Profusion
Tier: 1
Level: 1
Cost Multiplier: 120%
Requires: Level 1
Support Requirements: +5 Dex
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
Supported Skills have 50% chance to
grant an additional Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Level Effect /1
Implicit
Cost Multiplier: 120%
LevelRequires LevelDex
106
Attribute /3

Profusion

KeyValue
BaseType Profusion
Class Support Gems
ItemTypeMetadata/Items/Gems/SupportGemProfusion
Profusion
Tier: 1
Level: 1
Cost Multiplier: 120%
Requires: Level 1
Support Requirements: +5 Dex
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
Supported Skills have 50% chance to
grant an additional Charge
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Supported Gem /7
  • Allow Type: GeneratesCharges
  • Sniper's Mark
    Marks a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.
    Power Siphon
    Attempts to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
    Killing Palm
    Dash to an enemy and Strike them with an unarmed Attack, Culling enemies if their life is low enough. Each enemy killed by this strike grants a Power Charge. Enemies around you that can be Culled will be highlighted. This skill always Strikes with your bare fist, even if you have a Quarterstaff equipped.
    Lingering Illusion
    Creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
    Siphoning Strike
    Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, consumes the Shock to release a Lightning shockwave around the target and grant you a Power Charge.
    Profane Ritual
    Marks a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
    Combat Frenzy
    While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
    Edit

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