Version 0.2.0
Skeletal Reaver
Tier: 9
Level: (1–20)
Reservation: (90–30) Spirit
装備条件: Level (1–90), (2–205) Int
Minion Info
Command
Cost: (9–95) Mana
Cooldown Time: 4.00 s
Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage.
Lose 1% of maximum Life per second
20% more Life loss each second
20% more Life loss each second
Skills can be managed in the Skills Panel.


差出人 /1
スキルジェムの原石 ティア 9
Level Effect /40
レベル | 要求レベル | 知性 | リザーブ | Base Damage | Minion Level |
---|---|---|---|---|---|
1 | 0 | 4 | 90 | 100%, 100%, 100% | 2 |
2 | 3 | 9 | 65 | 100%, 100%, 100% | 4 |
3 | 6 | 14 | 50 | 100%, 100%, 100% | 6 |
4 | 10 | 21 | 41 | 100%, 100%, 100% | 8 |
5 | 14 | 28 | 37 | 100%, 100%, 100% | 10 |
6 | 18 | 35 | 37 | 100%, 100%, 100% | 12 |
7 | 22 | 41 | 35 | 100%, 100%, 100% | 14 |
8 | 26 | 48 | 35 | 100%, 100%, 100% | 16 |
9 | 31 | 57 | 35 | 100%, 100%, 100% | 18 |
10 | 36 | 65 | 33 | 100%, 100%, 100% | 20 |
11 | 41 | 74 | 33 | 100%, 100%, 100% | 22 |
12 | 46 | 82 | 33 | 100%, 100%, 100% | 24 |
13 | 52 | 92 | 31 | 100%, 100%, 100% | 26 |
14 | 58 | 103 | 31 | 100%, 100%, 100% | 28 |
15 | 64 | 113 | 31 | 100%, 100%, 100% | 30 |
16 | 66 | 116 | 31 | 100%, 100%, 100% | 32 |
17 | 72 | 126 | 30 | 100%, 100%, 100% | 34 |
18 | 78 | 137 | 30 | 100%, 100%, 100% | 36 |
19 | 84 | 147 | 30 | 100%, 100%, 100% | 38 |
20 | 90 | 157 | 30 | 100%, 100%, 100% | 40 |
21 | 29 | 100%, 100%, 100% | 42 | ||
22 | 29 | 100%, 100%, 100% | 44 | ||
23 | 29 | 100%, 100%, 100% | 46 | ||
24 | 29 | 100%, 100%, 100% | 48 | ||
25 | 29 | 100%, 100%, 100% | 50 | ||
26 | 28 | 100%, 100%, 100% | 52 | ||
27 | 28 | 100%, 100%, 100% | 54 | ||
28 | 28 | 100%, 100%, 100% | 56 | ||
29 | 28 | 100%, 100%, 100% | 58 | ||
30 | 28 | 100%, 100%, 100% | 60 | ||
31 | 27 | 100%, 100%, 100% | 62 | ||
32 | 27 | 100%, 100%, 100% | 64 | ||
33 | 27 | 100%, 100%, 100% | 66 | ||
34 | 27 | 100%, 100%, 100% | 68 | ||
35 | 27 | 100%, 100%, 100% | 70 | ||
36 | 26 | 100%, 100%, 100% | 72 | ||
37 | 26 | 100%, 100%, 100% | 74 | ||
38 | 26 | 100%, 100%, 100% | 76 | ||
39 | 26 | 100%, 100%, 100% | 78 | ||
40 | 26 | 100%, 100%, 100% | 80 |
Attribute /6
スケルトンリーバー
名前 | 全ての説明を表示 |
---|---|
BaseType | スケルトンリーバー |
Class | スキルジェム |
TargetTypes | Any |
Type | Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Physical, CommandableMinion, NoAttackInPlace |
ItemType | Metadata/Items/Gems/SkillGemSkeletalReaver |
ActiveSkillsCode | summon_skeleton_reaver |
スケルトンリーバー
ティア: 9
レベル: (1–20)
リザーブ: (90–30) スピリット
装備条件: レベル (1–90), (4–157) 知性
ミニオン情報
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [6]
品質による追加の効果:
コマンド
コスト: (8–83) マナ
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
エンレイジ
クールダウン時間: 4.00 秒
すべてのスケルトンリーバーを激怒させ、時間の経過とともにライフを失わせるが、ヒット時に憤怒を獲得するようにする。スケルトンリーバーはその憤怒の量に応じてアタックダメージが上昇し、アタックスピードが増加する。
毎秒ライフの1%を失う
毎秒ライフ喪失が20%上昇する
毎秒ライフ喪失が20%上昇する
base deal no damage [1]
infinite skill effect duration [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
スキルはスキルジェムパネルで管理できる。
Skeletal Reaver


Supported By /30
効果範囲拡大 I
効果範囲を持つスキルをサポートし、その効果範囲をより広くする。
効果範囲拡大 II
効果範囲を持つスキルをサポートし、ダメージを犠牲にしてその効果範囲をより広くする。
効果範囲集中
効果範囲を持つスキルをサポートし、そのスキルの効果範囲を狭くするが、与えるダメージを上げる。
ミートシールド II
ミニオンを生成するスキルをサポートし、そのミニオンが受けるダメージ低下を付与するが、与えるダメージも低下させてしまう。
スケルトンリーバー


monster no drops or experience [1]
Skeletal Reaver
Spectre | N |
---|---|
Tags | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
ライフ
70%
+20%
耐性




Damage
46%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
8 ~ 14
アタックタイム
0.83 Second
Damage Spread
±30%
経験値
100%
Model Size
100%
Type
SkeletonReaverPlayerSummoned
Metadata
SkeletonReaverPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
5,430
2,896
708
Damage
107
スペルダメージ
107
命中力
2,464
アタックタイム
0.83
経験値
28,634
Minion Life
4,851
Minion Damage
446
Minion Armour
3,861
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMeleeStep
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 75–139
クリティカルヒット率: 5%
アタックタイム: 0.83 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EnrageSkeletonReaverMinion
Buff, Cooldown, NoAttackInPlace
エンレイジ
クールダウン時間: 4 秒
すべてのスケルトンリーバーを激怒させ、時間の経過とともにライフを失わせるが、ヒット時に憤怒を獲得するようにする。スケルトンリーバーはその憤怒の量に応じてアタックダメージが上昇し、アタックスピードが増加する。
毎秒ライフの1%を失う
毎秒ライフ喪失が20%上昇する
毎秒ライフ喪失が20%上昇する
base deal no damage [1]
infinite skill effect duration [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Stats { maximum_rage = 30 rage_loss_delay_ms = 2000 attack_damage_final_permyriad_per_rage = 100 attack_speed_+%_per_2_rage = 6 } BaseEvents { set_minion_formation_frontline = true set_minion_formation_order = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonReaverPlayerSummoned"] = { name = "Skeletal Reaver", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.46, damageSpread = 0.3, attackTime = 0.83, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MinionMeleeStep", "EnrageSkeletonReaverMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMeleeStep"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnrageSkeletonReaverMinion"] = { name = "Enrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Enrage all Skeletal Reavers, causing them to lose life over time and gain [Rage|Rage] on hit. Skeletal Reavers do more [Attack] Damage and gain increased [Attack] speed based on their [Rage].", skillTypes = { [SkillType.Buff] = true, [SkillType.Cooldown] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "reaver_enrage_decay_rate_increase_+%_final", "reaver_enrage_base_life_%_degen_per_minute", "gain_x_rage_on_attack_hit", "is_commandable_skill", "infinite_skill_effect_duration", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_deal_no_damage", }, levels = { [1] = {20, 60, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.