Stomping Ground
Tier: 1
Level: 1
Requires: Level 1
Support Requirements: +5 Str
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
Triggers a Shockwave when you take a step while using Supported Skills
Shockwave
Level: 1
Deals 20% to 30% of your Strength as Physical Damage
Shockwave radius is 1.8 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Skill Gems /2
Tier | Gems |
---|---|
3 | Shield Charge |
11 | Stampede |
Level Effect /1
Implicit |
---|
Cost Multiplier: 100% |
Level | Requires Level | Str |
---|---|---|
1 | 1 | 7 |
Attribute /4
Stomping Ground
Key | Value |
---|---|
Acronym | Trigger, Shock |
BaseType | Stomping Ground |
Class | Support Gems |
ItemType | Metadata/Items/Gem/SupportGemStompingGround |
Stomping Ground
Tier: 1
Level: 1
Requires: Level 1
Support Requirements: +5 Str
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
Triggers a Shockwave when you take a step while using Supported Skills
Shockwave
Level: 1
Deals 20% to 30% of your Strength as Physical Damage
Shockwave radius is 1.8 metres
is area damage [1]
stomping ground trigger on footstep % chance [100]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Supported Gem /5
Leap Slam
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are
pushed out of the way.
Shield Charge
Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
Stampede
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them.
Vaulting Impact
Leaps forward and Slams the ground, sending out a Stunning shockwave that is especially potent against Dazed enemies.
Gathering Storm
Flips backward and Channels to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with perfect timing performs a Lightning-infused dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake.