Experimentelle Kobra
Bieststance movement speed +% final [100]
Experimental Cobra
| Spectre | Y |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, melee, monster_applies_poison, not_int, physical_affinity, ranged, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
| Packs |
Leben
110%
+25%
Ausweichen
+20%
Widerstand
Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
7 ~ 13
Angriffszeit
1.245 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
195%
Type
SpittingSnake
Metadata
SpittingSnakeExperiment
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,533
3,016
850
Damage
256
Zauberschaden
256
Genauigkeit
2,502
Angriffszeit
1.245
Erfahrung
31,497
Minion Life
7,623
Minion Damage
1,066
Minion Armour
4,223
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 205—308
Angriffszeit: 1.245 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EDSSpittingSnakeSprayIncursion
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 4 Sek.
Abklingzeit: 4.5 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-70]
use scaled contact offset [1]
MMASpittingSnakeMortarIncursion
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
Base Damage: 205—308
Angriffszeit: 1.245 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
is area damage [1]
projectile minimum range [15]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
visual hit effect chaos is green [1]
MMASpittingSnakeVomitMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AttackInPlace
Base Damage: 205—308
Angriffszeit: 1.245 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [15]
poison art variation [1002]
projectile spread radius [7]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
CGESpittingSnakeCaustic
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Zauberzeit: 1 Sek.
Verursacht 186 Chaosschaden pro Sekunde
active skill area of effect radius +% final [-65]
base skill effect duration [3000]
ground caustic art variation [1007]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/SpittingSnakeExperiment"] = {
name = "Experimental Cobra",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MMASpittingSnakeMortarIncursion",
"MMASpittingSnakeVomitMortar",
"CGESpittingSnakeCaustic",
"EDSSpittingSnakeSprayIncursion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMASpittingSnakeMortarIncursion"] = {
name = "MMASpittingSnakeMortarIncursion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"melee_range_+",
"projectile_minimum_range",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"check_for_targets_between_initiator_and_projectile_source",
"action_attack_or_cast_time_uses_animation_length",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {2, -40, 50, 15, 60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMASpittingSnakeVomitMortar"] = {
name = "MMASpittingSnakeVomitMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"mortar_projectile_distance_override",
"base_chance_to_poison_on_hit_%",
"poison_art_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"maintain_projectile_direction_when_using_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {7, 15, 50, 1002, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGESpittingSnakeCaustic"] = {
name = "CGESpittingSnakeCaustic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1007, -65, 3000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSSpittingSnakeSprayIncursion"] = {
name = "EDSSpittingSnakeSprayIncursion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"melee_range_+",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -70, 20, 60, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
stance movement speed +% final [100]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | armour Verteidigungen Geschwindigkeit |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.