Skittering Stone
Construct
SpectreY
Tagsallows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode
生命
150%
[护甲]
+60%
抗性
30 30 0 0
伤害
100%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 10
攻击间隔
0.67 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
BugbotPlayerSummoned
Metadata
BugbotRockyNoEmergePlayerSummoned
IsSummoned
Y
等级
68
生命
11,636
[护甲]
3,861
伤害
233
法术伤害
233
命中
2,464
攻击间隔
0.67
经验值
28,634
召唤物生命
10,395
召唤物伤害
969
召唤物护甲
6,756
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 186–280
暴击几率: 5%
攻击间隔: 0.67 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmergePlayerSummoned"] = {
    name = "Skittering Stone",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 0.67,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Skittering Stone
等级: 1
Creates Skittering Stone [Minion|Minions] from shattered objects created by Supported Skill.
你每有 1力量,此技能的
召唤生物伤害提高 1%
Creates 1 Skittering Stone
Level of Minions is based on Level of Triggering Skill
召唤生物持续时间为 10
上限 8 个飞掠石
triggered by support hatching elementals % [100]
Level Effect /1
Implicit
召唤生物持续时间为 10
Creates 1 Skittering Stone
上限 8 个飞掠石
你每有 1力量,此技能的\n召唤生物伤害提高 1%
Level of Minions is based on Level of Triggering Skill
等级需求等级
100
Attribute /5

Skittering Stone

名字显示物品素质
BaseType Skittering Stone
TargetTypes地面
TypeSkillGrantedBySupport, 创造召唤物, 被触发, 可触发, 持续时间
MinionType攻击, 范围, 物理, 近战单一目标
ActiveSkillsCodetriggered_hatching_elementals
Supported By /16
  • Active Type: SkillGrantedBySupport, 创造召唤物, 被触发, 可触发, 持续时间
  • 元素大军
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    狂噬
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    肉盾
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    炎军
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    复仇之灵
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    Edit

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