骷髏風暴法師
階級: 11
等級: (1–20)
保留: (120–39) 精魂
需求: 等級 (1–90), (1–205) 智慧
召喚復甦骷髏風暴法師,可經由指令命其對陣亡的骷髏所在處施放閃電風暴。
召喚物資訊

來自品質的額外效果:
召喚物獲得相當於其最大生命 (0–20)% 的額外最大能量護盾
命令
消耗: (16–177) 魔力
冷卻時間: 5.00 秒
施放時間: 2.00 秒
暴擊率: 10.00%
閃電落於區域內陣亡的骷髏,在其周圍創造出感電地面
造成 844 閃電傷害
弩箭爆炸範圍為 1.8 公尺
感電地面範圍為 1.8 公尺
感電地面持續時間為 6
可以在技能面板管理技能。
Skeletal Storm Mage
Level Effect /40
等級需要等級Int保留Base Damage
101120100%, 100%, 100%
23987100%, 100%, 100%
361666100%, 100%, 100%
4102554100%, 100%, 100%
5143449100%, 100%, 100%
6184349100%, 100%, 100%
7225245100%, 100%, 100%
8266145100%, 100%, 100%
9317245100%, 100%, 100%
10368342100%, 100%, 100%
11419542100%, 100%, 100%
124610642100%, 100%, 100%
135211940100%, 100%, 100%
145813340100%, 100%, 100%
156414640100%, 100%, 100%
166615140100%, 100%, 100%
177216439100%, 100%, 100%
187817839100%, 100%, 100%
198419139100%, 100%, 100%
209020539100%, 100%, 100%
2138100%, 100%, 100%
2238100%, 100%, 100%
2338100%, 100%, 100%
2438100%, 100%, 100%
2538100%, 100%, 100%
2637100%, 100%, 100%
2737100%, 100%, 100%
2837100%, 100%, 100%
2937100%, 100%, 100%
3037100%, 100%, 100%
3136100%, 100%, 100%
3236100%, 100%, 100%
3336100%, 100%, 100%
3436100%, 100%, 100%
3536100%, 100%, 100%
3635100%, 100%, 100%
3735100%, 100%, 100%
3835100%, 100%, 100%
3935100%, 100%, 100%
4035100%, 100%, 100%
屬性 /6

骷髏風暴法師

KeyValue
BaseType 骷髏風暴法師
Class 技能寶石
TargetTypes任何
Type召喚物, 召喚物爆炸, 創造召喚物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 閃電, CommandableMinion
ItemTypeMetadata/Items/Gems/SkillGemSkeletalStormMage
ActiveSkillsCodesummon_skeleton_storm_mage
骷髏風暴法師
階級: 11
等級: (1–20)
保留: (120–39) 精魂
需求: 等級 (1–90), (1–205) 智慧
召喚復甦骷髏風暴法師,可經由指令命其對陣亡的骷髏所在處施放閃電風暴。
召喚物資訊
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]

來自品質的額外效果:
召喚物獲得相當於其最大生命 (0–20)% 的額外最大能量護盾
命令
消耗: (16–177) 魔力
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
冷卻時間: 5.00 秒
施放時間: 2.00 秒
暴擊率: 10.00%
閃電落於區域內陣亡的骷髏,在其周圍創造出感電地面
造成 844 閃電傷害
弩箭爆炸範圍為 1.8 公尺
感電地面範圍為 1.8 公尺
感電地面持續時間為 6
ground lightning art variation [1003]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
可以在技能面板管理技能。
Skeletal Storm Mage
Supported By /12
  • Active Type: 召喚物, 召喚物爆炸, 創造召喚物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 閃電, CommandableMinion
  • 增幅效果
    輔助任何有範圍效果的技能,使其範圍擴大。
    集中效應
    輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
    元素軍隊
    輔助創造召喚物的技能,提高這些召喚物的元素[抗性]。
    豢養狂熱
    輔助創造召喚物的技能,提升其造成及承受的傷害。
    肉盾
    輔助創造召喚物的技能,提升其生命但降低其造成的傷害。
    煉獄軍團
    輔助創造召喚物的技能,使召喚物及其周圍敵人,燃燒燃燒造成的傷害依受輔助召喚物的生命決定。
    復仇之靈
    輔助創造出召喚物的技能,使其貧血時發生劇烈爆炸。
    臨終恐息
    輔助創造出持續召喚物的技能,使這些召喚物在承受致命傷害時,仍可持續戰鬥一小段時間。
    閃電專精
    輔助閃電技能,使其獲得 1 額外等級。
    召喚物專精
    輔助召喚物技能,使其獲得 1 額外等級。
    Bidding
    Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
    骷髏風暴法師
    monster no drops or experience [1]
    Skeletal Storm Mage
    SpectreN
    Tagsbone_armour, bones, 法術, is_unarmed, lightning_affinity, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
    生命
    53%
    Energy Shield From Life
    15%
    Ailment Threshold
    %
    抗性
    0 0 50 0
    傷害
    65%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    Attack Distance
    8 ~ 80
    Attack Time
    1 Second
    Damage Spread
    ±30%
    經驗值
    100%
    Model Size
    100%
    Type
    SkeletonStormMagePlayerSummoned
    Metadata
    SkeletonStormMagePlayerSummoned_
    IsSummoned
    Y
    等級
    68
    生命
    4,111
    護甲
    3,451
    閃避值
    477
    能量護盾
    0
    傷害
    152
    法術傷害
    152
    命中
    0
    Attack Time
    1
    經驗值
    28,634
    ArcSkeletonMageMinion
    法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 連鎖, 法術可重複, 可觸發, 閃電, 可齊射, Invokable, Nonpathing
    電弧
    暴擊率: 9%
    施放時間: 1.25 秒
    一道閃電從施放者射向目標,並連鎖到其他附近的敵人身上。
    造成 30.76584.4 閃電傷害
    連鎖 2
    100% 更多感電機率
    arc chain distance [35]
    disable visual hit effect [1]
    DeathStormSkeletonStormMageMinion
    法術, 閃電, 範圍, 冷卻, CreatesGroundEffect
    死寂風暴
    暴擊率: 10%
    施放時間: 2 秒
    冷卻時間: 5 秒
    閃電落於區域內陣亡的骷髏,在其周圍創造出感電地面
    造成 785.74453 閃電傷害
    弩箭爆炸範圍為 1.8 公尺
    感電地面範圍為 1.8 公尺
    感電地面持續時間為 6
    ground lightning art variation [1003]
    is commandable skill [1]
    skill cannot be electrocuted [1]
    skill cannot be frozen [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    
    BaseEvents
    {
    	set_minion_formation_frontline = false
    	set_minion_formation_order = 3
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonStormMagePlayerSummoned_"] = {
        name = "Skeletal Storm Mage",
        life = 0.53,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.3,
        attackTime = 1,
        attackRange = 80,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "ArcSkeletonMageMinion",
            "DeathStormSkeletonStormMageMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArcSkeletonMageMinion"] = {
        name = "Arc",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Invokable] = true,
            [SkillType.Nonpathing] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "arc_chain_distance",
            "number_of_chains",
            "active_skill_shock_chance_+%_final",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.10000000149012, 1.8999999761581, 35, 2, 100, critChance = 9, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DeathStormSkeletonStormMageMinion"] = {
        name = "Death Storm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Lightning bolts strike all fallen Skeletons in the area, creating [ShockedGround|Shocked Ground] around them.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Lightning] = true,
            [SkillType.Area] = true,
            [SkillType.Cooldown] = true,
            [SkillType.CreatesGroundEffect] = true,
        },
        statDescriptionScope = "death_storm",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "ground_lightning_art_variation",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "base_skill_effect_duration",
            "is_commandable_skill",
            "skill_cannot_be_frozen",
            "skill_cannot_be_electrocuted",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.30000001192093, 1.7000000476837, 1003, 18, 18, 6000, critChance = 10, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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