IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
CullingStrike Ref /29
Culling Strike
Culling Strikes kill Normal enemies if their life is at 30% or below. Magic enemies are instead killed at 20%, Rare at 10% and Unique at 5%. These thresholds are checked before the damage of the Hit is applied.
Doomgate
Requires: Level 12, 19 Str
Grants Skill: Raise Shield
(80100)% increased Block chance
(100150)% increased Armour
+(1317)% to Chaos Resistance
You take (2540)% of damage from Blocked Hits
Enemies are Culled on Block
Frostbreath
Requires: Level 10, 21 Str
Adds (812) to (1620) Physical Damage
Adds (812) to (1620) Cold Damage
+5% to Critical Hit Chance
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
Deathblow
Requires: Level 33, 24 Str, 24 Dex
(100150)% increased Armour and Evasion
(510)% increased Attack Speed
Gain (2030) Life per enemy killed
Gain (2030) Mana per enemy killed
MyrisUxor
Requires: Level 56, 79 Dex
(4060)% increased Evasion Rating
+(100150) to Accuracy Rating
+(4060) to maximum Mana
100% increased Culling Strike Threshold
2HAxe03
Executioner Greataxe
Physical Damage: 10-41
Critical Hit Chance: 5%
Attacks per Second: 1.2
Weapon Range: 1.3
Requires: Level 10, 17 Str, 9 Dex
SorceressLightningWarp
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.
VileDisruption
Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. On teleport, the target is destroyed, and the explosion deals Physical damage to surrounding enemies and inflicts Impale.
PowerSiphonWeaponSkill
Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.
ReapWeaponSkill
Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.
MonkKillingPalm
Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
lifeoncull
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
manaoncull
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
empoweredcullsupport
Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
AttritionSkill
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
FrenziedLungeSkillIcon
Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.
DruidDevourShock
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
WinnowingFlame
Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
Recover 1% of maximum Life on Kill
Recover 1% of maximum Mana on Kill
25% increased Culling Strike Threshold
20% increased Culling Strike Threshold
Culling Strike against Beasts while your Companion is in your Presence
can see monster categories [1]
20% increased Physical Damage with Bows
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