Skeletal Storm Mage
Tier: 11
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (1–205) Int
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.
Minion Info
Additional Effects From Quality:
Minions gain (0–20)% of their maximum Life as Extra maximum Energy Shield
Command
Cost: (16–177) Mana
Cooldown Time: 5.00 s
Cast Time: 2.00 sec
Critical Hit Chance: 10.00%
Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 9 to 50 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Skills can be managed in the Skills Panel.


Version 0.1.0
Skeletal Storm Mage
Tier: 11
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (1–205) Int
Summons Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.
Additional Effects From Quality:
Minions gain (0–20)% of their Maximum Life as Extra Maximum Energy Shield
Cost: (16–177) Mana
Cooldown Time: 5.00 s
Cast Time: 2.00 sec
Critical Hit Chance: 10.00%
Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 8 to 44 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
Skills can be managed in the Skills Panel.


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From /1
Uncut Skill Gem Tier 11
Level Effect /40
Level | Requires Level | Int | Reservation | Base Damage | Minion Level |
---|---|---|---|---|---|
1 | 0 | 1 | 120 | 100%, 100%, 100% | 2 |
2 | 3 | 9 | 87 | 100%, 100%, 100% | 4 |
3 | 6 | 16 | 66 | 100%, 100%, 100% | 6 |
4 | 10 | 25 | 54 | 100%, 100%, 100% | 8 |
5 | 14 | 34 | 49 | 100%, 100%, 100% | 10 |
6 | 18 | 43 | 49 | 100%, 100%, 100% | 12 |
7 | 22 | 52 | 45 | 100%, 100%, 100% | 14 |
8 | 26 | 61 | 45 | 100%, 100%, 100% | 16 |
9 | 31 | 72 | 45 | 100%, 100%, 100% | 18 |
10 | 36 | 83 | 42 | 100%, 100%, 100% | 20 |
11 | 41 | 95 | 42 | 100%, 100%, 100% | 22 |
12 | 46 | 106 | 42 | 100%, 100%, 100% | 24 |
13 | 52 | 119 | 40 | 100%, 100%, 100% | 26 |
14 | 58 | 133 | 40 | 100%, 100%, 100% | 28 |
15 | 64 | 146 | 40 | 100%, 100%, 100% | 30 |
16 | 66 | 151 | 40 | 100%, 100%, 100% | 32 |
17 | 72 | 164 | 39 | 100%, 100%, 100% | 34 |
18 | 78 | 178 | 39 | 100%, 100%, 100% | 36 |
19 | 84 | 191 | 39 | 100%, 100%, 100% | 38 |
20 | 90 | 205 | 39 | 100%, 100%, 100% | 40 |
21 | 38 | 100%, 100%, 100% | 42 | ||
22 | 38 | 100%, 100%, 100% | 44 | ||
23 | 38 | 100%, 100%, 100% | 46 | ||
24 | 38 | 100%, 100%, 100% | 48 | ||
25 | 38 | 100%, 100%, 100% | 50 | ||
26 | 37 | 100%, 100%, 100% | 52 | ||
27 | 37 | 100%, 100%, 100% | 54 | ||
28 | 37 | 100%, 100%, 100% | 56 | ||
29 | 37 | 100%, 100%, 100% | 58 | ||
30 | 37 | 100%, 100%, 100% | 60 | ||
31 | 36 | 100%, 100%, 100% | 62 | ||
32 | 36 | 100%, 100%, 100% | 64 | ||
33 | 36 | 100%, 100%, 100% | 66 | ||
34 | 36 | 100%, 100%, 100% | 68 | ||
35 | 36 | 100%, 100%, 100% | 70 | ||
36 | 35 | 100%, 100%, 100% | 72 | ||
37 | 35 | 100%, 100%, 100% | 74 | ||
38 | 35 | 100%, 100%, 100% | 76 | ||
39 | 35 | 100%, 100%, 100% | 78 | ||
40 | 35 | 100%, 100%, 100% | 80 |
Attribute /6
Skeletal Storm Mage
Key | Value |
---|---|
BaseType | Skeletal Storm Mage |
Class | Skill Gems |
TargetTypes | Any |
Type | Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Lightning, CommandableMinion |
ItemType | Metadata/Items/Gems/SkillGemSkeletalStormMage |
ActiveSkillsCode | summon_skeleton_storm_mage |
Skeletal Storm Mage
Tier: 11
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (1–205) Int
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
Additional Effects From Quality:
Minions gain (0–20)% of their maximum Life as Extra maximum Energy Shield
Command
Cost: (16–177) Mana
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
Cooldown Time: 5.00 s
Cast Time: 2.00 sec
Critical Hit Chance: 10.00%
Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 9 to 50 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
ground lightning art variation [1003]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Skills can be managed in the Skills Panel.


Supported By /18
Magnified Effect
Supports any skill with an area of effect, making it larger.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Elemental Army
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
Feeding Frenzy
Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
Meat Shield
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
Infernal Legion
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
Essence Harvest
Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
Minion Instability
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
Last Gasp
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Lightning Mastery
Supports Lightning skills, granting them an additional level.
Minion Mastery
Supports Minion skills, granting them an additional level.
Sacrificial Lamb
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
Bidding
Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
Commandment
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
Crazed Minions
Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
Deathmarch
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
Muster
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
Enormity
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Skeletal Storm Mage


monster no drops or experience [1]
Spectre | N |
---|---|
Tags | bone_armour, bones, caster, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Life
53%
Energy Shield From Life
15%
Resistance




Damage
65%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
Experience
100%
Model Size
100%
Type
SkeletonStormMagePlayerSummoned
Metadata
SkeletonStormMagePlayerSummoned_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,495
Armour
2,413
Evasion Rating
477
Energy Shield
617
Damage
152
Spell Damage
152
Accuracy
2,180
Attack Time
1
Experience
28,634
Minion Life
3,122
Minion Energy Shield
551
Minion Damage
630
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ArcSkeletonMageMinion
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable, UsableWhileMoving, Area, AreaSpell
Arc
Critical Hit Chance: 9%
Cast Time: 1.25 sec
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Shocked enemies Hit release damaging pulses.
Deals 100.7 to 1913 Lightning Damage
Chains 2 Times
100% more chance to Shock
arc chain distance [35]
disable visual hit effect [1]

DeathStormSkeletonStormMageMinion
Spell, Lightning, Area, Cooldown, CreatesGroundEffect
Death Storm
Critical Hit Chance: 10%
Cast Time: 2 sec
Cooldown Time: 5 sec
Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.
Deals 2366 to 13406 Lightning Damage
Bolt explosion radius is 1.8 metres
Shocked Ground radius is 1.8 metres
Shocked Ground duration is 6 seconds
ground lightning art variation [1003]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonStormMagePlayerSummoned_"] = { name = "Skeletal Storm Mage", life = 0.53, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Staff", skillList = { "ArcSkeletonMageMinion", "DeathStormSkeletonStormMageMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArcSkeletonMageMinion"] = { name = "Arc", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies. [Shock|Shocked] enemies [HitDamage|Hit] release damaging pulses.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "arc", castTime = 1.25, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_chains", "arc_chain_distance", "active_skill_shock_chance_+%_final", "disable_visual_hit_effect", }, levels = { [1] = {0.10000000149012, 1.8999999761581, 2, 35, 100, critChance = 9, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeathStormSkeletonStormMageMinion"] = { name = "Death Storm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lightning bolts strike all fallen Skeletons in the area, creating [ShockedGround|Shocked Ground] around them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Lightning] = true, [SkillType.Area] = true, [SkillType.Cooldown] = true, [SkillType.CreatesGroundEffect] = true, }, statDescriptionScope = "death_storm", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "ground_lightning_art_variation", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "base_skill_effect_duration", "is_commandable_skill", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {0.30000001192093, 1.7000000476837, 1003, 18, 18, 6000, critChance = 10, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.