魔侍冰霜法师
等阶: 5
等级: (1–20)
保留: (120–39) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个[可复活的]魔侍冰霜法师,受到命令时可以[冻结]自己,并减慢周围敌人的速度。
Minion Info
品质额外效果:
保留效果降低 (0–10)%
Command
消耗: (10–115) 点魔力
冷却时间: 8.00 秒
施放间隔: 1.25 秒
暴击几率: 12.00%
将空气晶化为寒冰碎片,击中地面时向外爆发。
造成 16- 23 [冰霜]伤害
造成的冰缓强度总增 100%
爆炸范围为 2.6 米
Skills can be managed in the Skills Panel.
Skeletal Frost Mage


Version 0.1.0
Skeletal Frost Mage
Tier: 5
Level: (1–20)
Reservation: (120–39) Spirit
需求: Level (1–90), (1–205) Int
Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.
品质额外效果:
(0–10)% reduced Reservation
Cost: (10–115) Mana
Cooldown Time: 6.00 s
Cast Time: 1.25 sec
Critical Hit Chance: 12.00%
Crystallises the air into icy shards that explode outwards when they hit the ground.
Deals 10 to 16 Cold Damage
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.


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来自 /1
未切割的技能宝石 等阶 5
Level Effect /40
等级 | 需求等级 | Int | 保留 | Base Damage | Minion Level |
---|---|---|---|---|---|
1 | 0 | 1 | 120 | 100%, 100%, 100% | 2 |
2 | 3 | 9 | 87 | 100%, 100%, 100% | 4 |
3 | 6 | 16 | 66 | 100%, 100%, 100% | 6 |
4 | 10 | 25 | 54 | 100%, 100%, 100% | 8 |
5 | 14 | 34 | 49 | 100%, 100%, 100% | 10 |
6 | 18 | 43 | 49 | 100%, 100%, 100% | 12 |
7 | 22 | 52 | 46 | 100%, 100%, 100% | 14 |
8 | 26 | 61 | 46 | 100%, 100%, 100% | 16 |
9 | 31 | 72 | 46 | 100%, 100%, 100% | 18 |
10 | 36 | 83 | 43 | 100%, 100%, 100% | 20 |
11 | 41 | 95 | 43 | 100%, 100%, 100% | 22 |
12 | 46 | 106 | 43 | 100%, 100%, 100% | 24 |
13 | 52 | 119 | 41 | 100%, 100%, 100% | 26 |
14 | 58 | 133 | 41 | 100%, 100%, 100% | 28 |
15 | 64 | 146 | 41 | 100%, 100%, 100% | 30 |
16 | 66 | 151 | 41 | 100%, 100%, 100% | 32 |
17 | 72 | 164 | 39 | 100%, 100%, 100% | 34 |
18 | 78 | 178 | 39 | 100%, 100%, 100% | 36 |
19 | 84 | 191 | 39 | 100%, 100%, 100% | 38 |
20 | 90 | 205 | 39 | 100%, 100%, 100% | 40 |
21 | 38 | 100%, 100%, 100% | 42 | ||
22 | 38 | 100%, 100%, 100% | 44 | ||
23 | 38 | 100%, 100%, 100% | 46 | ||
24 | 38 | 100%, 100%, 100% | 48 | ||
25 | 38 | 100%, 100%, 100% | 50 | ||
26 | 37 | 100%, 100%, 100% | 52 | ||
27 | 37 | 100%, 100%, 100% | 54 | ||
28 | 37 | 100%, 100%, 100% | 56 | ||
29 | 37 | 100%, 100%, 100% | 58 | ||
30 | 37 | 100%, 100%, 100% | 60 | ||
31 | 36 | 100%, 100%, 100% | 62 | ||
32 | 36 | 100%, 100%, 100% | 64 | ||
33 | 36 | 100%, 100%, 100% | 66 | ||
34 | 36 | 100%, 100%, 100% | 68 | ||
35 | 36 | 100%, 100%, 100% | 70 | ||
36 | 35 | 100%, 100%, 100% | 72 | ||
37 | 35 | 100%, 100%, 100% | 74 | ||
38 | 35 | 100%, 100%, 100% | 76 | ||
39 | 35 | 100%, 100%, 100% | 78 | ||
40 | 35 | 100%, 100%, 100% | 80 |
Attribute /6
魔侍冰霜法师
Key | Value |
---|---|
BaseType | 魔侍冰霜法师 |
Class | 技能宝石 |
TargetTypes | 任何 |
Type | 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 冰冷, CommandableMinion |
ItemType | Metadata/Items/Gems/SkillGemSkeletalFrostMage |
ActiveSkillsCode | summon_skeleton_frost_mage |
魔侍冰霜法师
等阶: 5
等级: (1–20)
保留: (120–39) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个[可复活的]魔侍冰霜法师,受到命令时可以[冻结]自己,并减慢周围敌人的速度。
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
品质额外效果:
保留效果降低 (0–10)%
Command
消耗: (10–115) 点魔力
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
冷却时间: 8.00 秒
施放间隔: 1.25 秒
暴击几率: 12.00%
将空气晶化为寒冰碎片,击中地面时向外爆发。
造成 16- 23 [冰霜]伤害
造成的冰缓强度总增 100%
爆炸范围为 2.6 米
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Skills can be managed in the Skills Panel.
Skeletal Frost Mage


Supported By /18
Magnified Effect
Supports any skill with an area of effect, making it larger.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
元素大军
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
狂噬
Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
肉盾
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
炎军
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
收割精华
Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
复仇之灵
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
亡命之息
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Cold Mastery
Supports Cold skills, granting them an additional level.
Minion Mastery
Supports Minion skills, granting them an additional level.
Sacrificial Lamb
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
Bidding
Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
Commandment
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
Crazed Minions
Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
Deathmarch
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
Muster
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
Enormity
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
异灵魔侍冰霜法师


monster no drops or experience [1]
Skeletal Frost Mage
Spectre | N |
---|---|
Tags | bone_armour, bones, 施法, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
生命
53%
Energy Shield From Life
15%
抗性




伤害
60%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
8 ~ 80
攻击间隔
1 Second
Damage Spread
±30%
经验值
100%
Model Size
100%
Type
SkeletonFrostMagePlayerSummoned
Metadata
SkeletonFrostMagePlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
3,495
[护甲]
2,413
闪避值
477
能量护盾
617
伤害
140
法术伤害
140
命中
2,180
攻击间隔
1
经验值
28,634
Minion Life
3,122
Minion Energy Shield
551
Minion Damage
581
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FrostBoltSkeletonMageMinion
投射物, 玩家投射物, 法术, 伤害, 法术可重复, 冰冷, 可齐射, 范围
急冻碎片
暴击几率: 11%
施放间隔: 1.25 秒
造成 562.1- 843.2 [冰霜]伤害
击中有 100% 的几率造成冻结
冻结积蓄值总增 100%
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1064]
projectile maximum duration override ms [180]
projectile uses contact position [1]

IceBombSkeletonMageMinion
法术, 持续时间, 冰冷, 召唤物, 伤害, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围, 范围法术, 可秘能爆发
寒冰炸弹
暴击几率: 12%
施放间隔: 1.25 秒
冷却时间: 8 秒
将空气晶化为寒冰碎片,击中地面时向外爆发。
造成 4206- 6309 [冰霜]伤害
造成的冰缓强度总增 100%
爆炸范围为 2.6 米
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 4 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonFrostMagePlayerSummoned"] = { name = "Skeletal Frost Mage", life = 0.53, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Unarmed", skillList = { "FrostBoltSkeletonMageMinion", "IceBombSkeletonMageMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FrostBoltSkeletonMageMinion"] = { name = "Ice Shard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_chance_to_freeze_%", "active_skill_hit_damage_freeze_multiplier_+%_final", "projectile_maximum_duration_override_ms", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1064, 100, 100, 180, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceBombSkeletonMageMinion"] = { name = "Ice Bomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Crystallises the air into icy shards that explode outwards when they hit the ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Minion] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Cascadable] = true, }, statDescriptionScope = "ice_bomb", castTime = 1.25, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "active_skill_chill_effect_+%_final", "is_commandable_skill", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, 100, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.