Corpses
15% increased Damage if you have Consumed a Corpse Recently
Corpses Attr /4
NameShow Full Descriptions
IDcorpses5
IconArt/2DArt/SkillIcons/passives/CorpseDamage.png
PassiveSkillsHash26804
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Corpses
15% increased Damage if you have Consumed a Corpse Recently
Corpses Attr /4
NameShow Full Descriptions
IDcorpses6
IconArt/2DArt/SkillIcons/passives/CorpseDamage.png
PassiveSkillsHash55405
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Corpses
5% chance to not destroy Corpses when Consuming Corpses
Corpses Attr /4
NameShow Full Descriptions
IDcorpses7
IconArt/2DArt/SkillIcons/passives/CorpseDamage.png
PassiveSkillsHash59909
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Corpses
5% chance to not destroy Corpses when Consuming Corpses
Corpses Attr /4
NameShow Full Descriptions
IDcorpses8
IconArt/2DArt/SkillIcons/passives/CorpseDamage.png
PassiveSkillsHash30539
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Corpse Ref /14
Corpses
Corpses are left behind by slain Enemies and can be used or consumed by a number of different Skills or effects, though Corpses of Unique monsters cannot be destroyed or consumed. Generally, slain Allies do not leave usable Corpses.
(60—100)% increased Armour
+(10—20) to Strength
(20—30)% increased Warcry Speed
Warcries Explode Corpses dealing 10% of their Life as Physical Damage
Warcry Skills have (20—30)% increased Area of Effect
Grants Skill: Level 5 Volatile Dead
(80—100)% increased Spell Damage
(30—50)% increased Critical Hit Chance for Spells
Gain (10—15) Mana per enemy killed
25% chance to not destroy Corpses when Consuming Corpses
Cause a Corpse to violently explode, damaging surrounding enemies.
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.
Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage.
Supports Bow Attacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.
Consume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.
Supports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges.
15% chance to not destroy Corpses when Consuming Corpses
Ascendancy: Warbringer
Character: Warrior
Warcries Explode Corpses dealing 25% of their Life as Physical Damage
Ignore Warcry Cooldowns
Corpses
Corpses are left behind by slain Enemies and can be used or consumed by a number of different Skills or effects, though Corpses of Unique monsters cannot be destroyed or consumed. Generally, slain Allies do not leave usable Corpses.
Skill Gem /8
Cause a Corpse to violently explode, damaging surrounding enemies.
Consume a Corpse to create a volatile core that seeks out enemies and Ignites enemies near it. The core explodes at the end of its duration.
Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.
Consume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.
Skill Gem Quality /5
(0—10)% chance to not destroy Consumed Corpse
(0—10)% chance to not destroy Consumed Corpse
Maximum (0—4) Corpse Beetles
(0—50)% chance to gain Flask and Charm charges as though killing the enemy on Corpse consumption
Support Gem /6
Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.
Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage.
Supports Bow Attacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.
Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
Supports Skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Tasalio's Rhythm. Tasalio's Rhythm causes Supported Skills to deal more damage and have shorter Perfect Timing windows for each stack. Failing to execute any Perfect Timing (even with skills not supported by Tasalio's Rhythm) will remove all Tasalio's Rhythm on you.
Supports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges.
Monsters mods /9
NameLevelPre/SufDescriptionWeight
TBD10Prefixcannot be dominated [1]
corpse cannot be destroyed [1]
retaliation godmode ghost duration ms [10000]
boss 0
magic 0
default 1
1Uniquemonster detonates corpses text [1]
1Uniquenecromancer revivable even if corpse unusable [1]
Soul Conduit1Nemesiscannot be dominated [1]
corpse cannot be destroyed [1]
monster raises after death [1]
no_soul_conduit 0
incursion_monster 0
abyssal 0
rare_minion 0
unusable_corpse 0
legion_monster 0
rare 1
default 0
Final Gasp40Nemesiscannot be dominated [1]
corpse cannot be destroyed [1]
retaliation godmode ghost duration ms [4000]
abyssal 0
rare_minion 0
unusable_corpse 0
undeletable_corpse 0
legion_monster 0
no_final_gasp 0
rare 1
default 0
Necrovigil1Bloodlinescannot die and damage +% near pack corpse [50] Damagedefault 1
1Uniquecorpse cannot be destroyed [1]
1Uniquecannot be used as minion [1]
corpse cannot be destroyed [1]
is bestiary yellow beast [1]
Spatial Distortion1Deliriumcorpse cannot be destroyed [1]
Misc mods /3
NameLevelDomainPre/SufDescriptionWeight
Necromantic1JewelPrefix(10—20)% increased Damage if you have Consumed a Corpse Recently Damageintjewel 1
default 0
Necromantic1JewelPrefixSmall Passive Skills in Radius also grant (2—3)% increased Damage if you have Consumed a Corpse Recently Damageint_radius_jewel 1
default 0
1JewelUniqueRecover 2% of maximum Life when you Consume a corpse Life
Unique /3
(60—100)% increased Armour
+(10—20) to Strength
(20—30)% increased Warcry Speed
Warcries Explode Corpses dealing 10% of their Life as Physical Damage
Warcry Skills have (20—30)% increased Area of Effect
Grants Skill: Level 5 Volatile Dead
(80—100)% increased Spell Damage
(30—50)% increased Critical Hit Chance for Spells
Gain (10—15) Mana per enemy killed
25% chance to not destroy Corpses when Consuming Corpses
(60—100)% increased Energy Shield
+(40—60) to maximum Life
+(10—20) to Intelligence
+(13—19)% to Chaos Resistance
Every 3 seconds, Consume a nearby Corpse to Recover 20% of maximum Life
Passive /1
15% chance to not destroy Corpses when Consuming Corpses
Ascendancy Passive /3
Ascendancy: Warbringer
Character: Warrior
Warcries Explode Corpses dealing 25% of their Life as Physical Damage
Ignore Warcry Cooldowns
Ascendancy: Ritualist
Character: Huntress
Grants Skill: Ritual Sacrifice
Ritual Sacrifice can be used on yourself to remove 20% of maximum Life and grant a random Monster Modifier
A maximum of one Modifer can be granted this way
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