Sandgeist
Sand Spirit
Spectre | Y |
---|---|
Area | Die verlorene Stadt, Verschüttete Schreine, Die Zikkurat-Zuflucht, Verschüttete Schreine |
Tags | allows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, Unarmed_onhit_audio, undead |
Packs |
Leben
132%
Energy Shield From Life
20%
Widerstand




Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
3 ~ 6
Angriffszeit
1.755 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
130%
Type
DesertPhantasm
Metadata
DesertPhantasm
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
9,204
Rüstung
3,877
Ausweichwert
502
Energieschild
2,301
Damage
273
Zauberschaden
273
Genauigkeit
2,328
Angriffszeit
1.755
Erfahrung
38,103
Minion Life
12,953
Minion Energy Shield
3,238
Minion Damage
2,378
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 218–327
Kritische Trefferchance: 5%
Angriffszeit: 1.755 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSDesertPhantasmBolt
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 1.25 Sek.
Verursacht 26513620403 bis 39770431592 physischen Schaden
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1022]
projectile uses contact position [1]
use scaled contact offset [1]

TeleportDesertPhantasm
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 7.5 Sek.
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2106 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/teleport.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/teleport_emerge.ao" } Animated { on_spell_proj_slow_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/spellcast_01.epk' );" } Actor { on_end_or_destroy_MonsterProjectileSpell = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/spellcast_01.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/DesertPhantasm"] = { name = "Sand Spirit", life = 1.32, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TeleportDesertPhantasm", "MPSDesertPhantasmBolt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportDesertPhantasm"] = { name = "TeleportDesertPhantasm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDesertPhantasmBolt"] = { name = "MPSDesertPhantasmBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1022, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Sandgeist


Gebiet: Prüfung der Sekhemas
Sand Spirit
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas, Prüfung der Sekhemas |
Tags | allows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Packs |
Leben
132%
Energy Shield From Life
20%
Widerstand




Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
3 ~ 6
Angriffszeit
1.755 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
130%
Type
DesertPhantasmSanctumTrial
Metadata
DesertPhantasmSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
429
Rüstung
152
Ausweichwert
96
Energieschild
107
Damage
45
Zauberschaden
45
Genauigkeit
372
Angriffszeit
1.755
Erfahrung
876
Minion Life
1,115
Minion Energy Shield
279
Minion Damage
68
Minion Armour
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 36–55
Kritische Trefferchance: 5%
Angriffszeit: 1.755 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSDesertPhantasmBolt
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1.5 Sek.
Abklingzeit: 1.25 Sek.
Verursacht 3498 bis 5246 physischen Schaden
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1022]
projectile uses contact position [1]
use scaled contact offset [1]

TeleportDesertPhantasm
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 7.5 Sek.
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2106 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/teleport.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/teleport_emerge.ao" } Animated { on_spell_proj_slow_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/spellcast_01.epk' );" } Actor { on_end_or_destroy_MonsterProjectileSpell = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/spellcast_01.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/DesertPhantasmSanctumTrial"] = { name = "Sand Spirit", life = 1.32, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TeleportDesertPhantasm", "MPSDesertPhantasmBolt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportDesertPhantasm"] = { name = "TeleportDesertPhantasm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDesertPhantasmBolt"] = { name = "MPSDesertPhantasmBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1022, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Sandgeist


Gebiet: Prüfung der Sekhemas
Sand Spirit
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas |
Tags | allows_additional_projectiles, Zauberer, fast_movement, ghost, ghost_blood, not_dex, not_str, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead |
Packs |
Leben
132%
Energy Shield From Life
20%
Widerstand




Damage
110%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
3 ~ 6
Angriffszeit
1.755 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
130%
Type
DesertPhantasmSanctumTrial
Metadata
DesertPhantasmSanctumTrialTime
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
429
Rüstung
152
Ausweichwert
96
Energieschild
107
Damage
45
Zauberschaden
45
Genauigkeit
372
Angriffszeit
1.755
Erfahrung
876
Minion Life
1,115
Minion Energy Shield
279
Minion Damage
68
Minion Armour
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 36–55
Kritische Trefferchance: 5%
Angriffszeit: 1.755 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MPSDesertPhantasmTimeBolt
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1.5 Sek.
Abklingzeit: 1.25 Sek.
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1391]
projectile uses contact position [1]
use scaled contact offset [1]

TeleportDesertPhantasm
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 7.5 Sek.
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2106 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/teleport.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/teleport_emerge.ao" } Animated { on_spell_proj_slow_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/spellcast_01.epk' );" } Actor { on_end_or_destroy_MonsterProjectileSpell = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/Phantasm/spellcast_01.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/DesertPhantasmSanctumTrialTime"] = { name = "Sand Spirit", life = 1.32, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TeleportDesertPhantasm", "MPSDesertPhantasmTimeBolt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportDesertPhantasm"] = { name = "TeleportDesertPhantasm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSDesertPhantasmTimeBolt"] = { name = "MPSDesertPhantasmTimeBolt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", }, levels = { [1] = {1391, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.