Skeletal Reaver
Minion Info
品质额外效果:
Minions have (0–20)% increased effect of Rage
Command
消耗: (9–95) 点魔力
冷却时间: 4.00 秒
激怒所有魔侍掠夺者,使其逐渐失去生命,并在击中时获得怒火。
每秒损失 1% 的生命
损失的生命每秒总增 20%
损失的生命每秒总增 20%
击中获得 2 点怒火
Skills can be managed in the Skills Panel.
辅助宝石 /3
来自 /1
未切割的技能宝石 等阶 9
Level Effect /40
等级 | 需求等级 | Int | 保留 | Base Damage |
---|---|---|---|---|
1 | 0 | 1 | 90 | 100%, 100%, 100% |
2 | 3 | 9 | 65 | 100%, 100%, 100% |
3 | 6 | 16 | 50 | 100%, 100%, 100% |
4 | 10 | 25 | 41 | 100%, 100%, 100% |
5 | 14 | 34 | 37 | 100%, 100%, 100% |
6 | 18 | 43 | 37 | 100%, 100%, 100% |
7 | 22 | 52 | 35 | 100%, 100%, 100% |
8 | 26 | 61 | 35 | 100%, 100%, 100% |
9 | 31 | 72 | 35 | 100%, 100%, 100% |
10 | 36 | 83 | 33 | 100%, 100%, 100% |
11 | 41 | 95 | 33 | 100%, 100%, 100% |
12 | 46 | 106 | 33 | 100%, 100%, 100% |
13 | 52 | 119 | 31 | 100%, 100%, 100% |
14 | 58 | 133 | 31 | 100%, 100%, 100% |
15 | 64 | 146 | 31 | 100%, 100%, 100% |
16 | 66 | 151 | 31 | 100%, 100%, 100% |
17 | 72 | 164 | 30 | 100%, 100%, 100% |
18 | 78 | 178 | 30 | 100%, 100%, 100% |
19 | 84 | 191 | 30 | 100%, 100%, 100% |
20 | 90 | 205 | 30 | 100%, 100%, 100% |
21 | 29 | 100%, 100%, 100% | ||
22 | 29 | 100%, 100%, 100% | ||
23 | 29 | 100%, 100%, 100% | ||
24 | 29 | 100%, 100%, 100% | ||
25 | 29 | 100%, 100%, 100% | ||
26 | 28 | 100%, 100%, 100% | ||
27 | 28 | 100%, 100%, 100% | ||
28 | 28 | 100%, 100%, 100% | ||
29 | 28 | 100%, 100%, 100% | ||
30 | 28 | 100%, 100%, 100% | ||
31 | 27 | 100%, 100%, 100% | ||
32 | 27 | 100%, 100%, 100% | ||
33 | 27 | 100%, 100%, 100% | ||
34 | 27 | 100%, 100%, 100% | ||
35 | 27 | 100%, 100%, 100% | ||
36 | 26 | 100%, 100%, 100% | ||
37 | 26 | 100%, 100%, 100% | ||
38 | 26 | 100%, 100%, 100% | ||
39 | 26 | 100%, 100%, 100% | ||
40 | 26 | 100%, 100%, 100% |
Attribute /6
Skeletal Reaver
Key | Value |
---|---|
BaseType | Skeletal Reaver |
Class | 技能宝石 |
TargetTypes | 任何 |
Type | 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 物理, CommandableMinion |
ItemType | Metadata/Items/Gems/SkillGemSkeletalReaver |
ActiveSkillsCode | summon_skeleton_reaver |
Skeletal Reaver
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
品质额外效果:
Minions have (0–20)% increased effect of Rage
Command
消耗: (9–95) 点魔力
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
冷却时间: 4.00 秒
激怒所有魔侍掠夺者,使其逐渐失去生命,并在击中时获得怒火。
每秒损失 1% 的生命
损失的生命每秒总增 20%
损失的生命每秒总增 20%
击中获得 2 点怒火
base deal no damage [1]
infinite skill effect duration [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Skills can be managed in the Skills Panel.
Supported By /13
Magnified Effect
Supports any skill with an area of effect, making it larger.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
元素大军
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
狂噬
Supports skills which create Minions, making them deal and take more damage.
肉盾
Supports skills which create Minions, granting them more life but making them deal less damage.
炎军
Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
复仇之灵
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
亡命之息
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Physical Mastery
Supports Physical skills, granting them an additional level.
Minion Mastery
Supports Minion skills, granting them an additional level.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Splinter
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
Bidding
Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
异灵魔侍掠夺者
monster no drops or experience [1]
Skeletal Reaver
Spectre | N |
---|---|
Tags | 1HAxe_onhit_audio, bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, undead |
生命
70%
[护甲]
+20%
Ailment Threshold
%
抗性
0
0
0
0
伤害
54%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
8 ~ 14
Attack Time
0.83 Second
Damage Spread
±30%
经验值
100%
Model Size
100%
Type
SkeletonReaverPlayerSummoned
Metadata
SkeletonReaverPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,430
[护甲]
3,451
闪避值
477
能量护盾
0
伤害
126
法术伤害
126
命中
0
Attack Time
0.83
经验值
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMeleeStep
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 88–164
暴击几率: 5%
Attack Time: 0.83 秒
melee conditional step distance [10]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EnrageSkeletonReaverMinion
增益, 冷却
激怒
冷却时间: 4 秒
Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage.
每秒损失 1% 的生命
损失的生命每秒总增 20%
击中获得 2 点怒火
base deal no damage [1]
infinite skill effect duration [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
损失的生命每秒总增 20%
击中获得 2 点怒火
base deal no damage [1]
infinite skill effect duration [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Stats { maximum_rage = 30 base_rage_decay_interval_ms = 100 base_rage_decay_delay_ms = 2000 attack_damage_final_permyriad_per_rage = 100 attack_speed_+%_per_2_rage = 6 } BaseEvents { set_minion_formation_frontline = true set_minion_formation_order = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonReaverPlayerSummoned"] = { name = "Skeletal Reaver", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.54, damageSpread = 0.3, attackTime = 0.83, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MinionMeleeStep", "EnrageSkeletonReaverMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMeleeStep"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EnrageSkeletonReaverMinion"] = { name = "Enrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Enrage all Skeletal Reavers, causing them to lose life over time and gain [Rage|Rage] on hit. Skeletal Reavers do more [Attack] Damage and gain increased [Attack] speed based on their [Rage].", skillTypes = { [SkillType.Buff] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "reaver_enrage_decay_rate_increase_+%_final", "reaver_enrage_base_life_%_degen_per_minute", "gain_rage_on_hit", "is_commandable_skill", "infinite_skill_effect_duration", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_deal_no_damage", }, levels = { [1] = {20, 60, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.