Algenüberwuchertes Skelett
Searot Skeleton
SpectreN
AreaAnkerbucht, Schiffbruch, Die Zikkurat-Zuflucht
Tags1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
Packs
  • Ankerbucht, Schiffbruch: Algenüberwucherter Scharfschütze, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Ankerbucht, Schiffbruch: Aufgetriebene Ankerwache, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Ankerbucht, Schiffbruch: Algenüberwucherter Harpunier, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Die Zikkurat-Zuflucht: Algenüberwucherter Harpunier, Algenüberwucherter Scharfschütze, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    110%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 11
    Angriffszeit
    1.5 Second
    Damage Spread
    ±30%
    Erfahrung
    100%
    Model Size
    100%
    Type
    KelpDregSword
    Metadata
    KelpDregSword
    Stufe
    65
    Leben
    6,513
    Damage
    234
    Zauberschaden
    234
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    21,507
    Minion Life
    6,282
    Minion Damage
    912
    Minion Armour
    3,844
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 164–304
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2483
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/KelpDreg/KelpDregAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/KelpDreg/KelpDregAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KelpDreg/KelpDregSword"] = {
        name = "Searot Skeleton",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Algenüberwuchertes Skelett
    Untot
    20% Chance, Angriffsschaden zu blocken
    Ihr erleidet 10% des Schaden von geblockten Treffern
    Searot Skeleton
    SpectreN
    AreaAnkerbucht, Schiffbruch, Die Zikkurat-Zuflucht
    Tags1HSword_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Packs
  • Ankerbucht, Schiffbruch: Algenüberwucherter Scharfschütze, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Ankerbucht, Schiffbruch: Aufgetriebene Ankerwache, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Ankerbucht, Schiffbruch: Algenüberwucherter Harpunier, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Ankerbucht, Schiffbruch: Ertrunkener Träger, Algenüberwuchertes Skelett, Ertrunkener Entdecker
  • Die Zikkurat-Zuflucht: Algenüberwucherter Harpunier, Algenüberwucherter Scharfschütze, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    110%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 11
    Angriffszeit
    1.5 Second
    Damage Spread
    ±30%
    Erfahrung
    100%
    Model Size
    100%
    Type
    KelpDregSwordShield
    Metadata
    KelpDregSwordShield
    Stufe
    65
    Leben
    6,513
    Damage
    234
    Zauberschaden
    234
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    21,507
    Minion Life
    6,282
    Minion Damage
    912
    Minion Armour
    3,844
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 164–304
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/KelpDreg/KelpDregAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/KelpDreg/KelpDregAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KelpDreg/KelpDregSwordShield"] = {
        name = "Searot Skeleton",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    20% Chance, Angriffsschaden zu blocken
    Ihr erleidet 10% des Schaden von geblockten Treffern
    FamilyMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster base block % Min: 20 Max: 20 Global
  • base block % damage taken Min: 10 Max: 10 Global
  • Craft Tagsblock
    Algenüberwuchertes Skelett
    Searot Skeleton
    SpectreN
    AreaAnkerbucht, Schiffbruch, Die Zikkurat-Zuflucht
    Tags1HAxe_onhit_audio, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement
    Packs
  • Ankerbucht, Schiffbruch: Algenüberwucherter Scharfschütze, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Ankerbucht, Schiffbruch: Aufgetriebene Ankerwache, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Ankerbucht, Schiffbruch: Algenüberwucherter Harpunier, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Die Zikkurat-Zuflucht: Algenüberwucherter Harpunier, Algenüberwucherter Scharfschütze, Algenüberwuchertes Skelett, Algenüberwuchertes Skelett
  • Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    110%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 10
    Angriffszeit
    1.5 Second
    Damage Spread
    ±30%
    Erfahrung
    100%
    Model Size
    100%
    Type
    KelpDregAxe
    Metadata
    KelpDregAxe
    Stufe
    65
    Leben
    6,513
    Damage
    234
    Zauberschaden
    234
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    21,507
    Minion Life
    6,282
    Minion Damage
    912
    Minion Armour
    3,844
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 164–304
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2466
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/KelpDreg/KelpDregAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/KelpDreg/KelpDregAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KelpDreg/KelpDregAxe"] = {
        name = "Searot Skeleton",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.