IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Crossbows Unique /4
MistWhisper
Adds (810) to (1315) Cold Damage
Gain 5 Mana per enemy killed
(3050)% increased Freeze Buildup
30% increased Chill Duration on Enemies
Attacks Chain 2 additional times
RampartRaptor
(20—30)% increased Bolt Speed
(4060)% increased Physical Damage
(3040)% increased Attack Speed
30% reduced Reload Speed
Bolts fired by Crossbow Attacks have 100% chance to not
expend Ammunition if you've Reloaded Recently
DoubleVision
Grants Skill: Level 6 Gemini Surge
Loads an additional bolt
Adds (1421) to (2537) Physical Damage
+5% to Critical Hit Chance
(1525)% increased Reload Speed
When you reload, triggers Gemini Surge to alternately
gain (26) Cold Surges or (26) Fire Surges
trigger reload infusion on reload [1]
TheGrandDesign
Grants Skill: Level 17 Requiem
(250300)% increased Physical Damage
(1020)% increased Attack Speed
(4060)% reduced Reload Speed
Leeches (510)% of Physical Damage as Life
(1020)% chance to load a bolt into all Crossbow skills on Kill
Sacrifice 300 Life to not consume the last bolt when firing
enable grand design clip handling [1]
Crossbows Item /26
Crossbows
Crossbows are Two-Handed ranged weapons that require Strength and Dexterity to equip. Crossbow basic Attacks can be modified with Ammunition Skills.

Multiple Projectiles fired from a single Crossbow skill can all hit the same target, and single-Projectile skills fire additional Projectiles in sequence rather than in a spread.
2HCrossbow01
Makeshift Crossbow
Physical Damage: 7-12
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
2HCrossbow02
Tense Crossbow
Physical Damage: 8-15
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.85
Requires: Level 4, 8 Str, 8 Dex
(20—30)% increased Bolt Speed
2HCrossbow03
Sturdy Crossbow
Physical Damage: 11-26
Critical Hit Chance: 5%
Attacks per Second: 1.55
Reload Time: 0.75
Requires: Level 10, 13 Str, 13 Dex
2HCrossbow04
Varnished Crossbow
Physical Damage: 12-36
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
Requires: Level 16, 19 Str, 19 Dex
2HCrossbow05
Dyad Crossbow
Physical Damage: 9-37
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 1.1
Requires: Level 20, 22 Str, 22 Dex
Loads an additional bolt
2HCrossbow06
Alloy Crossbow
Physical Damage: 12-50
Critical Hit Chance: 5%
Attacks per Second: 1.7
Reload Time: 0.7
Requires: Level 26, 28 Str, 28 Dex
2HCrossbow07
Bombard Crossbow
Physical Damage: 14-56
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.75
Requires: Level 33, 34 Str, 34 Dex
Grenade Skills Fire an additional Projectile
2HCrossbow08
Construct Crossbow
Physical Damage: 18-72
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
Requires: Level 38, 39 Str, 39 Dex
2HCrossbow09
Blackfire Crossbow
Physical Damage: 20-80
Critical Hit Chance: 7%
Attacks per Second: 1.6
Reload Time: 0.85
Requires: Level 45, 45 Str, 45 Dex
2HCrossbow10
Piercing Crossbow
Physical Damage: 21-84
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.85
Requires: Level 50, 49 Str, 49 Dex
(20—30)% chance to Pierce an Enemy
2HCrossbow04
Cumbrous Crossbow
Physical Damage: 19-76
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.9
Requires: Level 52, 51 Str, 51 Dex
+1 to maximum number of Summoned Ballista Totems
2HCrossbow04
Dedalian Crossbow
Physical Damage: 25-99
Critical Hit Chance: 7%
Attacks per Second: 1.55
Reload Time: 0.85
Requires: Level 56, 55 Str, 55 Dex
2HCrossbow04
Esoteric Crossbow
Physical Damage: 28-113
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
Requires: Level 65, 63 Str, 63 Dex
2HCrossbow02
Taut Crossbow
Physical Damage: 20-79
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.85
Requires: Level 45, 45 Str, 45 Dex
(20—30)% increased Bolt Speed
2HCrossbow03
Robust Crossbow
Physical Damage: 22-89
Critical Hit Chance: 5%
Attacks per Second: 1.55
Reload Time: 0.75
Requires: Level 48, 48 Str, 48 Dex
2HCrossbow04
Painted Crossbow
Physical Damage: 23-92
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
Requires: Level 51, 50 Str, 50 Dex
2HCrossbow05
Twin Crossbow
Physical Damage: 20-82
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 1.1
Requires: Level 54, 53 Str, 53 Dex
Loads an additional bolt
2HCrossbow07
Cannonade Crossbow
Physical Damage: 23-90
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.75
Requires: Level 59, 58 Str, 58 Dex
Grenade Skills Fire an additional Projectile
2HCrossbow08
Bleak Crossbow
Physical Damage: 27-109
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
Requires: Level 62, 60 Str, 60 Dex
2HCrossbow03
Stout Crossbow
Physical Damage: 30-119
Critical Hit Chance: 5%
Attacks per Second: 1.55
Reload Time: 0.75
Requires: Level 67, 74 Str, 74 Dex
2HCrossbow04
Engraved Crossbow
Physical Damage: 31-124
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
Requires: Level 72, 82 Str, 82 Dex
2HCrossbow02
Flexed Crossbow
Physical Damage: 32-127
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.85
Requires: Level 77, 89 Str, 89 Dex
(20—30)% increased Bolt Speed
2HCrossbow05
Gemini Crossbow
Physical Damage: 28-112
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 1.1
Requires: Level 78, 89 Str, 89 Dex
Loads an additional bolt
2HCrossbow07
Siege Crossbow
Physical Damage: 29-115
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.75
Requires: Level 79, 89 Str, 89 Dex
Grenade Skills Fire an additional Projectile
2HCrossbow08
Desolate Crossbow
Physical Damage: 33-132
Critical Hit Chance: 5%
Attacks per Second: 1.6
Reload Time: 0.8
Requires: Level 77, 89 Str, 89 Dex
2HCrossbow10
Elegant Crossbow
Physical Damage: 31-123
Critical Hit Chance: 5%
Attacks per Second: 1.65
Reload Time: 0.85
Requires: Level 78, 89 Str, 89 Dex
(20—30)% chance to Pierce an Enemy
Ulaman
Amanamu
Kurgal
Gem
Caster
Fire
Cold
Lightning
Chaos
Physical
Life
Defences
Elemental
Attack
Minion
Aura
Mana
Speed
Critical
Damage
Resistance
Attribute
Ailment
Curse
Charm
Crafting Project
Item Level:
P S
Vaal Orb Corrupted Enchantment /12
111#% reduced Attribute Requirements
111Damage Physical Attack#% increased Physical Damage
111Damage Elemental Fire AttackAdds # to # Fire Damage
111Damage Elemental Cold AttackAdds # to # Cold Damage
111Damage Elemental Lightning AttackAdds # to # Lightning Damage
111Damage Chaos AttackAdds # to # Chaos damage
111Attack Speed#% increased Attack Speed
111Damage Attack Critical+#% to Critical Damage Bonus
111Attack#% chance to Maim on Hit
111#% chance to Blind Enemies on hit
111Damage Elemental Attack#% increased Elemental Damage with Attacks
111AttackLoads an additional bolt
121Total
Crossbow Gem/41
Attack Melee Slam Nova Channelling Physical Fire Cold Lightning Chaos Projectile Chaining Totem Herald Buff Persistent AoE Duration Payoff Trigger Staged Meta Plant Ammunition Grenade Detonator Merging Sustained Hazard Barrageable
Name
RangerDeadeyeMirageSkillMirage Deadeye (1)
PowerShotCrossbow Shot (1)
HeraldOfIceSkillHerald of Ice (1)
MonkVoidIllusionVoid Illusion (1)
RapidShotPhysicalArmour Piercing Rounds (1)
ExplosiveGrenadeExplosive Grenade (1)
BurstShotPhysicalFragmentation Rounds (1)
BurstShotPermafrostPermafrost Bolts (1)
FlashbangGrenadeFlash Grenade (3)
PowerShotPhysicalHigh Velocity Rounds (3)
BurstShotIncendiaryIncendiary Shot (3)
HeraldOfBloodSkillHerald of Blood (4)
HeraldOfIceSkillHerald of Ice (4)
BurstShotStormblastGalvanic Shards (5)
RapidShotPermafrostIce Shards (5)
RapidShotIncendiaryRapid Shot (5)
ToxicGrenadeGas Grenade (5)
MercRipwireBallistaArtillery Ballista (7)
PowerShotIncendiaryExplosive Shot (7)
PowerShotPermafrostGlacial Bolt (7)
ShockGrenadeVoltaic Grenade (7)
MercShardDespoilerShard Scavenger (8)
OilGrenadeOil Grenade (9)
MercArtilleryBallistaSiege Ballista (9)
SiegeCascadeStormblastStormblast Bolts (9)
MercEmergencyReloadEmergency Reload (11)
SiegeCascadePermafrostHailstorm Rounds (11)
GrenadeBallistaSkillIconMortar Cannon (11)
RapidShotStormblastShockburst Rounds (11)
MercClusterGrenadeCluster Grenade (13)
PowerShotStormblastPlasma Blast (13)
SiegeCascadePhysicalSiege Cascade (13)
Crossbow Ref /43
Crossbows
Crossbows are Two-Handed ranged weapons that require Strength and Dexterity to equip. Crossbow basic Attacks can be modified with Ammunition Skills.

Multiple Projectiles fired from a single Crossbow skill can all hit the same target, and single-Projectile skills fire additional Projectiles in sequence rather than in a spread.
RampartRaptor
(20—30)% increased Bolt Speed
(40—60)% increased Physical Damage
(30—40)% increased Attack Speed
30% reduced Reload Speed
Bolts fired by Crossbow Attacks have 100% chance to not
expend Ammunition if you've Reloaded Recently
TheGrandDesign
Grants Skill: Level 17 Requiem
(250—300)% increased Physical Damage
(10—20)% increased Attack Speed
(40—60)% reduced Reload Speed
Leeches (5—10)% of Physical Damage as Life
(10—20)% chance to load a bolt into all Crossbow skills on Kill
Sacrifice 300 Life to not consume the last bolt when firing
enable grand design clip handling [1]
SiegeCascadePermafrost
Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.
MercShardDespoiler
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
combatreloadsupport
Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.
chancetonotconsumeammosupport
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
chancetonotconsumeammosupport
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
chancetonotconsumeammosupport
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.
chancetonotconsumeammosupport
Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.
reloadspeedsupport
Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.
damageperboltreloadedrecentlysupport
Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.
damageperboltreloadedrecentlysupport
Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds.
PhysicalEssenceLesser
PhysicalEssenceLesserLesser Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4—6) to (7—11) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (5—8) to (10—15) Physical Damage
FireEssenceLesser
FireEssenceLesserLesser Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4—6) to (7—10) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (6—9) to (10—16) Fire Damage
ColdEssenceLesser
ColdEssenceLesserLesser Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (3—5) to (6—9) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (5—8) to (9—14) Cold Damage
LightningEssenceLesser
LightningEssenceLesserLesser Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds 1 to (13—19) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—2) to (19—27) Lightning Damage
SpeedEssenceLesser
SpeedEssenceLesserLesser Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (11—13)% increased Attack Speed
Bow or Crossbow: (8—10)% increased Attack Speed
PhysicalEssence
PhysicalEssenceEssence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (10—15) to (18—26) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (14—21) to (25—37) Physical Damage
FireEssence
FireEssenceEssence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (20—24) to (32—37) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (30—37) to (45—56) Fire Damage
ColdEssence
ColdEssenceEssence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (17—20) to (26—32) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (25—30) to (38—46) Cold Damage
LightningEssence
LightningEssenceEssence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1—3) to (55—60) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—4) to (80—88) Lightning Damage
SpeedEssence
SpeedEssenceEssence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (17—19)% increased Attack Speed
Bow or Crossbow: (11—13)% increased Attack Speed
GreaterPhysicalEssence
GreaterPhysicalEssenceGreater Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (16—24) to (28—42) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (23—35) to (39—59) Physical Damage
GreaterFireEssence
GreaterFireEssenceGreater Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (35—44) to (56—71) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (56—70) to (84—107) Fire Damage
GreaterColdEssence
GreaterColdEssenceGreater Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (31—38) to (47—59) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (46—57) to (70—88) Cold Damage
GreaterLightningEssence
GreaterLightningEssenceGreater Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1—6) to (85—107) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—8) to (128—162) Lightning Damage
GreaterSpeedEssence
GreaterSpeedEssenceGreater Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (23—25)% increased Attack Speed
Bow or Crossbow: (14—16)% increased Attack Speed
PhysicalEssencePerfect
PhysicalEssencePerfectPerfect Essence of Abrasion
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Physical Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Physical Damage
FireEssencePerfect
FireEssencePerfectPerfect Essence of Flames
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Fire Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Fire Damage
ColdEssencePerfect
ColdEssencePerfectPerfect Essence of Ice
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Cold Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Cold Damage
LightningEssencePerfect
LightningEssencePerfectPerfect Essence of Electricity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Lightning Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Lightning Damage
AttackEssencePerfect
AttackEssencePerfectPerfect Essence of Battle
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: +3 to Level of all Attack Skills
Two Handed Melee Weapon or Crossbow: +5 to Level of all Attack Skills
Bolts fired by Crossbow Attacks have 30% chance to not
expend Ammunition if you've Reloaded Recently
25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds
30% chance when you Reload a Crossbow to be immediate
15% increased Bolt Speed
20% increased Damage with Crossbows
Crossbow Ammunition Skills
Using a Crossbow Ammunition Skill replaces your Crossbow's basic Attack with the skill indicated. The Ammunition Skill itself does not fire the Ammunition, only load it into your Crossbow. Most Crossbow Ammunition Skills that directly Hit enemies have Knockback.
Martial Weapons
Martial Weapons can be used to Attack. Axes, Bows, Claws, Crossbows, Daggers, Flails, Maces, Quarterstaves, Spears, Swords, and Talismans are Martial Weapons.
Grenade Skills
Grenade Skills are only usable when wielding a Crossbow. They have cooldowns, but generally deliver high damage or powerful utility.

Grenade Skills have a fuse duration and will generally not explode until the fuse has expired, so they are strongest when you aim carefully and predict enemy movements.

Grenades cannot Fork or Chain.
Heat
Heat is gained from using specific Crossbow Skills, and can be either beneficial or detrimental depending on the Skill.
Merging
Merging Crossbow bolts have fragments that can hit the same target at the same time to combine their damage into a single Hit.
Melee Skills /1
Main HandOff HandMelee Skills
CrossbowsUnarmedCrossbow Shot

Community Wiki

Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.