persistent GemTags /173
Summon the spirit of the bound monster as a Reviving Minion.
释放一个光环,使你和在场友军获得额外的能量护盾总值
激活时召唤冰霜屏障,冰霜屏障会累积层数。当屏障具有层数时,击中你的近战攻击会移除一层屏障,产生一阵冰爆,对攻击者造成冰霜法术伤害。
Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.
Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.
Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.
Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.
激活时,受到你的非捷技能攻击造成的足量溢出伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
激活时,非捷技能攻击击中一名敌人并令其碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
激活时,非捷技能攻击击中并击败感电敌人会使后续的攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
将所有镶嵌的诅咒技能合并为持续的光环,对附近的敌人施加这些效果。
激活以召唤可复活的魔侍武士。
激活以召唤多个攻击性强且可复活的魔侍掠夺者,受到命令时可以狂暴。
激活以召唤多个攻击势大力沉且可复活的魔侍蛮兵,可以晕眩可被晕眩的敌人,受到命令时可以发出战吼。此战吼威吓附近敌人并消耗敌人和友军身上的冻结,在其周围区域造成伤害。
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
激活以召唤多个可复活的魔侍冰霜法师,受到命令时可以用冰霜护盾包裹你的召唤生物
激活以召唤多个可复活的魔侍风暴法师,受到命令时可以在陨落的魔侍处降下闪电风暴。
激活以召唤多个投掷炸弹且可复活的魔侍焚焰使,受到命令时可以引爆其他召唤生物
激活以召唤多个可复活的魔侍祭司,可以治疗其他召唤生物并复活陨落的魔侍。
[DNT] Activate to summon an ancient, Reviving Azmerian Wolf that can howl to convene a great hunt on Command.
激活时,储存你造成的所有中毒伤害的一部分。使用此技能释放储存的毒素,伤害并使你周围的敌人中毒
Activate to summon a Reviving Demon Magus which casts socketed Spells in order.
Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.
Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.
辅助能够产生可复活的永久性召唤生物的技能。这些召唤生物被击败时,为你吸纳一定比例的最大魔力。
激活时,当你令敌人感电时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,当你令敌人冻结时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,当你点燃敌人时会获得能量,达到能量上限后触发镶嵌的法术。
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
激活时,当你使用近战攻击击败敌人时会获得能量,达到能量上限后触发镶嵌的法术。
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
激活时,当你被晕眩时会获得能量,达到能量上限后触发镶嵌的法术。
While active, gains Energy when you take damage and triggers socketed spells on reaching maximum Energy.
激活时,当你的能量护盾受到敌人击中伤害时获得能量。积累一定的能量后使用该咒祈,即可消耗能量并触发镶嵌的法术能量足够时可以多次触发。
While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.
激活时,当你持续吟唱一个技能时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,当你使用近战攻击令敌人晕眩时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会使你获得一个暴击球
激活时,你会周期性获得鬼影缠身。如果你在具有鬼影缠身时被击中,则会立即将其消耗,并根据你的闪避回复能量护盾
捕获一个被击败的怪物的灵魂,改变该宝石以使你能够将怪物的鬼魂召唤为复活召唤生物
在短时间内未使用技能或被击中即可获得潜行。
召唤一名可复活的同伴协助作战。佣兵可以使用镶嵌的攻击,可以在技能面板中给予装备。
召唤汹涌的秘术能量来回复你的魔力。激活时,击败带有元素异常状态的敌人有几率生成一个魔力残片,对元素异常状态的目标造成暴击每隔几秒可以生成一个魔力残片。拾取魔力残片可获得魔力,并且能够溢出魔力上限。
[DNT-UNUSED] Conjure hateful energy to fuel your Rage and Life. While active, [Bleed|Bleeding] enemies you kill have a chance to spawn a Hateful Remnant, and [Hit|Hitting] a [Bleed|Bleeding] target spawns a Hateful Remnant every few seconds. Picking up a Hateful Remnant grants you Rage and restores Life based on your current Rage.
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.
使用弓类战矛时,你可以驾驭一头可骑乘的伙伴恐喙鸟。骑乘恐喙鸟时,你只能使用弓类战矛投掷和印记技能,奔跑速度变快,使用技能时几乎不会减速。你被击中时会产生重度晕眩积蓄。未骑乘时,恐喙鸟可以用鸟喙啄击你的敌人,但也会受到伤害。
激活时,火焰法术还会召唤愤怒狂灵,这些只能存在极短时间的愤怒狂灵会无视命令,冲至敌人身边并快速攻击。敌方生物将不会主动攻击这些召唤生物,并可以穿越它们。
激活时,每隔一段获得增益状态层数,每层使你的闪避提高。拥有该增益状态时被敌人击中会消耗全部层数,对周围的敌人造成伤害和击退
辅助能够产生永久性召唤生物的技能,使召唤生物在受到致命伤害时还会继续战斗,持续一段时间,或其受到超过其最大生命的伤害后才会被击败。
辅助产生持续召唤生物的技能,使这些召唤生物在受到致命伤害时继续战斗,持续一段时间或其受到超过其最大生命的伤害后才会被击败。被辅助技能的召唤生物在进入此状态时获得噬魂者和速度爆发。
技能激活时,你的可复活的召唤生物在被击败时会将其生命上限的一部分储存在可收集的饕餮残片中。使用饕餮复活会消耗所储存的生命,用于复活被击败的召唤生物,复活的总生命最多等于已储存的数值。
激活时,当你的一个永久性召唤生物击败时,你会获得能量,达到能量上限后触发镶嵌的法术。极低等级的召唤生物具有能量生成惩罚。无法镶嵌产生召唤生物法术
激活时,使用从敌人身上搜刮的护甲碎片来强化自身。使一个敌人的护甲完全破损后,根据该敌人的稀有度,在一定时间内使你获得装甲回收层数,每层为你提供护甲荆棘。普通敌人提供 1 层,魔法敌人提供 2 层,稀有敌人提供 5 层,传奇敌人提供 10 层。
激活时,用一个冷却时间较短的法术代替你的闪避翻滚,让你穿越空间,立即出现在中等距离之外。
用爆炸辅助的跳跃取代你的闪避翻滚,从你的义肢加农炮腿发射一发炮弹,致盲点燃逃离区域内的敌人。爆炸会导致其效果范围内的任何榴弹也一同爆炸。
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
激活时,一头九头蛇会从你的身体上站起,并定期对附近感电冻结点燃的敌人施放镶嵌的投射物法术
汲取敌人的鲜血以回复你的生命。激活时,被你击败的敌人有几率生成一个生命残片击中目标每隔几秒可以生成一个生命残片。拾取生命残片可获得生命,并且能够溢出生命上限。
辅助永久性增益技能,激活该技能时提高你的命中
辅助永久性增益技能,激活该技能时提高你的命中
辅助永久性增益技能,激活该技能时提高你的魔力回复速度。
辅助永久性增益技能,激活该技能时提高你的魔力再生速度。
辅助永久性增益技能,激活该技能时提高你的生命回复速度。
辅助永久性增益技能,激活该技能时提高你的生命再生。
辅助永久性增益技能,激活该技能时提高你从药剂获得的生命回复。
辅助永久性增益技能,激活该技能时提高你从药剂获得的生命回复。
辅助永久性增益技能,激活该技能时击败敌人可为你回复生命。
辅助永久性增益技能,激活该技能时击败敌人可为你回复生命。
激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供攻击伤害、攻击速度和命中值
激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供护甲闪避和移动速度。
激活时,攻击敌人会积蓄荣耀。当你达到最大荣耀时,你可以放置一面鼓舞旗帜,持续一段时间,其光环为你和附近友军提供元素异常状态阈值最大元素抗性药剂充能。
Activate to summon a Reviving Infernal Hound which Ignites enemies near it.
Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.
Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.
Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.
Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.
激活时,被动地留下不久之前的残影。施放该法术会回归到最早的残影处,并将你的生命、魔力和能量护盾重置为当时的状态。
被动地凝聚一道防护性屏障,吸收你受到的击中元素伤害直至耗尽。屏障停止受到伤害或完全耗尽时,它会在短时间后立即回复满值。
激活时,周期性地祈求祝福对你进行治疗,并移除你受到的诅咒元素异常状态效果。
激活时,当你对敌人造成冻结感电点燃时都会获得能量。积累一定的能量后再次使用该咒祈,即可消耗能量并触发镶嵌的法术能量足够时可以多次触发。
激活时,你与稀有传奇敌人交战的时间越长,对他们造成的击中伤害就越高。战斗时间达到一定程度时,你还可以终结他们。
运用难以预测、原生纯粹的元素力量洪流,使你造成的随机一种元素的伤害大幅提高。受影响的元素会频繁改变,但同一种元素可能连续受到多次影响。
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
激活时,根据你的魔力上限,你的非吟唱法术会消耗额外的魔力,并造成额外的闪电伤害。
激活时,强化你的怒火,但在未失去怒火时使你损失生命。
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
激活时,击败失血的敌人会产生一次赤血爆炸,对周围的敌人造成物理攻击伤害,由爆炸敌人的生命决定。如果是普通或魔法敌人,还会同时摧毁其灵柩。爆炸还有几率使流血变为恶性
激活时,释放一个光环,周期性地对在场的敌人施加死亡凋零
激活且有敌人在场时,虫群会从你体内涌出追击附近敌人。虫群是无法被攻击的召唤生物,会攻击并使敌人中毒
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
激活时,你对敌人造成冻结电殛定身时获得一个狂怒球。此效果每隔几秒只能触发一次。
激活时,当你格挡时会获得能量,达到能量上限后触发镶嵌的使法术
激活时,当你格挡时会获得能量,达到能量上限后触发镶嵌的诅咒
辅助能够召唤可复活的召唤生物召唤生物技能。被辅助的召唤生物近期复活过,则造成的伤害大幅提高。
辅助能够产生永久性召唤生物的技能。被辅助的召唤生物被击败时使附近的友军召唤生物回复生命,并移除这些召唤生物受到的异常状态
辅助能够召唤永久性召唤生物的技能。被辅助的召唤生物体型变大,具有更多生命,造成更高的伤害,但大幅提高精魂消耗。
辅助永久性增益状态技能,激活被辅助技能时,提高你造成的荆棘伤害。
辅助永久性增益状态技能,激活被辅助技能时,提高你造成的荆棘伤害。
辅助永久性增益状态技能,激活被辅助技能且能量护盾已满时,提高你造成的法术伤害。
辅助永久性增益状态技能,激活被辅助技能且能量护盾已满时,提高你造成的法术伤害。
辅助永久性增益状态技能,激活被辅助技能且低血时,提高你造成的攻击伤害。
辅助永久性增益状态技能,激活被辅助技能且低血时,提高你造成的攻击伤害。
辅助永久性增益状态技能,激活被辅助技能且你的魔力未满时,提高你的召唤生物造成的伤害。
辅助永久性增益状态技能,激活被辅助技能且你的魔力未满时,提高你的召唤生物造成的伤害。
辅助永久性增益状态技能,激活被辅助技能时,缩短对你施加的冻结的持续时间。
辅助永久性增益状态技能,激活被辅助技能时,缩短对你施加的点燃的持续时间。
辅助永久性增益状态技能,激活被辅助技能时,缩短对你施加的感电的持续时间。
辅助旗帜技能,使受到其光环影响的目标获得折射镀层增益状态,使一部分护甲能够对元素击中伤害生效。
辅助旗帜技能,使受到其光环影响的目标获得折射镀层增益状态,使一部分护甲能够对元素击中伤害生效。
辅助旗帜技能,使其范围内的敌人获得折射消散效果,该减益状态会降低元素抗性
在场的敌人周期性地积累沸腾,被击败时产生爆发,对周围的敌人施加腐化之血
While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.
每隔几秒对附近的未标记敌人施加一个镶嵌的印记技能。消耗镶嵌的印记会使其重新施加到未被标记的敌人身上。
激活时,受到你的非捷技能攻击造成的足量溢出伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
激活时,非捷技能攻击击中一名敌人并令其碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
激活时,非捷技能攻击击中并击败感电敌人会使后续的攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
激活时,释放一个光环,周期性地对在场的敌人施加死亡凋零
召唤阿兹莫里的鬼灵在一段时间里环绕一个稀有野兽,使其缓速。如果你在鬼灵环绕期间击败了该野兽,它会被宝石捕获,改变宝石并允许你将野兽召唤为可复活的伙伴
While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.
与所有元素协同如一,根据你的击中造成的最高元素伤害类型,积蓄火焰、冰霜和闪电共鸣。你拥有任意类型的共鸣越多,你的元素伤害越高。
While active, scatters caltrops in your wake when you dodge.
激活时,当你使用近战攻击击中敌人时会获得能量,达到能量上限后触发镶嵌的闪电法术。
激活时,当你使用近战攻击击中敌人时会获得能量,达到能量上限后触发镶嵌的火焰法术。
显化主手近战战斗武器的复制体,使其作为不朽的伙伴协助你作战。除了基础打击外,显化武器根据其武器类型获得额外攻击
招募炮兵召唤生物在你的身后就位。他们会等待你发出命令,随后向目标位置射出箭雨。
激活时,获得一个技能,可以使能量护盾立即开始充能,并获得一个持续一段时间的增益状态,使充能不会被打断。能量护盾达到上限时移除增益状态,并且能量护盾为满时不能使用该技能。
激活时,每当你进行闪避翻滚,就会产生一个短暂持续的自身复制体。复制体可被敌人伤害,被敌人摧毁的复制体会产生伤害性爆炸。以此方式产生的复制体只有一点生命。
While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes.
[DNT] Supports Buff skills which reserve Spirit. Spirit costs from Supported Skills are converted to reserve a percentage of your Life.
辅助永久性召唤生物的技能,使被辅助的召唤生物为你而被击败后有几率获得一个深渊怪物词缀。
While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.
[DNT-UNUSED] Empowers your next Ranged Attack on consuming an Owl Feather to grant it two additional Projectiles.
召唤一个无法被攻击的暗光潜行者召唤生物,用邪恶幻象轰击敌人,缓速其移动。受到幻象影响时被击败的敌人,或被你或你的召唤生物击中的稀有传奇敌人,会生成邪眼召唤生物,持续一段时间或直到被击败。
激活时,当你对敌人施放法术时都会获得能量。积累一定的能量后再次使用该咒祈,即可消耗能量并触发镶嵌的法术能量足够时可以多次触发。
When you Hit with Unarmed Melee Attacks, calls down lightning bolts which deal Unarmed Attack damage to all surrounding enemies.
Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.
While active, you constantly regenerate Rage.
While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.
Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors.
While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.
While active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Shapeshifting Attacks, and can trigger them multiple times if it has enough Energy.
辅助宝石 /1
辅助能够产生可复活的永久性召唤生物的技能。这些召唤生物被击败时,为你吸纳一定比例的最大魔力。
物品 /17
未切割的精魂宝石(等级 4)
Creates a Persistent Skill Gem at Level 4
未切割的精魂宝石(等级 5)
Creates a Persistent Skill Gem or Level an existing gem to Level 5
未切割的精魂宝石(等级 6)
Creates a Persistent Skill Gem or Level an existing gem to Level 6
未切割的精魂宝石(等级 7)
Creates a Persistent Skill Gem or Level an existing gem to Level 7
未切割的精魂宝石(等级 8)
Creates a Persistent Skill Gem or Level an existing gem to Level 8
未切割的精魂宝石(等级 9)
Creates a Persistent Skill Gem or Level an existing gem to Level 9
未切割的精魂宝石(等级 10)
Creates a Persistent Skill Gem or Level an existing gem to Level 10
未切割的精魂宝石(等级 11)
Creates a Persistent Skill Gem or Level an existing gem to Level 11
未切割的精魂宝石(等级 12)
Creates a Persistent Skill Gem or Level an existing gem to Level 12
未切割的精魂宝石(等级 13)
Creates a Persistent Skill Gem or Level an existing gem to Level 13
未切割的精魂宝石(等级 14)
Creates a Persistent Skill Gem or Level an existing gem to Level 14
未切割的精魂宝石(等级 15)
Creates a Persistent Skill Gem or Level an existing gem to Level 15
未切割的精魂宝石(等级 16)
Creates a Persistent Skill Gem or Level an existing gem to Level 16
未切割的精魂宝石(等级 17)
Creates a Persistent Skill Gem or Level an existing gem to Level 17
未切割的精魂宝石(等级 18)
Creates a Persistent Skill Gem or Level an existing gem to Level 18
未切割的精魂宝石(等级 19)
Creates a Persistent Skill Gem or Level an existing gem to Level 19
未切割的精魂宝石(等级 20)
Creates a Persistent Skill Gem or Level an existing gem to Level 20
Passive /3
在场范围内每有一种不同类型的永久性召唤生物召唤生物使用命令技能造成的伤害提高 10%
在场范围内每有一种不同类型的永久性召唤生物召唤生物使用命令技能造成的伤害提高 10%
升华试炼 Passive /1
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