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [4] | |
of the Harbinger | 75 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [6] | |
of the Harbinger | 80 | Sentinel | Suffix | (3.1–4)% chance for Empowered Enemies to have a Harbinger Reward local sentinel drone difficulty + [8] | |
of Grasping | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] | |
of Grasping | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] | |
of Grasping | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] | |
of the Underground | 68 | Sentinel | Suffix | (2–2.5)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [4] | |
of the Underground | 75 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [6] | |
of the Underground | 80 | Sentinel | Suffix | (3.1–4)% chance for Empowered Enemies to have a Fossil Reward local sentinel drone difficulty + [8] | |
of the Legion | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [4] | |
of the Legion | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [6] | |
of the Legion | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Legion Reward local sentinel drone difficulty + [8] | |
of the Blight | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [4] | |
of the Blight | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [6] | |
of the Blight | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Blight Reward local sentinel drone difficulty + [8] | |
of Metamorphosis | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [4] | |
of Metamorphosis | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [6] | |
of Metamorphosis | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Metamorphosis Reward local sentinel drone difficulty + [8] | |
of Archaeology | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [4] | |
of Archaeology | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [6] | |
of Archaeology | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have an Expedition Reward local sentinel drone difficulty + [8] | |
of Smuggling | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [4] | |
of Smuggling | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [6] | |
of Smuggling | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Heist Reward local sentinel drone difficulty + [8] | |
of the Ritual | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [4] | |
of the Ritual | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [6] | |
of the Ritual | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Ritual Reward local sentinel drone difficulty + [8] | |
of Insanity | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [4] | |
of Insanity | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [6] | |
of Insanity | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Delirium Reward local sentinel drone difficulty + [8] | |
of Mystery | 24 | Sentinel | Suffix | (2–2.5)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [4] | |
of Mystery | 68 | Sentinel | Suffix | (2.6–3)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [6] | |
of Mystery | 80 | Sentinel | Suffix | (3.1–4)% chance for Empowered Enemies to have a Sentinel Reward local sentinel drone difficulty + [8] | |
of Wealth | 1 | Sentinel | Suffix | Empowered Monsters have (50–100)% increased Quantity of Items Found local sentinel drone difficulty + [2] | |
of Opulence | 55 | Sentinel | Suffix | Empowered Monsters have (110–150)% increased Quantity of Items Found local sentinel drone difficulty + [4] | |
of Prosperity | 80 | Sentinel | Suffix | Empowered Monsters have (160–250)% increased Quantity of Items Found local sentinel drone difficulty + [6] | |
of Plunder | 1 | Sentinel | Suffix | Empowered Monsters have (50–100)% increased Rarity of Items Found local sentinel drone difficulty + [2] | |
of Raiding | 55 | Sentinel | Suffix | Empowered Monsters have (110–150)% increased Rarity of Items Found local sentinel drone difficulty + [4] | |
of Greed | 80 | Sentinel | Suffix | Empowered Monsters have (160–250)% increased Rarity of Items Found local sentinel drone difficulty + [6] | |
of Invigoration | 1 | Sentinel | Suffix | Empowered Monsters grant (30–60)% increased Sentinel Power local sentinel drone difficulty + [2] | |
of Energy | 55 | Sentinel | Suffix | Empowered Monsters grant (70–100)% increased Sentinel Power local sentinel drone difficulty + [4] | |
of Power | 80 | Sentinel | Suffix | Empowered Monsters grant (110–150)% increased Sentinel Power local sentinel drone difficulty + [6] | |
of Wealth | 1 | Sentinel | Suffix | Empowered Monsters have (300–400)% increased Quantity of Items Found local sentinel drone difficulty + [2] | |
of Opulence | 55 | Sentinel | Suffix | Empowered Monsters have (420–500)% increased Quantity of Items Found local sentinel drone difficulty + [4] | |
of Prosperity | 80 | Sentinel | Suffix | Empowered Monsters have (520–650)% increased Quantity of Items Found local sentinel drone difficulty + [6] | |
of Plunder | 1 | Sentinel | Suffix | Empowered Monsters have (300–400)% increased Rarity of Items Found local sentinel drone difficulty + [2] | |
of Raiding | 55 | Sentinel | Suffix | Empowered Monsters have (420–500)% increased Rarity of Items Found local sentinel drone difficulty + [4] | |
of Greed | 80 | Sentinel | Suffix | Empowered Monsters have (520–650)% increased Rarity of Items Found local sentinel drone difficulty + [6] | |
of Invigoration | 1 | Sentinel | Suffix | Empowered Monsters grant (60–120)% increased Sentinel Power local sentinel drone difficulty + [2] | |
of Energy | 55 | Sentinel | Suffix | Empowered Monsters grant (140–200)% increased Sentinel Power local sentinel drone difficulty + [4] | |
of Power | 80 | Sentinel | Suffix | Empowered Monsters grant (220–300)% increased Sentinel Power local sentinel drone difficulty + [6] | |
1 | Sentinel | Unique | (10–15)% increased Empowerment | ||
1 | Sentinel | Unique | Empowers +2 Enemies | ||
1 | Sentinel | Unique | When a Character Kills an Empowered Rare Monster, they gain its Modifiers for 20 seconds | ||
1 | Sentinel | Unique | Destroyed on Empowering target Enemy | ||
1 | Sentinel | Unique | Map Item Quantity affects number of rewards from Empowered Enemy | ||
1 | Sentinel | Unique | Empowered Monsters drop (8–12) Currency Rewards | ||
1 | Sentinel | Unique | Empowered Monsters drop (8–12) Sentinel Rewards | ||
1 | Sentinel | Unique | Empowered Monsters drop (8–12) Divination Card Rewards | ||
1 | Sentinel | Unique | Empowered Monsters drop (8–12) Scarab Rewards | ||
1 | Sentinel | Unique | Empowered Monsters drop (8–12) Unique Rewards | ||
1 | Sentinel | Unique | Empowered Monsters drop (8–12) Map Rewards | ||
1 | Sentinel | Unique | Empowered Monsters drop (8–12) Fragment Rewards | ||
74 | Sentinel | Unique | Cannot Empower Enemies | ||
1 | Sentinel | Unique | Empowered Enemies cannot gain Rewards | ||
1 | Sentinel | Unique | (1.6–2.4)% more Empowerment for each Enemy Empowered | ||
1 | Sentinel | Unique | (1.6–2.4)% increased chance to add a Reward for each Enemy Empowered | ||
1 | Sentinel | Unique | (20–25)% chance to upgrade Normal Rarity Enemies to be Rare when they are Empowered | ||
1 | Sentinel | Unique | Empowered Monsters grant (800–1200)% increased Sentinel Power local sentinel drone difficulty + [0] | ||
1 | Sentinel | Unique | Empowers +(70–100) Enemies | ||
1 | Sentinel | Unique | Empowers +(50–80) Enemies | ||
1 | Sentinel | Unique | Empowers +(40–70) Enemies | ||
1 | Sentinel | Unique | (40–60)% reduced number of Empowered Enemies | ||
1 | Sentinel | Unique | (150–300)% increased Empowerment | ||
1 | Sentinel | Unique | Empowered Enemies do not drop Items | ||
1 | Sentinel | Unique | Petrifies Empowered Enemies for 5 seconds |
Item /17
Ancient Apex Sentinel
(10–15)% increased Empowerment
Can only empower Rare or Unique enemies
Unmodifiable
Primeval Apex Sentinel
(10–15)% chance for Rewards to be Doubled
local sentinel drone difficulty + [0]
local sentinel drone difficulty + [0]
Can only empower Rare or Unique enemies
Unmodifiable
Cryptic Apex Sentinel
Empowers +2 Enemies
Can only empower Rare or Unique enemies
Unmodifiable
Obsidian Apex Sentinel
Can only empower Rare or Unique enemies
Unmodifiable
Emberstone Apex Sentinel
Can only empower Rare or Unique enemies
Unmodifiable
Brimstone Apex Sentinel
Can only empower Rare or Unique enemies
Unmodifiable
Cobalt Apex Sentinel
Can only empower Rare or Unique enemies
Unmodifiable
Bronze Apex Sentinel
Can only empower Rare or Unique enemies
Unmodifiable
Ancient Pandemonium Sentinel
(10–15)% increased Empowerment
Empowers many enemies in one shot
Unmodifiable
Primeval Pandemonium Sentinel
Fires an additional Beam
Empowers many enemies in one shot
Unmodifiable
Cryptic Pandemonium Sentinel
(30–40)% increased Chaining range
Empowers many enemies in one shot
Unmodifiable
Obsidian Pandemonium Sentinel
Empowers many enemies in one shot
Unmodifiable
Emberstone Pandemonium Sentinel
Empowers many enemies in one shot
Unmodifiable
Brimstone Pandemonium Sentinel
Empowers many enemies in one shot
Unmodifiable
Cobalt Pandemonium Sentinel
Empowers many enemies in one shot
Unmodifiable
Bronze Pandemonium Sentinel
Empowers many enemies in one shot
Unmodifiable
Ancient Stalker Sentinel
(10–15)% increased Empowerment
Unmodifiable
Unique /1
Strikes deal Splash damage to targets within 1.5 metres
Adds (25–35) to (40–50) Physical Damage
Leeches 10% of Physical Damage as Life
(10–20)% chance to cause Bleeding on Hit
All Attacks count as Empowered Attacks
Cannot use Warcries
Passive /5
Warcries Empower an additional Attack
20% chance to Aggravate Bleeding on targets you Hit with Empowered Attacks
Empowered Attacks deal 30% increased Damage
Empowered Attacks have 50% increased Stun Buildup
100% increased Stun Threshold during Empowered Attacks
Empowered Attacks deal 30% increased Damage
Warcry Skills have 30% increased Area of Effect
Azmeri Spirits in your Maps have 50% increased Area of Effect
Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster
Timeless Jewel Passive /1

Triskelion's Light
Kalguuran Notable
10% increased Cold Exposure Effect
Empowered Attacks deal 50% increased Damage
10% increased Fire Exposure Effect
10% increased Lightning Exposure Effect
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.