Skittering Stone




Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, fast_movement, fire_affinity, melee, not_dex, not_int, StaffWood_onhit_audio, uses_suicide_explode |
生命
150%
[护甲]
+60%
抗性




伤害
100%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 10
攻击间隔
0.67 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
BugbotPlayerSummoned
Metadata
BugbotRockyNoEmergePlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物
普通攻击
Base Damage: 186–280
暴击几率: 5%
攻击间隔: 0.67 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Bugbot/BugbotRockyNoEmergePlayerSummoned"] = { name = "Skittering Stone", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.67, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Skittering Stone
等级: 1
Creates Skittering Stone [Minion|Minions] from shattered objects created by Supported Skill.
Creates 1 Skittering Stone
Level of Minions is based on Level of Triggering Skill
召唤生物持续时间为 10 秒
上限 8 个飞掠石
triggered by support hatching elementals % [100]

Level Effect /1
Implicit |
---|
召唤生物持续时间为 10 秒 Creates 1 Skittering Stone 上限 8 个飞掠石 你每有 1 点力量,此技能的\n召唤生物伤害提高 1% Level of Minions is based on Level of Triggering Skill |
等级 | 需求等级 | |
---|---|---|
1 | 0 | 0 |
Attribute /5
Skittering Stone
名字 | 显示物品素质 |
---|---|
BaseType | Skittering Stone |
TargetTypes | 地面 |
Type | SkillGrantedBySupport, 创造召唤物, 被触发, 可触发, 持续时间 |
MinionType | 攻击, 范围, 物理, 近战单一目标 |
ActiveSkillsCode | triggered_hatching_elementals |
Supported By /16
元素大军
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
Meat Shield II
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.