Skeletal Frost Mage
Tier: 5
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (4–157) Int
Minion Info
Additional Effects From Quality:
Minions deal (0–20)% more Damage
Command
Cost: (16–173) Mana
Ice Bomb
Cooldown Time: 8.00 s
Cast Time: 1.25 sec
Critical Hit Chance: 12.00%
Crystallises the air into icy shards that explode outwards when they hit the ground.
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.


Version 0.2.0
Skeletal Frost Mage
Tier: 5
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (2–205) Int
Minion Info
Additional Effects From Quality:
(0–10)% reduced Reservation
Command
Cost: (10–115) Mana
Cooldown Time: 8.00 s
Cast Time: 1.25 sec
Critical Hit Chance: 12.00%
Crystallises the air into icy shards that explode outwards when they hit the ground.
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.


From /1
Uncut Skill Gem Tier 5
Level Effect /40
Level | Requires Level | Int | Mana | Base Damage | Minion Level |
---|---|---|---|---|---|
1 | 0 | 4 | 120 | 100%, 100%, 100% | 2 |
2 | 3 | 9 | 87 | 100%, 100%, 100% | 4 |
3 | 6 | 14 | 66 | 100%, 100%, 100% | 6 |
4 | 10 | 21 | 54 | 100%, 100%, 100% | 8 |
5 | 14 | 28 | 49 | 100%, 100%, 100% | 10 |
6 | 18 | 35 | 49 | 100%, 100%, 100% | 12 |
7 | 22 | 41 | 46 | 100%, 100%, 100% | 14 |
8 | 26 | 48 | 46 | 100%, 100%, 100% | 16 |
9 | 31 | 57 | 46 | 100%, 100%, 100% | 18 |
10 | 36 | 65 | 43 | 100%, 100%, 100% | 20 |
11 | 41 | 74 | 43 | 100%, 100%, 100% | 22 |
12 | 46 | 82 | 43 | 100%, 100%, 100% | 24 |
13 | 52 | 92 | 41 | 100%, 100%, 100% | 26 |
14 | 58 | 103 | 41 | 100%, 100%, 100% | 28 |
15 | 64 | 113 | 41 | 100%, 100%, 100% | 30 |
16 | 66 | 116 | 41 | 100%, 100%, 100% | 32 |
17 | 72 | 126 | 39 | 100%, 100%, 100% | 34 |
18 | 78 | 137 | 39 | 100%, 100%, 100% | 36 |
19 | 84 | 147 | 39 | 100%, 100%, 100% | 38 |
20 | 90 | 157 | 39 | 100%, 100%, 100% | 40 |
21 | 38 | 100%, 100%, 100% | 42 | ||
22 | 38 | 100%, 100%, 100% | 44 | ||
23 | 38 | 100%, 100%, 100% | 46 | ||
24 | 38 | 100%, 100%, 100% | 48 | ||
25 | 38 | 100%, 100%, 100% | 50 | ||
26 | 37 | 100%, 100%, 100% | 52 | ||
27 | 37 | 100%, 100%, 100% | 54 | ||
28 | 37 | 100%, 100%, 100% | 56 | ||
29 | 37 | 100%, 100%, 100% | 58 | ||
30 | 37 | 100%, 100%, 100% | 60 | ||
31 | 36 | 100%, 100%, 100% | 62 | ||
32 | 36 | 100%, 100%, 100% | 64 | ||
33 | 36 | 100%, 100%, 100% | 66 | ||
34 | 36 | 100%, 100%, 100% | 68 | ||
35 | 36 | 100%, 100%, 100% | 70 | ||
36 | 35 | 100%, 100%, 100% | 72 | ||
37 | 35 | 100%, 100%, 100% | 74 | ||
38 | 35 | 100%, 100%, 100% | 76 | ||
39 | 35 | 100%, 100%, 100% | 78 | ||
40 | 35 | 100%, 100%, 100% | 80 |
Attribute /7
Skeletal Frost Mage
Name | Show Full Descriptions |
---|---|
Acronym | Hinder |
BaseType | Skeletal Frost Mage |
Class | Skill Gems |
TargetTypes | Any |
Type | Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Cold, CommandableMinion, NoAttackInPlace |
ItemType | Metadata/Items/Gems/SkillGemSkeletalFrostMage |
ActiveSkillsCode | summon_skeleton_frost_mage |
Skeletal Frost Mage
Tier: 5
Level: (1–20)
Reservation: (120–39) Spirit
Requires: Level (1–90), (4–157) Int
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
skeletal graft buff effect magnitude [35]
Additional Effects From Quality:
Minions deal (0–20)% more Damage
Command
Cost: (16–173) Mana
base deal no damage [1]
can perform skill while moving [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
skill is command [1]
Ice Bomb
Cooldown Time: 8.00 s
Cast Time: 1.25 sec
Critical Hit Chance: 12.00%
Crystallises the air into icy shards that explode outwards when they hit the ground.
Explosion radius is 2.6 metres
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Skills can be managed in the Skills Panel.


Supported By /30
Magnified Area I
Supports any skill with an area of effect, making it larger.
Magnified Area II
Supports any skill with an area of effect, making it larger at the cost of damage.
Concentrated Area
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Elemental Army
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
Meat Shield II
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
Essence Harvest
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
Last Gasp
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
Tecrod's Revenge
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
Cold Mastery
Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Bidding I
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
Bidding II
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
Bidding III
Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
Hulking Minions
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Kurgal's Leash
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
Skeletal Frost Mage


monster no drops or experience [1]
Spectre | N |
---|---|
Tags | bone_armour, bones, Caster, cold_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Life
53%
Energy Shield From Life
15%
Resistance




Damage
60%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
Experience
100%
Model Size
100%
Type
SkeletonFrostMagePlayerSummoned
Metadata
SkeletonFrostMagePlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
3,495
Armour
2,413
Evasion Rating
708
Energy Shield
617
Damage
140
Spell Damage
140
Accuracy
2,464
Attack Time
1
Experience
28,634
Minion Life
3,122
Minion Energy Shield
551
Minion Damage
581
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FrostBoltSkeletonMageMinion
Projectile, ProjectilesFromUser, Spell, Damage, Multicastable, Cold, Unleashable, Area
Ice Shard
Critical Hit Chance: 11%
Cast Time: 1.25 sec
100% chance for Hits to be Freezing
100% more Freeze Buildup
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1064]
projectile maximum duration override ms [180]
projectile uses contact position [1]

IceArmourSkeletonMageMinion
Buff, Area, Duration, Minion, AreaSpell
Ice Armour
Cooldown Time: 12 sec
Command a Skeletal Frost Mage to target a location or Minion and apply Ice Armour to Minions in an area, reducing damage taken from Hits, causing damage to enemies that Hit them, and counting as Frozen for other effects.
Ice Armour radius is 4 metres
Ice Armour duration is 6 seconds
Ice Armour grants 40% reduced damage taken from Hits
is commandable skill [1]

Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 4 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonFrostMagePlayerSummoned"] = { name = "Skeletal Frost Mage", life = 0.53, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Unarmed", skillList = { "FrostBoltSkeletonMageMinion", "IceArmourSkeletonMageMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FrostBoltSkeletonMageMinion"] = { name = "Ice Shard", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.Unleashable] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_chance_to_freeze_%", "active_skill_hit_damage_freeze_multiplier_+%_final", "projectile_maximum_duration_override_ms", "base_is_projectile", "projectile_uses_contact_position", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1064, 100, 100, 180, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IceArmourSkeletonMageMinion"] = { name = "Ice Armour", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Command] a Skeletal Frost Mage to target a location or [Minion] and apply Ice Armour to [Minion|Minions] in an area, reducing damage taken from [HitDamage|Hits], causing damage to enemies that [HitDamage|Hit] them, and counting as [Freeze|Frozen] for other effects.", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Minion] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "apply_rimeshield", castTime = 1, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_added_cold_damage", "spell_maximum_added_cold_damage", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "rime_damage_taken_+%_final", "is_commandable_skill", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 40, 6000, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.