骷髏霜寒法師
階級: 5
等級: (1–20)
保留: (120–39) 精魂
需求: 等級 (1–90), (1–205) 智慧
召喚復甦骷髏霜寒法師,可經由指令命其施放冰霜爆炸。
召喚物資訊

來自品質的額外效果:
減少 (0–10)% 保留
命令
消耗: (10–115) 魔力
冷卻時間: 6.00 秒
施放時間: 1.25 秒
暴擊率: 12.00%
使空氣中凝結出晶體,並在落地時引爆。
造成 1016 冰冷傷害
施加之冰緩具有 100% 更多幅度
爆炸範圍為 2.6 公尺
可以在技能面板管理技能。
Skeletal Frost Mage
Level Effect /40
等級需要等級Int保留Base DamageMinion Level
101120100%, 100%, 100%2
23987100%, 100%, 100%4
361666100%, 100%, 100%6
4102554100%, 100%, 100%8
5143449100%, 100%, 100%10
6184349100%, 100%, 100%12
7225246100%, 100%, 100%14
8266146100%, 100%, 100%16
9317246100%, 100%, 100%18
10368343100%, 100%, 100%20
11419543100%, 100%, 100%22
124610643100%, 100%, 100%24
135211941100%, 100%, 100%26
145813341100%, 100%, 100%28
156414641100%, 100%, 100%30
166615141100%, 100%, 100%32
177216439100%, 100%, 100%34
187817839100%, 100%, 100%36
198419139100%, 100%, 100%38
209020539100%, 100%, 100%40
2138100%, 100%, 100%42
2238100%, 100%, 100%44
2338100%, 100%, 100%46
2438100%, 100%, 100%48
2538100%, 100%, 100%50
2637100%, 100%, 100%52
2737100%, 100%, 100%54
2837100%, 100%, 100%56
2937100%, 100%, 100%58
3037100%, 100%, 100%60
3136100%, 100%, 100%62
3236100%, 100%, 100%64
3336100%, 100%, 100%66
3436100%, 100%, 100%68
3536100%, 100%, 100%70
3635100%, 100%, 100%72
3735100%, 100%, 100%74
3835100%, 100%, 100%76
3935100%, 100%, 100%78
4035100%, 100%, 100%80
屬性 /6

骷髏霜寒法師

KeyValue
BaseType 骷髏霜寒法師
Class 技能寶石
TargetTypes任何
Type召喚物, 召喚物爆炸, 創造召喚物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 冰冷, CommandableMinion
ItemTypeMetadata/Items/Gems/SkillGemSkeletalFrostMage
ActiveSkillsCodesummon_skeleton_frost_mage
骷髏霜寒法師
階級: 5
等級: (1–20)
保留: (120–39) 精魂
需求: 等級 (1–90), (1–205) 智慧
召喚復甦骷髏霜寒法師,可經由指令命其施放冰霜爆炸。
召喚物資訊
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]

來自品質的額外效果:
減少 (0–10)% 保留
命令
消耗: (10–115) 魔力
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
冷卻時間: 6.00 秒
施放時間: 1.25 秒
暴擊率: 12.00%
使空氣中凝結出晶體,並在落地時引爆。
造成 1016 冰冷傷害
施加之冰緩具有 100% 更多幅度
爆炸範圍為 2.6 公尺
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
可以在技能面板管理技能。
Skeletal Frost Mage
Supported By /12
  • Active Type: 召喚物, 召喚物爆炸, 創造召喚物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 冰冷, CommandableMinion
  • 增幅效果
    輔助任何有範圍效果的技能,使其範圍擴大。
    集中效應
    輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
    元素軍隊
    輔助創造召喚物的技能,提高這些召喚物的元素[抗性]。
    豢養狂熱
    輔助創造召喚物的技能,提升其造成及承受的傷害。
    肉盾
    輔助創造召喚物的技能,提升其生命但降低其造成的傷害。
    煉獄軍團
    輔助創造召喚物的技能,使召喚物及其周圍敵人,燃燒燃燒造成的傷害依受輔助召喚物的生命決定。
    復仇之靈
    輔助創造出召喚物的技能,使其貧血時發生劇烈爆炸。
    臨終恐息
    輔助創造出持續召喚物的技能,使這些召喚物在承受致命傷害時,仍可持續戰鬥一小段時間。
    冰冷專精
    輔助冰冷技能,使其獲得 1 額外等級。
    召喚物專精
    輔助召喚物技能,使其獲得 1 額外等級。
    Bidding
    Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
    骷髏霜寒法師
    monster no drops or experience [1]
    Skeletal Frost Mage
    SpectreN
    Tagsbone_armour, bones, 法術, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
    生命
    53%
    Energy Shield From Life
    15%
    抗性
    0 50 0 0
    傷害
    60%
    命中
    100%
    暴擊 Chance
    5%
    暴擊傷害加成
    +30%
    Attack Distance
    8 ~ 80
    Attack Time
    1 Second
    Damage Spread
    ±30%
    經驗值
    100%
    Model Size
    100%
    Type
    SkeletonFrostMagePlayerSummoned
    Metadata
    SkeletonFrostMagePlayerSummoned
    IsSummoned
    Y
    等級
    68
    生命
    3,495
    護甲
    3,451
    閃避值
    477
    能量護盾
    617
    傷害
    140
    法術傷害
    140
    命中
    2,180
    Attack Time
    1
    經驗值
    28,634
    Minion Life
    5,082
    Minion Energy Shield
    897
    Minion Damage
    1,138
    FrostBoltSkeletonMageMinion
    投射物, 玩家投射物, 法術, 傷害, 法術可重複, 冰冷, 可齊射, 範圍
    寒冰碎片
    暴擊率: 11%
    施放時間: 1.25 秒
    造成 115172.6 冰冷傷害
    擊中有 100% 的機率冰凍
    100% 更多冰凍累積
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1064]
    projectile maximum duration override ms [180]
    projectile uses contact position [1]
    IceBombSkeletonMageMinion
    法術, 持續時間, 冰冷, 召喚物, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍, 範圍法術, 可秘能爆發
    寒冰炸彈
    暴擊率: 12%
    施放時間: 1.25 秒
    冷卻時間: 6 秒
    使空氣中凝結出晶體,並在落地時引爆。
    造成 565.9848.9 冰冷傷害
    施加之冰緩具有 100% 更多幅度
    爆炸範圍為 2.6 公尺
    is commandable skill [1]
    skill cannot be electrocuted [1]
    skill cannot be frozen [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    
    BaseEvents
    {
    	set_minion_formation_frontline = false
    	set_minion_formation_order = 4
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonFrostMagePlayerSummoned"] = {
        name = "Skeletal Frost Mage",
        life = 0.53,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.3,
        attackTime = 1,
        attackRange = 80,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "FrostBoltSkeletonMageMinion",
            "IceBombSkeletonMageMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FrostBoltSkeletonMageMinion"] = {
        name = "Ice Shard",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_chance_to_freeze_%",
            "active_skill_hit_damage_freeze_multiplier_+%_final",
            "projectile_maximum_duration_override_ms",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1064, 100, 100, 180, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IceBombSkeletonMageMinion"] = {
        name = "Ice Bomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Crystallises the air into icy shards that explode outwards when they hit the ground.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Cold] = true,
            [SkillType.Minion] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Cascadable] = true,
        },
        statDescriptionScope = "ice_bomb",
        castTime = 1.25,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_area_of_effect_radius",
            "active_skill_chill_effect_+%_final",
            "is_commandable_skill",
            "skill_cannot_be_frozen",
            "skill_cannot_be_electrocuted",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 26, 100, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.