Skeletal Frost Mage
Tier: 5
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (1–205) Int
Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.
Minion Info
Additional Effects From Quality:
(0–10)% reduced Reservation
Command
Cost: (10–115) Mana
Cooldown Time: 6.00 s
Cast Time: 1.25 sec
Critical Hit Chance: 12.00%
Crystallises the air into icy shards that explode outwards when they hit the ground.
Deals 10 to 16 Cold Damage
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.
Support Gems /3
From /1
Uncut Skill Gem Tier 5
Level Effect /40
Level | Requires Level | Int | Reservation | Base Damage |
---|---|---|---|---|
1 | 0 | 1 | 120 | 100%, 100%, 100% |
2 | 3 | 9 | 87 | 100%, 100%, 100% |
3 | 6 | 16 | 66 | 100%, 100%, 100% |
4 | 10 | 25 | 54 | 100%, 100%, 100% |
5 | 14 | 34 | 49 | 100%, 100%, 100% |
6 | 18 | 43 | 49 | 100%, 100%, 100% |
7 | 22 | 52 | 46 | 100%, 100%, 100% |
8 | 26 | 61 | 46 | 100%, 100%, 100% |
9 | 31 | 72 | 46 | 100%, 100%, 100% |
10 | 36 | 83 | 43 | 100%, 100%, 100% |
11 | 41 | 95 | 43 | 100%, 100%, 100% |
12 | 46 | 106 | 43 | 100%, 100%, 100% |
13 | 52 | 119 | 41 | 100%, 100%, 100% |
14 | 58 | 133 | 41 | 100%, 100%, 100% |
15 | 64 | 146 | 41 | 100%, 100%, 100% |
16 | 66 | 151 | 41 | 100%, 100%, 100% |
17 | 72 | 164 | 39 | 100%, 100%, 100% |
18 | 78 | 178 | 39 | 100%, 100%, 100% |
19 | 84 | 191 | 39 | 100%, 100%, 100% |
20 | 90 | 205 | 39 | 100%, 100%, 100% |
21 | 38 | 100%, 100%, 100% | ||
22 | 38 | 100%, 100%, 100% | ||
23 | 38 | 100%, 100%, 100% | ||
24 | 38 | 100%, 100%, 100% | ||
25 | 38 | 100%, 100%, 100% | ||
26 | 37 | 100%, 100%, 100% | ||
27 | 37 | 100%, 100%, 100% | ||
28 | 37 | 100%, 100%, 100% | ||
29 | 37 | 100%, 100%, 100% | ||
30 | 37 | 100%, 100%, 100% | ||
31 | 36 | 100%, 100%, 100% | ||
32 | 36 | 100%, 100%, 100% | ||
33 | 36 | 100%, 100%, 100% | ||
34 | 36 | 100%, 100%, 100% | ||
35 | 36 | 100%, 100%, 100% | ||
36 | 35 | 100%, 100%, 100% | ||
37 | 35 | 100%, 100%, 100% | ||
38 | 35 | 100%, 100%, 100% | ||
39 | 35 | 100%, 100%, 100% | ||
40 | 35 | 100%, 100%, 100% |
Attribute /6
Skeletal Frost Mage
Key | Value |
---|---|
BaseType | Skeletal Frost Mage |
Class | Skill Gems |
TargetTypes | Any |
Type | Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Cold, CommandableMinion |
ItemType | Metadata/Items/Gems/SkillGemSkeletalFrostMage |
ActiveSkillsCode | summon_skeleton_frost_mage |
Skeletal Frost Mage
Tier: 5
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (1–205) Int
Summons Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
Additional Effects From Quality:
(0–10)% reduced Reservation
Command
Cost: (10–115) Mana
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
Cooldown Time: 6.00 s
Cast Time: 1.25 sec
Critical Hit Chance: 12.00%
Crystallises the air into icy shards that explode outwards when they hit the ground.
Deals 10 to 16 Cold Damage
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Skills can be managed in the Skills Panel.
Supported By /12
Magnified Effect
Supports any skill with an area of effect, making it larger.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Elemental Army
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
Feeding Frenzy
Supports skills which create Minions, making them deal and take more damage.
Meat Shield
Supports skills which create Minions, granting them more life but making them deal less damage.
Infernal Legion
Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
Minion Instability
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
Last Gasp
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Cold Mastery
Supports Cold skills, granting them an additional level.
Minion Mastery
Supports Minion skills, granting them an additional level.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Bidding
Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
Skeletal Frost Mage
monster no drops or experience [1]
Spectre | N |
---|---|
Tags | bone_armour, bones, caster, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Life
53%
Energy Shield From Life
15%
Ailment Threshold
%
Resistance
0
50
0
0
Damage
60%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
Experience
100%
Model Size
100%
Type
SkeletonFrostMagePlayerSummoned
Metadata
SkeletonFrostMagePlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
4,111
Armour
3,451
Evasion
477
Energy Shield
0
Damage
140
Spell Damage
140
Accuracy
0
Attack Time
1
Experience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FrostBoltSkeletonMageMinion
Projectile, ProjectilesFromUser, Spell, Damage, Multicastable, Cold, CanRapidFire, Area
Ice Shard
Critical Hit Chance: 11%
Cast Time: 1.25 sec
Deals 246 to 369.1 Cold Damage
100% chance for Hits to be Freezing
100% more Freeze Buildup
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1064]
projectile maximum duration override ms [180]
projectile uses contact position [1]
100% chance for Hits to be Freezing
100% more Freeze Buildup
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1064]
projectile maximum duration override ms [180]
projectile uses contact position [1]
IceBombSkeletonMageMinion
Spell, Duration, Cold, Minion, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, AreaSpell, Cascadable
Ice Bomb
Critical Hit Chance: 12%
Cast Time: 1.25 sec
Cooldown Time: 6 sec
Crystallises the air into icy shards that explode outwards when they hit the ground.
Deals 687.6 to 1031 Cold Damage
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
100% more Magnitude of Chill inflicted
Explosion radius is 2.6 metres
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 4 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonFrostMagePlayerSummoned"] = { name = "Skeletal Frost Mage", life = 0.53, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Unarmed", skillList = { "FrostBoltSkeletonMageMinion", "IceBombSkeletonMageMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FrostBoltSkeletonMageMinion"] = { name = "Ice Shard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_chance_to_freeze_%", "active_skill_hit_damage_freeze_multiplier_+%_final", "projectile_maximum_duration_override_ms", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1064, 100, 100, 180, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceBombSkeletonMageMinion"] = { name = "Ice Bomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Crystallises the air into icy shards that explode outwards when they hit the ground.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Minion] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Cascadable] = true, }, statDescriptionScope = "ice_bomb", castTime = 1.25, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_area_of_effect_radius", "active_skill_chill_effect_+%_final", "is_commandable_skill", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 26, 100, critChance = 12, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.