Quarterstaves Unique /7
Requires: Level 4, 9 Dex
10% increased Weapon Damage per 10 Strength
Requires: Level 11, 18 Dex, 9 Int
No Physical Damage
+(30—50) to Accuracy Rating
+20% to Fire Resistance
30% increased Light Radius
Requires: Level 20, 30 Dex, 14 Int
+(3—5)% to Critical Hit Chance
(15—20)% increased Attack Speed
(25—40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
Requires: Level 65, 89 Dex, 36 Int
+(5—10)% to Critical Hit Chance
+(2—4) to Level of all Elemental Skills
100% increased Elemental Damage
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
(200—300)% increased Physical Damage
+(20—30)% to Critical Damage Bonus
(12—22)% increased Attack Speed
Quarterstaves Item /38
Quarterstaves
Quarterstaves are Two-Handed Melee weapons that require Dexterity and Intelligence to equip.
Quarterstaff Attacks often focus on high mobility in combat.
Quarterstaff Attacks often focus on high mobility in combat.
Long Quarterstaff
Physical Damage: 9-18
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 4, 9 Dex
Gothic Quarterstaff
Physical Damage: 16-26
Critical Hit Chance: 12%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 11, 18 Dex, 9 Int
Crackling Quarterstaff
Physical Damage: 5-22
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 16, 25 Dex, 12 Int
local weapon implicit hidden added maximum lightning damage [35]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Crescent Quarterstaff
Physical Damage: 19-39
Critical Hit Chance: 10%
Attacks per Second: 1.5
Weapon Range: 1.4
Requires: Level 20, 30 Dex, 14 Int
Steelpoint Quarterstaff
Physical Damage: 28-51
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 28, 41 Dex, 18 Int
Slicing Quarterstaff
Physical Damage: 29-60
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 33, 47 Dex, 20 Int
Barrier Quarterstaff
Physical Damage: 35-58
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 37, 52 Dex, 22 Int
+(12—18)% to Block chance
Hefty Quarterstaff
Physical Damage: 39-81
Critical Hit Chance: 10%
Attacks per Second: 1.3
Weapon Range: 1.4
Requires: Level 45, 63 Dex, 26 Int
Smooth Quarterstaff
Physical Damage: 59-79
Critical Hit Chance: 0%
Attacks per Second: 1.5
Weapon Range: 1.4
Requires: Level 49, 68 Dex, 28 Int
Anima Quarterstaff
Physical Damage: 47-79
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 52, 72 Dex, 29 Int
Graceful Quarterstaff
Physical Damage: 47-87
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 56, 77 Dex, 31 Int
Wyrm Quarterstaff
Physical Damage: 57-94
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 65, 89 Dex, 36 Int
Reaching Quarterstaff
Physical Damage: 35-72
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 45, 63 Dex, 26 Int
Barbarous Quarterstaff
Physical Damage: 42-71
Critical Hit Chance: 12%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 48, 67 Dex, 27 Int
Arcing Quarterstaff
Physical Damage: 14-55
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 51, 71 Dex, 29 Int
local weapon implicit hidden added maximum lightning damage [75]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Waxing Quarterstaff
Physical Damage: 39-82
Critical Hit Chance: 10%
Attacks per Second: 1.5
Weapon Range: 1.4
Requires: Level 54, 75 Dex, 30 Int
Bladed Quarterstaff
Physical Damage: 45-94
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 59, 81 Dex, 33 Int
Guardian Quarterstaff
Physical Damage: 52-86
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 62, 85 Dex, 34 Int
+(12—18)% to Block chance
Runeforged Wrapped Quarterstaff
Physical Damage: 93-155
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 38, 54 Dex, 23 Int
Runeforged Long Quarterstaff
Physical Damage: 21-43
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 38, 54 Dex, 23 Int
Runemastered Long Quarterstaff
Cold Damage: 43-89
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 55, 76 Dex, 31 Int
local weapon implicit hidden % base damage is cold [100]
Runeforged Gothic Quarterstaff
Fire Damage: 80-134
Critical Hit Chance: 12%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 38, 54 Dex, 23 Int
local weapon implicit hidden % base damage is fire [100]
Runemastered Gothic Quarterstaff
Fire Damage: 118-196
Critical Hit Chance: 12%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 55, 76 Dex, 31 Int
local weapon implicit hidden % base damage is fire [100]
Ignites you inflict deal Damage (30—40)% faster
Runeforged Crescent Quarterstaff
Cold Damage: 39-81
Lightning Damage: 39-81
Critical Hit Chance: 10%
Attacks per Second: 1.5
Weapon Range: 1.4
Requires: Level 40, 56 Dex, 23 Int
local weapon implicit hidden % base damage is cold [50]
local weapon implicit hidden % base damage is lightning [50]
Runeforged Steelpoint Quarterstaff
Physical Damage: 90-167
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 40, 56 Dex, 23 Int
Sinister Quarterstaff
Physical Damage: 55-91
Critical Hit Chance: 12%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 67, 104 Dex, 41 Int
Lunar Quarterstaff
Physical Damage: 50-103
Critical Hit Chance: 10%
Attacks per Second: 1.5
Weapon Range: 1.4
Requires: Level 72, 115 Dex, 46 Int
Striking Quarterstaff
Physical Damage: 53-111
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 77, 127 Dex, 50 Int
Bolting Quarterstaff
Physical Damage: 24-97
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 78, 127 Dex, 50 Int
local weapon implicit hidden added maximum lightning damage [100]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Aegis Quarterstaff
Physical Damage: 58-97
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 79, 127 Dex, 50 Int
+(12—18)% to Block chance
Razor Quarterstaff
Physical Damage: 65-108
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 77, 127 Dex, 50 Int
Skullcrusher Quarterstaff
Physical Damage: 59-122
Critical Hit Chance: 10%
Attacks per Second: 1.3
Weapon Range: 1.4
Requires: Level 75, 127 Dex, 50 Int
Dreaming Quarterstaff
Physical Damage: 99-133
Critical Hit Chance: 0%
Attacks per Second: 1.5
Weapon Range: 1.4
Requires: Level 78, 127 Dex, 50 Int
Warding Quarterstaff
Physical Damage: 51-85
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
Runemastered Warding Quarterstaff
Physical Damage: 51-85
Critical Hit Chance: 10%
Attacks per Second: 1.6
Weapon Range: 1.4
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
Runemastered Warding Quarterstaff
Physical Damage: 51-85
Critical Hit Chance: 15%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
Runemastered Warding Quarterstaff
Physical Damage: 85-141
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.4
Requires: Level 65, 127 Dex, 50 Int
+(30—50) to maximum Runic Ward
Modifier weight information cannot be obtained from game files.
Ulaman
Amanamu
Kurgal
Armour
Gem
Caster
Fire
Cold
Lightning
Chaos
Physical
Life
Elemental
Attack
Minion
Aura
Mana
Speed
Critical
Evasion
Energy Shield
Damage
Resistance
Attribute
Ailment
Curse
Charm
Crafting Project
Item Level:
P S
Vaal Orb Corrupted Enchantment /13
131Total
Warstaff Gem/35
| Name | |
|---|---|
| Herald of Ash (1) | |
| Shockwave Totem (3) | |
| Herald of Ash (4) | |
| Ancestral Cry (13) |
| Name | |
|---|---|
| Herald of Thunder (1) | |
| Herald of Thunder (4) | |
| Wind Dancer (4) | |
| Herald of Plague (8) |
| Name | |
|---|---|
| Quarterstaff Strike (1) | |
| Rain of Blades (1) | |
| Temper Weapon (1) | |
| Herald of Ice (1) | |
| Voltaic Barrier (1) | |
| Falling Thunder (1) | |
| Frozen Locus (1) | |
| Glacial Cascade (1) | |
| Killing Palm (1) | |
| Staggering Palm (3) | |
| Tempest Bell (3) | |
| Wind Blast (3) | |
| Herald of Blood (4) | |
| Herald of Ice (4) | |
| Ice Strike (5) | |
| Tempest Flurry (5) | |
| Vaulting Impact (5) | |
| Siphoning Strike (7) | |
| Storm Wave (7) | |
| Wave of Frost (7) | |
| Charged Staff (9) | |
| Hand of Chayula (9) | |
| Mantra of Destruction (9) | |
| Shattering Palm (11) | |
| Whirling Assault (11) | |
| Flicker Strike (13) | |
| Gathering Storm (13) |
Quarterstaff Ref /12
Quarterstaves
Quarterstaves are Two-Handed Melee weapons that require Dexterity and Intelligence to equip.
Quarterstaff Attacks often focus on high mobility in combat.
Quarterstaff Attacks often focus on high mobility in combat.
Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.
Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.
Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.
Consume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.
Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.
Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants
Purple Flames of Chayula for a duration.
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
Hollow Palm Technique
Can Attack as though using a Quarterstaff while both of your hand slots are empty
Unarmed Attacks that would use an Equipped Quarterstaff's damage have:
• Base Unarmed Physical damage replaced with damage based on their Skill Level
• 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Unarmed Attacks that would use an Equipped Quarterstaff's damage have:
• Base Unarmed Physical damage replaced with damage based on their Skill Level
• 1% more Attack Speed per 75 Item Evasion on Equipped Armour Items
• +0.1% to Critical Hit Chance per 10 Item Energy Shield on Equipped Armour Items
Base Type
An item's Base Type refers to the specific variety of item it is, and grants it inherent properties such as damage on Martial Weapons, defensive bonuses on Armour, or Life recovery on Life Flasks. It is also often responsible for the Level and/or Attribute Requirements to equip an item.
For example:
• Wrapped Quarterstaff and Long Quarterstaff are both Quarterstaff Base Types
• Stocky Mitts and Linen Wraps are both Gloves Base Types
• Lesser Mana Flask and Greater Mana Flask are both Mana Flask Base Types
For example:
• Wrapped Quarterstaff and Long Quarterstaff are both Quarterstaff Base Types
• Stocky Mitts and Linen Wraps are both Gloves Base Types
• Lesser Mana Flask and Greater Mana Flask are both Mana Flask Base Types
Melee Skills /1
| Main Hand | Off Hand | Melee Skills |
|---|---|---|
| Quarterstaves | Unarmed | Quarterstaff Strike |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.































