IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skeletal Reaver
Tier: 9
Level: (1—20)
Reservation: (90—30) Spirit
Requires: Level (1—90), 6 Int
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
Minion Info

Additional Effects From Quality:
Minions have (0—20)% increased effect of Rage
Command
Cost: (8—83) Mana
Enrage
Cooldown Time: 4.00 s
Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit.
Lose 1% of maximum Life per second
20% more Life loss each second
Gain 2 Rage on Hit
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelIntManaBase DamageMinion Level
11690100%, 100%, 100%, 100%2
21665100%, 100%, 100%, 100%4
31650100%, 100%, 100%, 100%6
41641100%, 100%, 100%, 100%8
51637100%, 100%, 100%, 100%10
61637100%, 100%, 100%, 100%12
71635100%, 100%, 100%, 100%14
81635100%, 100%, 100%, 100%16
91635100%, 100%, 100%, 100%18
101633100%, 100%, 100%, 100%20
111633100%, 100%, 100%, 100%22
121633100%, 100%, 100%, 100%24
131631100%, 100%, 100%, 100%26
141631100%, 100%, 100%, 100%28
151631100%, 100%, 100%, 100%30
161631100%, 100%, 100%, 100%32
171630100%, 100%, 100%, 100%34
181630100%, 100%, 100%, 100%36
191630100%, 100%, 100%, 100%38
201630100%, 100%, 100%, 100%40
21129100%, 100%, 100%, 100%42
22129100%, 100%, 100%, 100%44
23129100%, 100%, 100%, 100%46
24129100%, 100%, 100%, 100%48
25129100%, 100%, 100%, 100%50
26128100%, 100%, 100%, 100%52
27128100%, 100%, 100%, 100%54
28128100%, 100%, 100%, 100%56
29128100%, 100%, 100%, 100%58
30128100%, 100%, 100%, 100%60
31127100%, 100%, 100%, 100%62
32127100%, 100%, 100%, 100%64
33127100%, 100%, 100%, 100%66
34127100%, 100%, 100%, 100%68
35127100%, 100%, 100%, 100%70
36126100%, 100%, 100%, 100%72
37126100%, 100%, 100%, 100%74
38126100%, 100%, 100%, 100%76
39126100%, 100%, 100%, 100%78
40126100%, 100%, 100%, 100%80
Attribute /7

Skeletal Reaver

NameShow Full Descriptions
IdSkeletalReaver
BaseType Skeletal Reaver
Class Skill Gems
TargetTypesAny
TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical, CommandableMinion
ItemTypeMetadata/Items/Gems/SkillGemSkeletalReaver
ActiveSkillsCodesummon_skeleton_reaver
Version history /3
VersionChanges
0.4.0
  • Skeletal Reaver: Now gain 6% increased attack speed per 2 rage, previously this was described on the gem but not functional.
  • 0.3.1
    * Fixed a bug where Skeletal Reaver's Enrage would stop dealing damage to themselves if they survived long enough.
    0.2.0
  • Skeletal Reavers now correctly gain Rage On Hit while their Command: Enrage skill is active.
  • Skeletal Reaver
    Tier: 9
    Level: (1—20)
    Reservation: (90—30) Spirit
    Requires: Level (1—90), 6 Int
    Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
    Minion Info
    attack speed +% per rage [3]
    display minion monster type [2]
    display statset no hit damage [1]
    is resummoning minion [1]
    minion base resummon time ms [12000]
    skeletal graft buff effect magnitude [6]

    Additional Effects From Quality:
    Minions have (0—20)% increased effect of Rage
    Command
    Cost: (8—83) Mana
    base deal no damage [1]
    can perform skill while moving [1]
    minions do not move to skill target [1]
    movement speed +% final while performing action [-70]
    movement speed acceleration +% per second while performing action [160]
    movement speed while performing action locked duration % [50]
    skill is command [1]
    Enrage
    Cooldown Time: 4.00 s
    Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit.
    Lose 1% of maximum Life per second
    20% more Life loss each second
    Gain 2 Rage on Hit
    base deal no damage [1]
    infinite skill effect duration [1]
    is commandable skill [1]
    skill cannot be electrocuted [1]
    skill cannot be frozen [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    Skills can be managed in the Skills Panel.
    Supported By /34
  • Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical, CommandableMinion
  • meatshield
    Meat Shield I
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    meatshield
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    meatshield
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    infernallegionsupport
    Infernal Legion I
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    infernallegionsupport
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    infernallegionsupport
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    blankredsupport
    Uhtred's Exodus
    Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Omen
    Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Augury
    Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    increasedareaofeffectsupport
    Magnified Area I
    Supports any skill with an area of effect, making it larger.
    increasedareaofeffectsupport
    Magnified Area II
    Supports any skill with an area of effect, making it larger.
    concentratedeffectsupport
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    elementalarmysupport
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    feedingfrenzysupport
    Feeding Frenzy I
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    essenceharvestsupport
    Essence Harvest
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
    minioninstabilitysupport
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    lastgaspsupport
    Last Gasp
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
    lastgaspsupport
    Tecrod's Revenge
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
    physicalmasterysupport
    Physical Mastery
    Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
    physicalmasterysupport
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    sacrificallambsupport
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    sacrificallambsupport
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    biddingsupport
    Bidding I
    Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
    biddingsupport
    Bidding II
    Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
    biddingsupport
    Bidding III
    Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
    purecommandsupport
    Commandment
    Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
    crazedminionssupport
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    cleansingsupport
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    variedtroopssupport
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    enormitysupport
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    blankgreensupport
    Kurgal's Leash
    Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
    blankbluesupport
    Hayoxi's Fulmination
    Supports Curse Skills. Supported Curse Skills create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
    Skeletal Reaver
    Undead
    monster no drops or experience [1]
    SpectreN
    Tags1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead
    Life
    70%
    Armour
    +20%
    Resistance
    0 0 0 0
    Damage
    46%
    Accuracy
    100%
    5%
    Attack Distance
    8 ~ 14
    Attack Time
    0.83 Second
    Damage Spread
    ±30%
    Experience
    100%
    Model Size
    100%
    Type
    SkeletonReaverPlayerSummoned
    Metadata
    SkeletonReaverPlayerSummoned
    IsSummoned
    Y
    Level
    68
    Life
    5,430
    Armour
    2,896
    Evasion Rating
    708
    Damage
    107
    Spell Damage
    107
    Accuracy
    2,502
    Attack Time
    0.83
    Experience
    28,634
    Minion Life
    4,851
    Minion Damage
    446
    Minion Armour
    3,861
    MinionMeleeStep
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 75—139
    Critical Hit Chance: 5%
    Attack Time: 0.83 sec
    melee conditional step distance [10]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EnrageSkeletonReaverMinion
    Buff, Cooldown
    Enrage
    Cooldown Time: 4 sec
    Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit.
    Lose 1% of maximum Life per second
    20% more Life loss each second
    Gain 2 Rage on Hit
    base deal no damage [1]
    infinite skill effect duration [1]
    is commandable skill [1]
    skill cannot be electrocuted [1]
    skill cannot be frozen [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    
    Stats
    {
        attack_speed_+%_per_2_rage = 6
    }
    
    BaseEvents
    {
        set_minion_formation_frontline = true
        set_minion_formation_order = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonReaverPlayerSummoned"] = {
        name = "Skeletal Reaver",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.46,
        damageSpread = 0.3,
        attackTime = 0.83,
        attackRange = 14,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MinionMeleeStep",
            "EnrageSkeletonReaverMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MinionMeleeStep"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_conditional_step_distance",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EnrageSkeletonReaverMinion"] = {
        name = "Enrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Enrage all Skeletal Reavers, causing them to lose life over time and gain [Rage|Rage] on hit.",
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "reaver_enrage_decay_rate_increase_+%_final",
            "reaver_enrage_base_life_%_degen_per_minute",
            "gain_x_rage_on_attack_hit",
            "is_commandable_skill",
            "infinite_skill_effect_duration",
            "skill_cannot_be_frozen",
            "skill_cannot_be_electrocuted",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {20, 60, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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