Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
mark GemTags /13
projectileweakness
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
FreezingMarkSkill
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
ShockingMarkSkill
Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
singleoutsupport
[DNT] Supports Mark Skills. Trigger Savage Snare when you Mark enemies with Supported Skills.
ShockingMarkSkill
[DNT-UNUSED] Hunt em down
MarkoftheBloodhoundSkillIcon
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Supports Mark Skills, causing them to not be Consumed the first time they are Activated.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
Mark Ref /32
Mark
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once.

Marks can be Activated when specific conditions occur, which will case some extra effect and then Consume the Mark.
Packleader
Requires: Level 62, 7 Str, 12 Int
Grants Skill: Discipline
Grants Skill: Level 14 Azmerian Wolf
(5075)% increased Spirit
Allies in your Presence Regenerate (50100) Life per second
+(612) to all Attributes
Companions deal (50100)% increased damage to your Marked targets
You can have any number of Companions of different types
discipline art variation [1]
SoulCoreScience
Quipolatl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: A random Skill that requires Glory generates 50% of its maximum Glory when your Marks Activate
Gloves: Your Energy Shield Recharge starts when your Minions are Reformed
Body Armours: +75% of Armour also applies to Chaos Damage while on full Energy Shield
RitualAmbushPredators
Carved Cunning
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Enemies which are on Full Life cannot Evade your Hits
Body Armours: Prevent +5% of Damage from Deflected Hits if you've
Deflected no Hits Recently
Boots: Gain Onslaught for 4 seconds when your Marks Activate
Helmets: 30% increased Accuracy Rating
Boots: Buffs on you expire 10% slower
RitualMajesticBeasts
Carved Majesty
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: +3 to Spirit per Idol socketed in your Equipment
Gloves: Companions gain Onslaught for 4 seconds on Hitting your Marked targets
Boots: 1% increased Movement Speed while Sprinting per Persistent Minion
Body Armours: 5% increased Spirit
Gloves: Companions deal 30% increased Damage
Boots: Minions have 12% increased maximum Life
CondemnedTalisman
Condemned Talisman
Physical Damage: 68-113
Critical Hit Chance: 9%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 65, 74 Str, 52 Int
(1020)% increased Effect of your Mark Skills
Alloy2
Alloy2The Runebinder's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff: (2550)% chance to gain Nature's Archon when your Plants Overgrow
Wand: +1 to Limit for Elemental Skills
Sceptre: +(45) maximum stacks of Puppet Master
Crossbow: +2 to maximum number of Summoned Ballista Totems
Bow: (4050)% increased Effect of your Mark Skills
projectileweakness
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
DruidWolfLeapAttack
Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.
RhoaMountSkillIcon
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
FreezingMarkSkill
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
ShockingMarkSkill
Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
MonkHandOfChayula
Dash to an enemy and Strike them, triggering socketed Marks with increased effect and applying socketed Curses with increased duration.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
ShockingMarkSkill
[DNT-UNUSED] Hunt em down
DeadeyeMarkMetagemSkill
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.
MarkoftheBloodhoundSkillIcon
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
DruidCrossSlash
Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.
Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Supports Mark Skills, causing them to not be Consumed the first time they are Activated.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
Ascendancy: Deadeye
Character: Ranger
Grants Skill: Called Shots
Enemies you Mark have 10% reduced Accuracy Rating
Enemies you Mark take 10% increased Damage
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
Enemies near Enemies you Mark are Blinded
Enemies you Mark cannot deal Critical Hits
25% increased Magnitude of Ailments you inflict against Marked Enemies
20% increased Critical Hit Chance against Marked Enemies
+10 to Dexterity
Ascendancy: Deadeye
Character: Ranger
12% increased Effect of your Mark Skills
Ascendancy: Deadeye
Character: Ranger
Apply 10 Critical Weakness to Enemies when Consuming a Mark on them
8% increased Skill Effect Duration
20% increased Effect of your Mark Skills
Activating Marks
Marks all have a condition that makes them Activate.
When a Mark Activates, it will cause an extra effect and then be Consumed.
Mark
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once.

Marks can be Activated when specific conditions occur, which will case some extra effect and then Consume the Mark.
Skill Gem /11
projectileweakness
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
icondualswing
[DNT-UNUSED] Perform two upwards slashes, causing massive claw marks in the ground.
RhoaMountSkillIcon
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
WitchProfaneRitual
Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
FreezingMarkSkill
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
ShockingMarkSkill
Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
ShockingMarkSkill
[DNT-UNUSED] Hunt em down
MarkoftheBloodhoundSkillIcon
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
DruidCrossSlash
Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.
DruidLunarBlessing
Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.
ExpeditionMarkofRepulsion
Target an area and Curse enemies within with a Verisium Rune, inflicting them with Fragility. Hitting these enemies causes the Curse to Trigger an explosion to deal damage in an area and apply significant Knockback to other enemies near the Cursed target, with more Stun buildup based on the Fragility on the target Hit.
Skill Gem Quality /4
projectileweakness
Next Critical Hit against Marked Enemy has (015)% increased Critical Damage Bonus
FreezingMarkSkill
Hits against Marked enemy cause +(020)% more Freeze buildup
ShockingMarkSkill
Hits against Marked enemy cause +(020)% increased Electrocute buildup
MarkoftheBloodhoundSkillIcon
Marked target receives Heavy Stun buildup equal to
(050)% of Blood Loss
Support Gem /8
neuraloverloadsupport
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
singleoutsupport
[DNT] Supports Mark Skills. Trigger Savage Snare when you Mark enemies with Supported Skills.
Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Supports Mark Skills, causing them to not be Consumed the first time they are Activated.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
Item mods /8
NameLevelPre/SufDescriptionWeight
Kolr's45Prefix(1524)% increased Effect of your Mark Skillsmarksman 1
default 0
Kolr's65Prefix(2539)% increased Effect of your Mark Skillsmarksman 1
default 0
of the Hunt45SuffixMark Skills have (5074)% increased Skill Effect Durationmarksman 1
default 0
of the Hunt75SuffixMark Skills have (75100)% increased Skill Effect Durationmarksman 1
default 0
of the Hunt45SuffixMark Skills have (1323)% increased Use Speedmarksman 1
default 0
of the Hunt75SuffixMark Skills have (2439)% increased Use Speedmarksman 1
default 0
of the Hunt45Suffix+(12) to Level of all Mark Skillsmarksman 1
default 0
of the Hunt65Suffix+(34) to Level of all Mark Skillsmarksman 1
default 0
Misc mods /9
NameLevelDomainPre/SufDescriptionWeight
of Targeting1JewelSuffixMark Skills have (515)% increased Use Speed Speeddexjewel 1
default 0
of Tracking1JewelSuffixMark Skills have (1832)% increased Skill Effect Durationdexjewel 1
default 0
Marking1JewelPrefix(48)% increased Effect of your Mark Skillsdexjewel 1
default 0
of Targeting1JewelSuffixSmall Passive Skills in Radius also grant Mark Skills have (23)% increased Use Speed Speeddex_radius_jewel 1
default 0
of Tracking1JewelSuffixSmall Passive Skills in Radius also grant Mark Skills have (34)% increased Skill Effect Durationdex_radius_jewel 1
default 0
Marking1JewelPrefixNotable Passive Skills in Radius also grant (23)% increased Effect of your Mark Skillsdex_radius_jewel 1
default 0
of Retribution1AbyssSuffixPlayers are Marked for Death for 10 seconds
after killing a Rare or Unique monster
map item drop quantity +% [0]
map item drop rarity +% final from map [40]
map map item drop chance +% final from map [25]
map pack size +% final from map [10]
map 1
default 0
of Ulaman65AbyssSuffixEnemies you Mark take (48)% increased Damage ulamanstr_armour 0
int_armour 0
str_int_armour 0
helmet 1
default 0
ulaman_mod 1
of Kurgal65AbyssSuffix(3951)% increased Critical Hit Chance against Marked Enemies kurgal Criticaltalisman 1
default 0
kurgal_mod 1
Item /7
CondemnedTalisman
Condemned Talisman
Physical Damage: 68-113
Critical Hit Chance: 9%
Attacks per Second: 1.25
Weapon Range: 1.2
Requires: Level 65, 74 Str, 52 Int
(1020)% increased Effect of your Mark Skills
AbyssalEssence
AbyssalEssenceEssence of the Abyss
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
SoulCoreScience
Quipolatl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: A random Skill that requires Glory generates 50% of its maximum Glory when your Marks Activate
Gloves: Your Energy Shield Recharge starts when your Minions are Reformed
Body Armours: +75% of Armour also applies to Chaos Damage while on full Energy Shield
RitualAmbushPredators
Carved Cunning
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Enemies which are on Full Life cannot Evade your Hits
Body Armours: Prevent +5% of Damage from Deflected Hits if you've
Deflected no Hits Recently
Boots: Gain Onslaught for 4 seconds when your Marks Activate
Helmets: 30% increased Accuracy Rating
Boots: Buffs on you expire 10% slower
RitualMajesticBeasts
Carved Majesty
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: +3 to Spirit per Idol socketed in your Equipment
Gloves: Companions gain Onslaught for 4 seconds on Hitting your Marked targets
Boots: 1% increased Movement Speed while Sprinting per Persistent Minion
Body Armours: 5% increased Spirit
Gloves: Companions deal 30% increased Damage
Boots: Minions have 12% increased maximum Life
Alloy2
Alloy2The Runebinder's Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Staff: (2550)% chance to gain Nature's Archon when your Plants Overgrow
Wand: +1 to Limit for Elemental Skills
Sceptre: +(45) maximum stacks of Puppet Master
Crossbow: +2 to maximum number of Summoned Ballista Totems
Bow: (4050)% increased Effect of your Mark Skills
GameWarpRuneDex
Kolr's Hunt
Stack Size: 1 / 10
Limited to: 1
Gloves: Can roll Marksman modifiers
Gloves: 20% increased Projectile Damage
Unique /1
Packleader
Requires: Level 62, 7 Str, 12 Int
Grants Skill: Discipline
Grants Skill: Level 14 Azmerian Wolf
(5075)% increased Spirit
Allies in your Presence Regenerate (50100) Life per second
+(612) to all Attributes
Companions deal (50100)% increased damage to your Marked targets
You can have any number of Companions of different types
discipline art variation [1]
Passive /5
Enemies you Mark have 10% reduced Accuracy Rating
Enemies you Mark take 10% increased Damage
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
Enemies near Enemies you Mark are Blinded
Enemies you Mark cannot deal Critical Hits
25% increased Magnitude of Ailments you inflict against Marked Enemies
20% increased Critical Hit Chance against Marked Enemies
+10 to Dexterity
Ascendancy Passive /2
Ascendancy: Deadeye
Character: Ranger
Grants Skill: Called Shots
Ascendancy: Deadeye
Character: Ranger
Apply 10 Critical Weakness to Enemies when Consuming a Mark on them
Timeless Jewel Passive /1
8% increased Skill Effect Duration
20% increased Effect of your Mark Skills
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