Unarmed Ref /5
Unarmed
Unarmed Attacks do not benefit from your equipped Weapon.
Dash to an enemy and Strike them with an Unarmed Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Dash to an enemy and Strike them with an Unarmed Attack. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff and Unarmed Attacks to also fire Projectiles for a short duration. Enemies which are Primed for Stun will instantly be Heavily Stunned. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
Perform an Unarmed Strike.
25% increased Evasion if you have Hit an Enemy Recently
50% increased maximum Dash Distance with Unarmed Attack Skills
20% increased Area of Effect while Unarmed
25% reduced Damage with Unarmed Attacks
20% increased Unarmed Attack Speed
Unarmed
Unarmed Attacks do not benefit from your equipped Weapon.
Skill Gem /9
Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it.
Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.
Deploy a Ballista Totem that fires Pinning bolts which Maim Enemies.
[DNT-UNUSED] Not a claw attack, more like a bite
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Fire attack damage in an area and inflicting Fire Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Lightning attack damage in an area and inflicting Lightning Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Cold attack damage in an area and inflicting Cold Exposure.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Chaos attack damage in an area. Poison inflicted by this skill has more effect.
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Physical attack damage in an area. Bleeding inflicted by this skill has higher Magnitude.
Support Gem /1
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
Misc mods /7
Name
Level
Domain
Pre/Suf
Description
Weight
Punching1JewelPrefix(1–2)% increased Damage with Unarmed Attacks damage attackradius_jewel 1
default 0
of Jabbing1JewelSuffix(1–2)% increased Unarmed Attack Speed attack speedradius_jewel 1
default 0
Brawling1JewelUnique(14–16)% increased Melee Physical Damage with Unarmed Attacks damage physical attack
Furious1JewelUnique(6–8)% increased Unarmed Attack Speed with Melee Skills attack speed
1JewelUnique(10–15)% increased Area of Effect while Unarmed
1JewelUnique+(3–4) to Melee Strike Range while Unarmed attack
1JewelUnique1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
local jewel effect base radius [1500]
defences damage physical attack
Passive /2
25% increased Evasion if you have Hit an Enemy Recently
50% increased maximum Dash Distance with Unarmed Attack Skills
20% increased Area of Effect while Unarmed
25% reduced Damage with Unarmed Attacks
20% increased Unarmed Attack Speed
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